Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Akakitsune
Ne Zha
Level 120
God Stats
0W - 2L
1,275 SR
Queue Stats
232W - 237L
1,495 Elo+
Solo
Thoth
Thoth
Calinutzu22
Thoth
Level 89
God Stats
0W - 1L
1,656 SR
Queue Stats
10W - 6L
1,625 Elo+
Solo
The Morrigan
The Morrigan
xlucas223
The Morrigan
Level 82
God Stats
0W - 4L
1,328 SR
Queue Stats
29W - 38L
1,482 Elo+
Solo
Team Averages
Level 99
1,452 SR
1,520 Elo+

VS

Team Averages
Level 99
1,389 SR
1,484 Elo+
Heimdallr
Heimdallr
Ascheriit95
Heimdallr
Level 67
God Stats
2W - 4L
1,270 SR
Queue Stats
348W - 372L
1,464 Elo+
Party 2
Zhong Kui
Zhong Kui
apotenqul
Zhong Kui
Level 129
God Stats
15W - 19L
1,433 SR
Queue Stats
621W - 652L
1,473 Elo+
Party 2
Bastet
Bastet
carrot_on_my_bum
Bastet
Level 67
God Stats
2W - 3L
1,087 SR
Queue Stats
275W - 301L
1,503 Elo+
Party 1
Cerberus
Cerberus
chrisyo420
Cerberus
Level 124
God Stats
4W - 4L
1,672 SR
Queue Stats
134W - 154L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
kralamadul
Sun Wukong
Level 106
God Stats
4W - 1L
1,485 SR
Queue Stats
115W - 132L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
10 / 6 / 4
10,982
732
12,366
15,010
9,606
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
 
Danzaburou
17
3 / 8 / 7
10,394
693
11,615
18,327
6,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Akakitsune
Ne Zha
17
2 / 9 / 10
10,725
715
16,635
14,798
5,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 4 / 10
11,659
777
22,841
11,312
3,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
xlucas223
The Morrigan
15
0 / 8 / 7
9,201
613
7,042
9,247
3,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ascheriit95
Heimdallr
19
5 / 5 / 25
11,927
795
14,882
12,844
6,494
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
apotenqul
Zhong Kui
20
9 / 3 / 17
12,405
827
12,991
11,925
9,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 5 / 21
11,130
742
11,182
13,263
9,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
chrisyo420
Cerberus
20
8 / 2 / 26
13,094
873
15,361
26,456
36,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
kralamadul
Sun Wukong
19
7 / 3 / 20
11,733
782
7,676
26,182
21,510
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
144
18
Kills
35
35
Deaths
18
38
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
10
6
4
2
L
Danzaburou
 
Danzaburou
3
8
7
0.81
L
Ne Zha
Akakitsune
Ne Zha
2
9
10
0.78
W
Heimdallr
Ascheriit95
Heimdallr
5
5
25
3.5
L
3
4
10
2
W
Zhong Kui
apotenqul
Zhong Kui
9
3
17
5.83
W
6
5
21
3.3
W
Cerberus
chrisyo420
Cerberus
8
2
26
10.5
W
Sun Wukong
kralamadul
Sun Wukong
7
3
20
5.67
L
The Morrigan
xlucas223
The Morrigan
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,499
Damage
62,092
68,694
Taken
90,670
28,943
Mitigated
83,134
18,994
Healing
37,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,366
3,614
1,436
2,399
15,010
9,606
454
4,398
10,612
0
16,633
L
Danzaburou
 
Danzaburou
11,615
4,842
1,975
4,930
18,327
6,481
746
7,654
10,673
0
27,468
L
Ne Zha
Akakitsune
Ne Zha
16,635
2,644
2,009
1,972
14,798
5,539
321
6,313
8,485
0
24,205
W
Heimdallr
Ascheriit95
Heimdallr
14,882
4,323
1,246
818
12,844
6,494
1,877
4,421
8,423
0
37,050
L
22,841
691
925
1,626
11,312
3,981
90
5,929
5,383
49,308
0
W
Zhong Kui
apotenqul
Zhong Kui
12,991
243
2,552
3,455
11,925
9,943
1,908
4,052
7,873
41,731
0
W
11,182
3,340
2,554
1,363
13,263
9,001
1,163
3,174
10,089
0
22,137
W
Cerberus
chrisyo420
Cerberus
15,361
280
5,393
8,274
26,456
36,186
190
9,926
16,530
37,139
0
W
Sun Wukong
kralamadul
Sun Wukong
7,676
902
1,883
9,561
26,182
21,510
766
7,400
18,782
1,131
24,736
L
The Morrigan
xlucas223
The Morrigan
7,042
1,010
838
884
9,247
3,336
357
4,215
4,859
20,828
1,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,961
Gold Earned
60,289
150
Minions Killed
205
0
Camps Cleared
0
1,411,789
Distance Traveled
1,444,605
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,982
732
11
1
0
336,726
3
L
Danzaburou
10,394
693
39
3
0
249,695
0
L
Ne Zha
10,725
715
16
1
0
268,655
2
W
Heimdallr
11,927
795
42
3
0
292,324
5
L
Thoth
11,659
777
52
3
0
323,150
1
W
Zhong Kui
12,405
827
67
4
0
294,253
1
W
Bastet
11,130
742
16
1
0
274,799
1
W
Cerberus
13,094
873
56
4
0
297,059
1
W
Sun Wukong
11,733
782
24
2
0
286,170
0
L
The Morrigan
9,201
613
32
2
0
233,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role