Player Matchup

Anhur
Anhur
Gold II
KDZRmygod
Anhur
Gold II
Level 144
God Stats
5W - 2L
1,900 SR
Queue Stats
241W - 245L
1,333 MMR
Solo
Tiamat
Tiamat
Gold III
Shes2Young4Ubro-
Tiamat
Gold III
Level 109
God Stats
0W - 1L
1,715 SR
Queue Stats
334W - 338L
1,443 MMR
Solo
Pele
Pele
Silver IV
SilverAnubis02
Pele
Silver IV
Level 103
God Stats
1W - 3L
1,645 SR
Queue Stats
12W - 14L
1,288 MMR
Party 2
Scylla
Scylla
Silver I
SlipperyHamster
Scylla
Silver I
Level 124
God Stats
17W - 11L
1,695 SR
Queue Stats
41W - 36L
1,423 MMR
Solo
Nike
Nike
Bronze III
TheSouillon
Nike
Bronze III
Level 102
God Stats
0W - 1L
1,414 SR
Queue Stats
1W - 4L
1,497 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,674 SR
1,397 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,633 SR
1,416 MMR
Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
GGG_DarkKing
Izanami
Gold V
Level 146
God Stats
56W - 24L
1,661 SR
Queue Stats
485W - 482L
1,276 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
HePays2Win
Gilgamesh
Bronze III
Level 157
God Stats
2W - 0L
1,746 SR
Queue Stats
7W - 3L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
IxDilu95xI
Morgan Le Fay
Silver II
Level 153
God Stats
3W - 2L
1,746 SR
Queue Stats
34W - 24L
1,403 MMR
Party 1
Athena
Athena
Gold IV
Keherbo
Athena
Gold IV
Level 123
God Stats
11W - 15L
1,510 SR
Queue Stats
765W - 779L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KDZRmygod
Anhur
15
1 / 5 / 1
8,685
511
3,890
11,394
3,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 3 / 0
6,682
393
1,772
11,144
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 1
8,900
524
4,862
10,884
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 0
6,800
400
7,623
11,545
3,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 0
8,401
494
4,706
11,665
6,902
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
YemojaPersephoneArtioOdinGeb

VS

Bans
LokiSkadiUllrCharybdisChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 0 / 3
10,310
606
6,825
10,086
5,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
GGG_DarkKing
Izanami
17
2 / 3 / 4
10,416
613
5,744
9,925
3,464
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
HePays2Win
Gilgamesh
15
2 / 1 / 5
9,442
555
10,300
11,571
8,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
IxDilu95xI
Morgan Le Fay
16
8 / 0 / 5
9,919
583
14,000
8,573
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Keherbo
Athena
15
3 / 0 / 10
9,452
556
3,323
8,397
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
20
20
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
3
6.5
W
Izanami
GGG_DarkKing
Izanami
2
3
4
1.33
W
Gilgamesh
HePays2Win
Gilgamesh
2
1
5
4.5
W
Morgan Le Fay
IxDilu95xI
Morgan Le Fay
8
0
5
10.5
L
Anhur
KDZRmygod
Anhur
1
5
1
0.3
W
Athena
Keherbo
Athena
3
0
10
8
L
0
3
0
0
L
2
3
1
0.83
L
0
6
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,853
Damage
40,192
56,632
Taken
48,552
24,020
Mitigated
29,017
12,447
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,825
4,704
0
3,647
10,086
5,434
238
1,003
9,083
0
82,270
W
Izanami
GGG_DarkKing
Izanami
5,744
3,789
0
1,606
9,925
3,464
1,024
639
9,286
0
96,381
W
Gilgamesh
HePays2Win
Gilgamesh
10,300
2,746
0
4,329
11,571
8,457
818
1,697
9,874
0
52,976
W
Morgan Le Fay
IxDilu95xI
Morgan Le Fay
14,000
1,293
0
2,082
8,573
3,312
0
4,005
4,568
78,281
0
L
Anhur
KDZRmygod
Anhur
3,890
1,845
0
2,615
11,394
3,406
0
3,055
8,289
0
65,785
W
Athena
Keherbo
Athena
3,323
893
0
2,166
8,397
8,350
104
3,318
5,079
7,723
0
L
1,772
187
0
1,292
11,144
5,539
0
2,476
8,519
31,185
0
L
4,862
912
0
3,951
10,884
4,480
0
2,604
8,182
0
64,219
L
7,623
940
0
1,894
11,545
3,693
421
7,087
4,106
45,943
0
L
4,706
931
0
2,695
11,665
6,902
0
1,404
10,213
5,496
40,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,468
Gold Earned
49,539
513
Minions Killed
557
0
Camps Cleared
0
1,556,230
Distance Traveled
1,791,692
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,310
606
127
7
0
406,862
6
W
Izanami
10,416
613
175
10
0
333,202
9
W
Gilgamesh
9,442
555
82
5
0
365,117
2
W
Morgan Le Fay
9,919
583
166
10
0
358,286
6
L
Anhur
8,685
511
140
8
0
272,192
5
W
Athena
9,452
556
7
0
0
328,225
3
L
Tiamat
6,682
393
64
4
0
299,018
7
L
Pele
8,900
524
117
7
0
383,948
2
L
Scylla
6,800
400
72
4
0
280,353
1
L
Nike
8,401
494
120
7
0
320,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role