Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BochkaKuparosa
Nu Wa
Level 94
God Stats
7W - 10L
1,452 SR
Queue Stats
10W - 18L
1,236 Elo+
Solo
Vulcan
Vulcan
JudgeRaven
Vulcan
Level 39
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 2
Hercules
Hercules
cenciox
Hercules
Level 41
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 2
Team Averages
Level 84
1,505 SR
1,333 Elo+

VS

Team Averages
Level 91
1,506 SR
1,374 Elo+
Discordia
Discordia
Dahrla
Discordia
Level 100
God Stats
5W - 6L
1,457 SR
Queue Stats
38W - 34L
1,412 Elo+
Party 3
Fenrir
Fenrir
Scrat08
Fenrir
Level 93
God Stats
8W - 1L
1,499 SR
Queue Stats
29W - 35L
1,345 Elo+
Party 3
Guan Yu
Guan Yu
asdnk
Guan Yu
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,192 Elo+
Party 4
Cerberus
Cerberus
she11c0de
Cerberus
Level 83
God Stats
39W - 30L
1,614 SR
Queue Stats
42W - 39L
1,449 Elo+
Solo
Charybdis
Charybdis
tygrysor090
Charybdis
Level 145
God Stats
1W - 1L
1,461 SR
Queue Stats
16W - 26L
1,473 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
2 / 7 / 2
9,433
674
7,383
12,334
4,155
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
 
Cupid
16
0 / 8 / 6
9,171
655
7,573
16,660
7,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 6 / 4
9,947
711
14,100
10,890
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
JudgeRaven
Vulcan
16
3 / 8 / 2
10,179
727
10,703
12,909
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
cenciox
Hercules
15
1 / 6 / 4
8,748
625
6,119
15,795
10,798
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dahrla
Discordia
18
5 / 1 / 12
11,657
833
9,114
7,413
3,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Scrat08
Fenrir
16
6 / 3 / 9
11,379
813
10,277
11,566
4,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
asdnk
Guan Yu
18
11 / 2 / 13
12,886
920
11,842
15,691
19,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
she11c0de
Cerberus
18
4 / 0 / 23
12,649
904
11,812
16,171
17,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
tygrysor090
Charybdis
19
9 / 2 / 16
12,832
917
15,363
13,558
6,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
108
8
Kills
35
35
Deaths
8
18
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
7
2
0.43
L
Cupid
 
Cupid
0
8
6
0.38
L
2
6
4
0.67
W
Discordia
Dahrla
Discordia
5
1
12
11
L
Vulcan
JudgeRaven
Vulcan
3
8
2
0.5
W
Fenrir
Scrat08
Fenrir
6
3
9
3.5
W
Guan Yu
asdnk
Guan Yu
11
2
13
8.75
L
Hercules
cenciox
Hercules
1
6
4
0.5
W
Cerberus
she11c0de
Cerberus
4
0
23
15.5
W
Charybdis
tygrysor090
Charybdis
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,878
Damage
58,408
68,588
Taken
64,399
30,153
Mitigated
50,378
10,114
Healing
17,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,383
1,743
0
580
12,334
4,155
0
2,805
9,529
0
24,526
L
Cupid
 
Cupid
7,573
3,176
1,265
4,538
16,660
7,228
0
4,516
12,144
0
34,439
L
14,100
3,017
489
835
10,890
4,419
2
3,142
7,748
28,107
0
W
Discordia
Dahrla
Discordia
9,114
639
0
1,633
7,413
3,103
1,197
3,752
3,491
45,777
0
L
Vulcan
JudgeRaven
Vulcan
10,703
3,023
0
777
12,909
3,553
174
5,282
7,627
32,285
0
W
Fenrir
Scrat08
Fenrir
10,277
3,376
151
1,333
11,566
4,121
1,486
5,029
6,274
0
20,579
W
Guan Yu
asdnk
Guan Yu
11,842
1,266
1,982
3,042
15,691
19,218
257
5,986
9,201
8,069
19,376
L
Hercules
cenciox
Hercules
6,119
405
0
1,630
15,795
10,798
124
8,159
7,636
0
18,924
W
Cerberus
she11c0de
Cerberus
11,812
348
0
4,246
16,171
17,718
359
5,771
9,988
24,168
0
W
Charybdis
tygrysor090
Charybdis
15,363
8,650
0
4,702
13,558
6,218
3,851
3,887
9,438
0
61,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,478
Gold Earned
61,403
232
Minions Killed
275
4
Camps Cleared
9
1,222,994
Distance Traveled
1,362,437
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,433
674
36
3
3
261,361
4
L
Cupid
9,171
655
65
5
0
214,066
2
L
Nu Wa
9,947
711
37
3
0
235,232
1
W
Discordia
11,657
833
85
6
2
263,860
1
L
Vulcan
10,179
727
63
5
0
240,079
0
W
Fenrir
11,379
813
23
2
2
271,637
0
W
Guan Yu
12,886
920
32
2
0
273,247
2
L
Hercules
8,748
625
31
2
1
272,256
0
W
Cerberus
12,649
904
30
2
1
302,594
1
W
Charybdis
12,832
917
105
8
4
251,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role