Player Matchup

Cabrakan
Cabrakan
Holistic05
Cabrakan
Level 23
God Stats
144W - 145L
1,524 SR
Queue Stats
200W - 199L
1,559 Elo+
Solo
Artemis
Artemis
PinkyRose007
Artemis
Level 7
God Stats
7W - 3L
1,595 SR
Queue Stats
7W - 4L
1,660 Elo+
Party 1
Fenrir
Fenrir
Valor1001
Fenrir
Level 106
God Stats
9W - 5L
1,601 SR
Queue Stats
298W - 290L
1,515 Elo+
Party 1
Guan Yu
Guan Yu
Yogyx
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,190 Elo+
Solo
Ah Puch
Ah Puch
slackjaw o1
Ah Puch
Level 29
God Stats
2W - 1L
1,494 SR
Queue Stats
28W - 31L
1,459 Elo+
Solo
Team Averages
Level 37
1,543 SR
1,477 Elo+

VS

Team Averages
Level 20
1,546 SR
1,396 Elo+
Nemesis
Nemesis
BoycottSmite
Nemesis
Level 13
God Stats
2W - 1L
1,840 SR
Queue Stats
67W - 35L
1,777 Elo+
Solo
Bellona
Bellona
ImAShortyyy
Bellona
Level 28
God Stats
34W - 27L
1,435 SR
Queue Stats
134W - 174L
1,240 Elo+
Solo
Mulan
Mulan
RPS_ZzROTIXzZ
Mulan
Level 31
God Stats
5W - 2L
1,647 SR
Queue Stats
210W - 210L
1,478 Elo+
Solo
Cthulhu
Cthulhu
TTV_DOBETTER-_-
Cthulhu
Level 14
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 3L
1,065 Elo+
Solo
Anubis
Anubis
bluehouse622
Anubis
Level 16
God Stats
2W - 5L
1,514 SR
Queue Stats
23W - 28L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Holistic05
Cabrakan
19
7 / 2 / 17
14,617
541
9,306
18,442
24,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
PinkyRose007
Artemis
20
4 / 9 / 3
13,184
488
8,579
21,091
8,374
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Valor1001
Fenrir
20
19 / 2 / 7
16,674
618
25,723
20,424
18,315
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Yogyx
Guan Yu
19
3 / 8 / 8
12,895
478
8,594
25,268
19,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
slackjaw o1
Ah Puch
20
12 / 6 / 11
15,651
580
25,057
23,343
8,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoycottSmite
Nemesis
20
10 / 10 / 3
13,526
501
27,180
29,055
13,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
ImAShortyyy
Bellona
17
5 / 9 / 6
11,671
432
11,063
25,498
22,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 7 / 1
13,125
486
11,791
20,053
20,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 3 / 0
7,364
273
959
4,745
3,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
18
6 / 16 / 3
12,635
468
16,699
24,623
10,744
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
45
Kills
27
27
Deaths
45
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BoycottSmite
Nemesis
10
10
3
1.15
W
Cabrakan
Holistic05
Cabrakan
7
2
17
7.75
L
Bellona
ImAShortyyy
Bellona
5
9
6
0.89
W
Artemis
PinkyRose007
Artemis
4
9
3
0.61
L
6
7
1
0.93
L
0
3
0
0
W
Fenrir
Valor1001
Fenrir
19
2
7
11.25
W
Guan Yu
Yogyx
Guan Yu
3
8
8
0.88
L
Anubis
6
16
3
0.47
W
Ah Puch
slackjaw o1
Ah Puch
12
6
11
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,259
Damage
67,692
108,568
Taken
103,974
78,436
Mitigated
70,869
36,220
Healing
19,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BoycottSmite
Nemesis
27,180
16,939
0
8,416
29,055
13,684
0
9,222
19,513
0
97,359
W
Cabrakan
Holistic05
Cabrakan
9,306
798
1,235
6,225
18,442
24,390
318
6,308
12,099
50,653
0
L
Bellona
ImAShortyyy
Bellona
11,063
5,023
0
3,341
25,498
22,621
197
7,758
17,580
2,247
58,091
W
Artemis
PinkyRose007
Artemis
8,579
6,207
0
3,592
21,091
8,374
3,260
1,861
19,194
0
104,670
L
11,791
2,691
0
3,373
20,053
20,136
2,714
5,020
14,737
0
87,149
L
959
70
0
191
4,745
3,684
0
768
3,977
10,647
0
W
Fenrir
Valor1001
Fenrir
25,723
7,992
0
9,809
20,424
18,315
776
6,351
14,033
0
111,397
W
Guan Yu
Yogyx
Guan Yu
8,594
2,309
1,876
6,146
25,268
19,093
1,272
5,135
20,093
0
51,931
L
Anubis
16,699
554
0
4,164
24,623
10,744
960
11,595
12,788
68,873
0
W
Ah Puch
slackjaw o1
Ah Puch
25,057
1,961
0
7,337
23,343
8,264
2,090
3,632
19,637
109,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,021
Gold Earned
58,321
610
Minions Killed
525
0
Camps Cleared
0
2,287,855
Distance Traveled
1,840,428
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,526
501
141
5
0
472,937
3
W
Cabrakan
14,617
541
88
3
0
404,304
11
L
Bellona
11,671
432
96
4
0
467,148
0
W
Artemis
13,184
488
131
5
0
432,121
0
L
Mulan
13,125
486
147
5
0
463,228
1
L
Cthulhu
7,364
273
20
1
0
125,772
0
W
Fenrir
16,674
618
138
5
0
560,579
4
W
Guan Yu
12,895
478
101
4
0
483,804
2
L
Anubis
12,635
468
121
4
0
311,343
0
W
Ah Puch
15,651
580
152
6
0
407,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role