Player Matchup

Artemis
Artemis
Hogirm
Artemis
Level 11
God Stats
1W - 1L
1,593 SR
Queue Stats
4W - 1L
1,847 Elo+
Party 1
Cliodhna
Cliodhna
HuilushaBlyat
Cliodhna
Level 10
God Stats
4W - 2L
1,486 SR
Queue Stats
9W - 5L
1,674 Elo+
Party 1
Thanatos
Thanatos
HuilushaSuka
Thanatos
Level 14
God Stats
1W - 1L
1,701 SR
Queue Stats
8W - 5L
1,668 Elo+
Party 1
Olorun
Olorun
Sinnxr1488
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,836 Elo+
Party 1
Baron Samedi
Baron Samedi
jopa714
Baron Samedi
Level 4
God Stats
1W - 3L
1,766 SR
Queue Stats
3W - 3L
1,836 Elo+
Party 1
Team Averages
Level 9
1,609 SR
1,772 Elo+

VS

Team Averages
Level 16
1,494 SR
1,551 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
FabulousBoo
Nike
Level 15
God Stats
13W - 3L
1,820 SR
Queue Stats
26W - 11L
1,673 Elo+
Solo
Thanatos
Thanatos
Kiwipur1
Thanatos
Level 19
God Stats
2W - 3L
1,352 SR
Queue Stats
28W - 27L
1,475 Elo+
Solo
Scylla
Scylla
Xenos721
Scylla
Level 14
God Stats
8W - 8L
1,500 SR
Queue Stats
109W - 114L
1,542 Elo+
Solo
Artemis
Artemis
asmaja1997
Artemis
Level 16
God Stats
4W - 1L
1,299 SR
Queue Stats
101W - 109L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hogirm
Artemis
11
0 / 8 / 3
7,746
369
6,089
12,587
4,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
HuilushaBlyat
Cliodhna
15
7 / 6 / 2
10,384
494
17,159
18,022
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
HuilushaSuka
Thanatos
14
3 / 11 / 1
9,460
450
8,211
19,252
8,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Sinnxr1488
Olorun
14
2 / 8 / 2
9,346
445
10,408
18,612
9,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
jopa714
Baron Samedi
11
0 / 7 / 1
7,646
364
3,387
16,888
17,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
6 / 0 / 17
12,265
584
20,464
21,797
15,983
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 1 / 8
13,084
623
16,211
12,331
14,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Kiwipur1
Thanatos
18
9 / 5 / 15
11,829
563
14,414
20,139
7,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Xenos721
Scylla
18
6 / 1 / 13
11,479
547
9,781
10,143
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
asmaja1997
Artemis
17
10 / 6 / 9
11,321
539
11,555
13,687
4,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
102
12
Kills
40
40
Deaths
13
9
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
17
14.5
W
9
1
8
13
L
Artemis
Hogirm
Artemis
0
8
3
0.19
L
Cliodhna
HuilushaBlyat
Cliodhna
7
6
2
1.33
L
Thanatos
HuilushaSuka
Thanatos
3
11
1
0.32
W
Thanatos
Kiwipur1
Thanatos
9
5
15
3.3
L
Olorun
Sinnxr1488
Olorun
2
8
2
0.38
W
Scylla
Xenos721
Scylla
6
1
13
12.5
W
Artemis
asmaja1997
Artemis
10
6
9
2.42
L
Baron Samedi
jopa714
Baron Samedi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,254
Damage
72,425
85,361
Taken
78,097
44,157
Mitigated
46,277
25,817
Healing
34,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
20,464
6,532
0
7,363
21,797
15,983
630
5,249
16,548
7,463
72,155
W
16,211
2,136
0
3,343
12,331
14,239
981
385
11,946
12,586
71,297
L
Artemis
Hogirm
Artemis
6,089
3,284
0
1,043
12,587
4,078
0
1,743
10,844
0
34,647
L
Cliodhna
HuilushaBlyat
Cliodhna
17,159
1,146
0
3,568
18,022
5,782
0
2,679
15,343
0
75,232
L
Thanatos
HuilushaSuka
Thanatos
8,211
1,996
0
8,149
19,252
8,266
0
2,098
17,154
0
48,087
W
Thanatos
Kiwipur1
Thanatos
14,414
3,269
0
20,396
20,139
7,667
336
3,043
17,096
0
83,895
L
Olorun
Sinnxr1488
Olorun
10,408
3,729
1,734
6,280
18,612
9,025
1,902
4,342
14,270
58,495
4,477
W
Scylla
Xenos721
Scylla
9,781
1,062
0
1,572
10,143
3,500
1,474
1,983
8,160
72,848
0
W
Artemis
asmaja1997
Artemis
11,555
5,058
0
1,489
13,687
4,888
4,365
2,560
11,127
0
59,119
L
Baron Samedi
jopa714
Baron Samedi
3,387
641
2,484
2,559
16,888
17,006
0
2,950
13,938
18,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,582
Gold Earned
59,978
430
Minions Killed
549
0
Camps Cleared
0
1,821,926
Distance Traveled
2,113,154
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,265
584
85
4
0
461,060
6
W
Nike
13,084
623
167
8
0
429,867
2
L
Artemis
7,746
369
60
3
0
387,701
1
L
Cliodhna
10,384
494
126
6
0
429,432
2
L
Thanatos
9,460
450
90
4
0
367,434
1
W
Thanatos
11,829
563
94
4
0
460,263
5
L
Olorun
9,346
445
117
6
0
357,575
6
W
Scylla
11,479
547
110
5
0
405,982
6
W
Artemis
11,321
539
93
4
0
355,982
0
L
Baron Samedi
7,646
364
37
2
0
279,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role