Player Matchup

Gilgamesh
Gilgamesh
PardonMySkills
Gilgamesh
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,485 Elo+
Solo
Anubis
Anubis
ThePoolSharks
Anubis
Level 30
God Stats
1W - 3L
1,145 SR
Queue Stats
156W - 167L
1,468 Elo+
Solo
Bakasura
Bakasura
Ttvblxndfold
Bakasura
Level 29
God Stats
1W - 3L
1,338 SR
Queue Stats
59W - 58L
1,490 Elo+
Solo
Xbalanque
Xbalanque
Zephiroth1253
Xbalanque
Level 28
God Stats
3W - 1L
1,788 SR
Queue Stats
128W - 138L
1,461 Elo+
Solo
Cthulhu
Cthulhu
caribbeanboi-_-
Cthulhu
Level 17
God Stats
3W - 9L
1,194 SR
Queue Stats
16W - 36L
1,308 Elo+
Solo
Team Averages
Level 26
1,393 SR
1,443 Elo+

VS

Team Averages
Level 16
1,476 SR
1,495 Elo+
Vamana
Vamana
AllNightwinng
Vamana
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,535 Elo+
Party 1
Jing Wei
Jing Wei
LilxDjx
Jing Wei
Level 10
God Stats
8W - 16L
1,352 SR
Queue Stats
48W - 55L
1,441 Elo+
Solo
Ares
Ares
Qc_Teemo_Ca
Ares
Level 13
God Stats
2W - 1L
1,452 SR
Queue Stats
5W - 3L
1,542 Elo+
Solo
Merlin
Merlin
TSk chocomilk
Merlin
Level 25
God Stats
4W - 7L
1,303 SR
Queue Stats
180W - 181L
1,467 Elo+
Party 1
Cliodhna
Cliodhna
babykillermain
Cliodhna
Level 19
God Stats
4W - 2L
1,771 SR
Queue Stats
43W - 41L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PardonMySkills
Gilgamesh
17
3 / 3 / 5
10,560
480
6,655
13,883
12,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

15
5 / 6 / 10
9,895
450
8,773
12,171
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Ttvblxndfold
Bakasura
18
12 / 3 / 6
12,009
546
18,588
18,580
9,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
Zephiroth1253
Xbalanque
14
3 / 2 / 5
9,143
416
8,227
10,581
3,652
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 7 / 8
8,346
379
7,893
17,453
12,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
10,710
487
9,575
18,673
17,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
LilxDjx
Jing Wei
17
4 / 5 / 3
10,408
473
6,810
16,333
6,031
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 6
10,020
455
10,792
18,055
16,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
6 / 3 / 2
11,446
520
8,864
7,001
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
18
8 / 8 / 4
11,774
535
17,278
18,416
6,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
40
23
Kills
21
21
Deaths
25
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
Jing Wei
LilxDjx
Jing Wei
4
5
3
1.1
L
Gilgamesh
PardonMySkills
Gilgamesh
3
3
5
1.83
W
1
6
6
0.67
W
6
3
2
2.33
L
5
6
10
1.67
L
Bakasura
Ttvblxndfold
Bakasura
12
3
6
5
L
Xbalanque
Zephiroth1253
Xbalanque
3
2
5
2.75
W
Cliodhna
8
8
4
1.25
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,136
Damage
53,319
72,668
Taken
78,478
43,021
Mitigated
49,378
21,070
Healing
19,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,575
3,340
0
6,352
18,673
17,522
181
3,829
13,639
0
73,165
W
Jing Wei
LilxDjx
Jing Wei
6,810
3,411
873
2,981
16,333
6,031
897
4,449
11,489
0
83,192
L
Gilgamesh
PardonMySkills
Gilgamesh
6,655
1,416
0
1,586
13,883
12,174
0
3,908
9,975
0
58,707
W
10,792
1,190
0
3,527
18,055
16,384
734
5,379
11,880
39,115
0
W
8,864
978
0
380
7,001
2,997
2,598
1,377
5,554
67,766
0
L
8,773
260
0
3,723
12,171
4,907
0
1,776
10,395
41,905
0
L
Bakasura
Ttvblxndfold
Bakasura
18,588
10,640
315
7,807
18,580
9,872
0
4,418
14,162
0
66,962
L
Xbalanque
Zephiroth1253
Xbalanque
8,227
3,508
0
2,818
10,581
3,652
1,000
3,002
7,579
0
51,353
W
Cliodhna
17,278
3,381
0
5,048
18,416
6,444
0
1,827
15,685
0
91,302
L
7,893
1,108
474
4,347
17,453
12,416
200
6,552
10,901
33,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,953
Gold Earned
54,358
470
Minions Killed
577
0
Camps Cleared
0
2,046,058
Distance Traveled
2,008,766
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,710
487
129
6
0
430,624
3
W
Jing Wei
10,408
473
125
6
0
374,406
0
L
Gilgamesh
10,560
480
122
6
0
454,785
4
W
Ares
10,020
455
64
3
0
402,003
4
W
Merlin
11,446
520
128
6
0
373,048
0
L
Anubis
9,895
450
74
3
0
327,560
0
L
Bakasura
12,009
546
121
6
0
478,464
0
L
Xbalanque
9,143
416
103
5
0
381,458
5
W
Cliodhna
11,774
535
131
6
0
428,685
2
L
Cthulhu
8,346
379
50
2
0
403,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role