Player Matchup

Neith
Neith
DrMacska
Neith
Level 13
God Stats
8W - 0L
2,013 SR
Queue Stats
56W - 14L
1,837 Elo+
Party 1
Sol
Sol
MoonDxD
Sol
Level 153
God Stats
6W - 1L
1,566 SR
Queue Stats
135W - 98L
1,685 Elo+
Party 1
Gilgamesh
Gilgamesh
klenozolo
Gilgamesh
Level 82
God Stats
1W - 1L
1,614 SR
Queue Stats
154W - 133L
1,593 Elo+
Party 1
Team Averages
Level 83
1,731 SR
1,705 Elo+

VS

Team Averages
Level 102
1,446 SR
1,610 Elo+
Achilles
Achilles
Ksion1221
Achilles
Level 146
God Stats
5W - 7L
1,554 SR
Queue Stats
161W - 109L
1,681 Elo+
Party 2
Fenrir
Fenrir
MikiSSJ4
Fenrir
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,602 Elo+
Party 2
Zeus
Zeus
YoshinoMin
Zeus
Level 26
God Stats
1W - 3L
1,285 SR
Queue Stats
67W - 50L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrMacska
Neith
16
9 / 2 / 12
11,079
791
15,704
13,225
5,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
14
5 / 4 / 10
9,974
712
13,436
13,509
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
klenozolo
Gilgamesh
16
7 / 2 / 11
10,679
763
9,496
11,937
9,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ksion1221
Achilles
14
6 / 4 / 1
10,882
777
13,460
18,941
23,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
MikiSSJ4
Fenrir
11
0 / 9 / 4
7,864
562
4,351
14,038
7,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 8 / 4
9,659
690
9,933
11,770
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
21
Kills
8
8
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
DrMacska
Neith
9
2
12
7.5
L
Achilles
Ksion1221
Achilles
6
4
1
1.63
L
Fenrir
MikiSSJ4
Fenrir
0
9
4
0.22
W
Sol
5
4
10
2.5
L
2
8
4
0.5
W
Gilgamesh
klenozolo
Gilgamesh
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,636
Damage
27,744
38,671
Taken
44,749
19,428
Mitigated
34,395
13,218
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DrMacska
Neith
15,704
6,578
0
6,016
13,225
5,206
1,951
4,966
8,259
0
55,667
L
Achilles
Ksion1221
Achilles
13,460
1,424
0
4,125
18,941
23,141
80
6,721
11,710
8,266
24,142
L
Fenrir
MikiSSJ4
Fenrir
4,351
238
0
942
14,038
7,624
0
5,762
7,956
0
12,268
W
Sol
13,436
5,660
0
3,851
13,509
5,026
738
3,716
9,793
40,117
4,069
L
9,933
1,069
0
0
11,770
3,630
0
1,665
9,923
30,288
0
W
Gilgamesh
klenozolo
Gilgamesh
9,496
1,580
0
3,351
11,937
9,196
201
4,196
6,757
3,413
20,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
28,405
165
Minions Killed
97
9
Camps Cleared
3
773,108
Distance Traveled
688,072
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,079
791
95
7
2
249,195
5
L
Achilles
10,882
777
37
3
1
263,081
2
L
Fenrir
7,864
562
17
1
2
238,222
2
W
Sol
9,974
712
47
3
6
253,200
1
L
Zeus
9,659
690
43
3
0
186,769
0
W
Gilgamesh
10,679
763
23
2
1
270,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role