Player Matchup

Ra
Ra
Magulor
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,225 Elo+
Solo
Fenrir
Fenrir
Mini_cangry
Fenrir
Level 13
God Stats
6W - 6L
1,456 SR
Queue Stats
20W - 27L
1,337 Elo+
Solo
Kukulkan
Kukulkan
PaCerberus
Kukulkan
Level 18
God Stats
43W - 27L
1,552 SR
Queue Stats
76W - 71L
1,357 Elo+
Solo
Yemoja
Yemoja
Unomagan
Yemoja
Level 17
God Stats
2W - 0L
1,600 SR
Queue Stats
8W - 13L
1,405 Elo+
Solo
Izanami
Izanami
iiTzDeViiLzZ
Izanami
Level 29
God Stats
34W - 17L
1,613 SR
Queue Stats
71W - 49L
1,501 Elo+
Solo
Team Averages
Level 16
1,544 SR
1,365 Elo+

VS

Team Averages
Level 13
1,416 SR
1,283 Elo+
Hel
Hel
BADIS 77
Hel
Level 12
God Stats
5W - 7L
1,393 SR
Queue Stats
23W - 33L
1,382 Elo+
Party 1
Merlin
Merlin
Lilsko5935
Merlin
Level 16
God Stats
17W - 24L
1,429 SR
Queue Stats
49W - 61L
1,348 Elo+
Party 1
Anubis
Anubis
T0nyn020
Anubis
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,197 Elo+
Solo
Fenrir
Fenrir
Warrickk8630
Fenrir
Level 12
God Stats
3W - 4L
1,648 SR
Queue Stats
19W - 27L
1,290 Elo+
Party 1
Amaterasu
Amaterasu
shinesekai_ousam
Amaterasu
Level 4
God Stats
0W - 1L
1,109 SR
Queue Stats
0W - 2L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 14 / 11
13,629
909
14,087
20,743
7,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
3 / 4 / 11
13,170
878
15,616
23,793
11,581
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
PaCerberus
Kukulkan
20
4 / 1 / 15
15,263
1,018
20,381
12,055
5,542
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
Unomagan
Yemoja
20
0 / 0 / 20
15,384
1,026
10,022
11,495
13,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
iiTzDeViiLzZ
Izanami
20
25 / 4 / 6
19,354
1,290
56,956
16,988
7,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 15
15,070
1,005
13,941
32,483
22,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Lilsko5935
Merlin
20
11 / 8 / 10
16,220
1,081
24,908
32,997
16,741
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
T0nyn020
Anubis
19
2 / 7 / 8
13,348
890
19,288
21,242
11,463
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
20
7 / 8 / 10
15,259
1,017
16,669
35,145
29,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
18
0 / 1 / 2
11,136
742
1,222
2,364
1,140
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
68
33
Kills
23
23
Deaths
33
63
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
9
15
1.17
L
Merlin
Lilsko5935
Merlin
11
8
10
2
W
1
14
11
0.46
W
Fenrir
3
4
11
2.13
W
Kukulkan
PaCerberus
Kukulkan
4
1
15
11.5
L
Anubis
T0nyn020
Anubis
2
7
8
0.86
W
Yemoja
Unomagan
Yemoja
0
0
20
10
L
Fenrir
7
8
10
1.5
W
Izanami
iiTzDeViiLzZ
Izanami
25
4
6
7
L
Amaterasu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,062
Damage
76,028
85,074
Taken
124,231
45,017
Mitigated
81,234
16,852
Healing
26,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,941
1,622
12,799
9,908
32,483
22,047
0
13,444
19,039
39,311
0
L
Merlin
Lilsko5935
Merlin
24,908
3,615
0
0
32,997
16,741
0
11,259
21,738
71,003
0
W
14,087
2,956
465
611
20,743
7,687
0
15,398
5,345
53,749
0
W
Fenrir
15,616
3,335
0
1,133
23,793
11,581
0
14,145
9,648
0
25,142
W
Kukulkan
PaCerberus
Kukulkan
20,381
4,567
208
4,043
12,055
5,542
0
8,909
3,146
54,815
0
L
Anubis
T0nyn020
Anubis
19,288
566
154
2,821
21,242
11,463
0
7,332
13,910
47,543
0
W
Yemoja
Unomagan
Yemoja
10,022
1,809
7,003
3,389
11,495
13,101
0
9,869
1,626
23,866
0
L
Fenrir
16,669
5,443
0
525
35,145
29,843
0
11,848
23,297
0
35,502
W
Izanami
iiTzDeViiLzZ
Izanami
56,956
53,646
0
0
16,988
7,106
0
9,816
7,172
0
83,330
L
Amaterasu
1,222
511
0
283
2,364
1,140
0
607
1,757
0
1,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,800
Gold Earned
71,033
262
Minions Killed
275
12
Camps Cleared
5
1,312,576
Distance Traveled
1,213,934
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
15,070
1,005
92
6
2
325,659
0
L
Merlin
16,220
1,081
83
6
0
293,011
0
W
Ra
13,629
909
101
7
1
221,675
1
W
Fenrir
13,170
878
14
1
0
295,744
1
W
Kukulkan
15,263
1,018
82
5
2
247,903
0
L
Anubis
13,348
890
53
4
2
229,705
1
W
Yemoja
15,384
1,026
21
1
1
281,324
0
L
Fenrir
15,259
1,017
47
3
1
322,089
0
W
Izanami
19,354
1,290
44
3
8
265,930
0
L
Amaterasu
11,136
742
0
0
0
43,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role