Player Matchup

Ganesha
Ganesha
DutchGamerz-NL
Ganesha
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
M_BENZ_200
Danzaburou
Level 65
God Stats
2W - 2L
1,698 SR
Queue Stats
49W - 56L
1,420 Elo+
Party 1
Raijin
Raijin
TofuRidder
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 77L
1,420 Elo+
Party 1
Team Averages
Level 40
1,566 SR
1,408 Elo+

VS

Team Averages
Level 24
1,518 SR
1,420 Elo+
Bellona
Bellona
Holy_Ninetales
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,499 Elo+
Party 2
Fenrir
Fenrir
Trudili62
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Vishino
Merlin
Level 28
God Stats
3W - 10L
1,554 SR
Queue Stats
7W - 16L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 11
12,135
578
7,731
17,553
24,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
M_BENZ_200
Danzaburou
17
5 / 5 / 7
14,275
680
16,628
14,356
5,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
TofuRidder
Raijin
17
7 / 6 / 3
13,653
650
17,151
16,404
6,502
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 5
12,688
604
20,527
23,756
26,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Trudili62
Fenrir
16
6 / 3 / 4
12,536
597
7,858
16,063
8,737
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Vishino
Merlin
18
3 / 3 / 6
12,581
599
9,693
10,068
3,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
12
Kills
14
14
Deaths
12
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
3
11
1.83
L
5
6
5
1.25
W
Danzaburou
M_BENZ_200
Danzaburou
5
5
7
1.7
W
Raijin
TofuRidder
Raijin
7
6
3
1.42
L
Fenrir
Trudili62
Fenrir
6
3
4
2.67
L
Merlin
Vishino
Merlin
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,510
Damage
38,078
48,313
Taken
49,887
36,451
Mitigated
38,716
13,373
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,731
987
789
1,921
17,553
24,081
767
4,269
12,670
24,537
0
L
20,527
4,726
0
4,444
23,756
26,218
0
12,386
11,370
10,824
53,343
W
Danzaburou
M_BENZ_200
Danzaburou
16,628
8,207
732
2,006
14,356
5,868
1,642
3,837
10,070
0
55,343
W
Raijin
TofuRidder
Raijin
17,151
2,370
1,272
6,653
16,404
6,502
748
5,457
10,199
56,861
0
L
Fenrir
Trudili62
Fenrir
7,858
1,094
0
2,554
16,063
8,737
0
7,020
9,043
0
19,010
L
Merlin
Vishino
Merlin
9,693
950
0
1,894
10,068
3,761
0
6,372
3,696
59,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,063
Gold Earned
37,805
205
Minions Killed
205
7
Camps Cleared
11
1,001,398
Distance Traveled
1,138,422
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,135
578
7
0
0
365,828
2
L
Bellona
12,688
604
82
4
7
379,960
4
W
Danzaburou
14,275
680
83
4
3
305,329
3
W
Raijin
13,653
650
115
5
4
330,241
3
L
Fenrir
12,536
597
16
1
2
387,618
5
L
Merlin
12,581
599
107
5
2
370,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role