Player Matchup

Chang'e
Chang'e
Mathulact
Chang'e
Level 26
God Stats
15W - 18L
1,563 SR
Queue Stats
54W - 50L
1,539 Elo+
Solo
Cliodhna
Cliodhna
TheImmaculateOne
Cliodhna
Level 16
God Stats
3W - 1L
1,802 SR
Queue Stats
18W - 18L
1,467 Elo+
Solo
Xbalanque
Xbalanque
Zartan100
Xbalanque
Level 19
God Stats
3W - 2L
1,643 SR
Queue Stats
63W - 58L
1,477 Elo+
Solo
Zeus
Zeus
jdariio
Zeus
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 67L
1,469 Elo+
Solo
Bellona
Bellona
octoliviaa
Bellona
Level 26
God Stats
1W - 3L
1,258 SR
Queue Stats
107W - 113L
1,465 Elo+
Solo
Team Averages
Level 20
1,553 SR
1,483 Elo+

VS

Team Averages
Level 16
1,382 SR
1,444 Elo+
Hera
Hera
Alexrojas1924
Hera
Level 28
God Stats
3W - 1L
1,531 SR
Queue Stats
59W - 72L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
DaredVoyage6769
Gilgamesh
Level 18
God Stats
3W - 5L
1,147 SR
Queue Stats
235W - 234L
1,543 Elo+
Solo
Nemesis
Nemesis
Musa_top1
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,187 Elo+
Solo
Sol
Sol
TJ_Detweiler08
Sol
Level 3
God Stats
9W - 2L
1,500 SR
Queue Stats
100W - 124L
1,552 Elo+
Solo
Osiris
Osiris
VELIKANHC
Osiris
Level 27
God Stats
1W - 1L
1,231 SR
Queue Stats
65W - 68L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mathulact
Chang'e
9
1 / 3 / 0
5,062
506
1,620
4,852
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 1
5,903
590
2,513
5,489
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Zartan100
Xbalanque
8
0 / 0 / 0
4,449
445
2,337
4,167
1,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
jdariio
Zeus
9
2 / 4 / 0
5,527
553
3,002
3,846
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
octoliviaa
Bellona
10
0 / 1 / 2
5,479
548
3,578
4,914
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 1
6,097
610
3,029
3,061
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
DaredVoyage6769
Gilgamesh
10
1 / 1 / 0
6,103
610
3,611
6,752
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Musa_top1
Nemesis
6
0 / 3 / 2
4,497
450
1,030
5,302
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 0 / 0
6,974
697
5,119
5,909
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
VELIKANHC
Osiris
9
1 / 1 / 2
5,535
554
1,517
4,747
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
10
10
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
Gilgamesh
DaredVoyage6769
Gilgamesh
1
1
0
1
L
Chang'e
Mathulact
Chang'e
1
3
0
0.33
W
Nemesis
Musa_top1
Nemesis
0
3
2
0.33
W
3
0
0
3
L
2
2
1
1.25
W
Osiris
VELIKANHC
Osiris
1
1
2
2
L
Xbalanque
Zartan100
Xbalanque
0
0
0
0
L
Zeus
jdariio
Zeus
2
4
0
0.5
L
Bellona
octoliviaa
Bellona
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,050
Damage
14,306
23,268
Taken
25,771
9,415
Mitigated
11,786
4,829
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,029
884
0
138
3,061
782
564
1,289
1,616
19,111
0
W
Gilgamesh
DaredVoyage6769
Gilgamesh
3,611
543
0
2,693
6,752
5,093
450
689
6,063
6,609
21,623
L
Chang'e
Mathulact
Chang'e
1,620
164
596
1,547
4,852
1,236
0
2,520
2,332
22,542
0
W
Nemesis
Musa_top1
Nemesis
1,030
178
0
907
5,302
1,931
259
2,075
3,173
0
5,879
W
5,119
2,356
0
3,717
5,909
1,623
0
492
5,417
50,277
0
L
2,513
295
0
1,006
5,489
2,111
0
849
4,559
0
35,824
W
Osiris
VELIKANHC
Osiris
1,517
915
0
1,628
4,747
2,357
0
563
4,133
0
27,407
L
Xbalanque
Zartan100
Xbalanque
2,337
862
98
797
4,167
1,095
0
2,599
1,568
0
19,499
L
Zeus
jdariio
Zeus
3,002
847
0
224
3,846
1,123
0
2,071
1,629
16,031
0
L
Bellona
octoliviaa
Bellona
3,578
527
0
561
4,914
3,850
0
538
3,899
4,504
18,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,420
Gold Earned
29,206
267
Minions Killed
277
0
Camps Cleared
0
906,201
Distance Traveled
1,003,081
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,097
610
41
4
0
208,515
2
W
Gilgamesh
6,103
610
76
8
0
198,247
3
L
Chang'e
5,062
506
49
5
0
194,948
0
W
Nemesis
4,497
450
9
1
0
216,048
1
W
Sol
6,974
697
99
10
0
187,711
4
L
Cliodhna
5,903
590
69
7
0
167,302
0
W
Osiris
5,535
554
52
5
0
192,560
1
L
Xbalanque
4,449
445
48
5
0
161,157
0
L
Zeus
5,527
553
43
4
0
169,430
0
L
Bellona
5,479
548
58
6
0
213,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role