Player Matchup

Ymir
Ymir
 
Ymir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
GrumpySpaghetti
Sol
Level 29
God Stats
232W - 337L
1,370 SR
Queue Stats
394W - 539L
1,344 Elo+
Party 3
Rama
Rama
Timid0
Rama
Level 64
God Stats
1W - 3L
1,810 SR
Queue Stats
741W - 899L
1,425 Elo+
Party 3
Anubis
Anubis
TrueGax2
Anubis
Level 32
God Stats
45W - 43L
1,578 SR
Queue Stats
99W - 115L
1,547 Elo+
Solo
Team Averages
Level 48
1,551 SR
1,463 Elo+

VS

Team Averages
Level 52
1,602 SR
1,617 Elo+
Merlin
Merlin
Soulternox
Merlin
Level 108
God Stats
1W - 1L
1,458 SR
Queue Stats
15W - 18L
1,518 Elo+
Solo
Geb
Geb
T1TANARMADA
Geb
Level 21
God Stats
5W - 2L
1,737 SR
Queue Stats
31W - 10L
1,792 Elo+
Party 2
Artemis
Artemis
funwork7098
Artemis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 39L
1,499 Elo+
Party 2
Thoth
Thoth
thehottodogu
Thoth
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 23L
1,624 Elo+
Party 2
Arachne
Arachne
yourswisster
Arachne
Level 28
God Stats
16W - 5L
1,817 SR
Queue Stats
145W - 77L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 12 / 4
8,594
955
4,030
24,824
29,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
 
Neith
14
0 / 0 / 2
7,506
834
148
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 10 / 5
9,164
1,018
8,155
21,308
6,822
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
Timid0
Rama
14
0 / 6 / 3
8,184
909
4,836
14,654
5,823
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
TrueGax2
Anubis
15
7 / 8 / 1
10,904
1,212
9,836
16,966
6,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Soulternox
Merlin
18
2 / 0 / 25
10,512
1,168
16,896
5,732
1,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 21
9,718
1,080
7,914
10,505
3,762
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
funwork7098
Artemis
17
16 / 1 / 13
11,534
1,282
19,476
7,668
2,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 2 / 18
10,246
1,138
14,492
6,022
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
yourswisster
Arachne
17
10 / 3 / 11
10,844
1,205
13,130
8,990
3,254
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
124
8
Kills
36
36
Deaths
9
15
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
12
4
0.17
L
Neith
 
Neith
0
0
2
1
L
1
10
5
0.35
W
Merlin
Soulternox
Merlin
2
0
25
14.5
W
3
3
21
4.5
L
Rama
Timid0
Rama
0
6
3
0.25
L
Anubis
TrueGax2
Anubis
7
8
1
0.94
W
Artemis
funwork7098
Artemis
16
1
13
22.5
W
5
2
18
7
W
Arachne
yourswisster
Arachne
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,005
Damage
71,908
77,752
Taken
38,917
49,102
Mitigated
12,857
4,434
Healing
9,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,030
78
0
435
24,824
29,550
0
9,897
14,603
7,788
0
L
Neith
 
Neith
148
0
0
0
0
0
0
0
0
0
148
L
8,155
2,400
0
1,386
21,308
6,822
0
12,156
8,857
35,333
0
W
Merlin
Soulternox
Merlin
16,896
1,419
290
1,311
5,732
1,565
0
3,001
1,734
42,099
0
W
7,914
1,609
0
1,532
10,505
3,762
0
5,971
2,775
16,321
0
L
Rama
Timid0
Rama
4,836
3,000
0
0
14,654
5,823
0
7,702
6,742
0
10,389
L
Anubis
TrueGax2
Anubis
9,836
250
0
2,613
16,966
6,907
0
8,563
8,248
26,839
0
W
Artemis
funwork7098
Artemis
19,476
12,735
0
2,821
7,668
2,718
0
5,266
2,276
0
34,007
W
14,492
1,218
0
1,047
6,022
1,558
0
3,260
1,537
30,706
0
W
Arachne
yourswisster
Arachne
13,130
8,294
0
2,700
8,990
3,254
0
4,046
3,925
0
24,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,352
Gold Earned
52,854
112
Minions Killed
187
3
Camps Cleared
8
435,191
Distance Traveled
833,085
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,594
955
6
1
1
81,554
0
L
Neith
7,506
834
0
0
0
764
0
L
Sol
9,164
1,018
51
6
1
137,212
1
W
Merlin
10,512
1,168
48
5
2
180,890
0
W
Geb
9,718
1,080
16
2
0
160,901
0
L
Rama
8,184
909
20
2
1
115,322
0
L
Anubis
10,904
1,212
35
4
0
100,339
1
W
Artemis
11,534
1,282
46
5
2
169,695
0
W
Thoth
10,246
1,138
54
6
2
161,425
0
W
Arachne
10,844
1,205
23
3
2
160,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role