Player Matchup

Chaac
Chaac
Clinging87
Chaac
Level 16
God Stats
33W - 34L
1,492 SR
Queue Stats
39W - 41L
1,501 Elo+
Party 1
Loki
Loki
JX3M JX3M
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NothinggButNett
Cthulhu
Level 25
God Stats
12W - 4L
1,667 SR
Queue Stats
18W - 16L
1,388 Elo+
Solo
Izanami
Izanami
T0XIC_P-A-I-N
Izanami
Level 29
God Stats
12W - 5L
1,662 SR
Queue Stats
108W - 130L
1,398 Elo+
Party 1
Ra
Ra
burritosbs
Ra
Level 7
God Stats
2W - 2L
1,452 SR
Queue Stats
3W - 6L
1,206 Elo+
Solo
Team Averages
Level 16
1,555 SR
1,398 Elo+

VS

Team Averages
Level 20
1,478 SR
1,400 Elo+
Ra
Ra
Hytalist
Ra
Level 6
God Stats
0W - 1L
1,701 SR
Queue Stats
4W - 5L
1,493 Elo+
Solo
Merlin
Merlin
MAYZAIIFR420
Merlin
Level 18
God Stats
2W - 1L
1,477 SR
Queue Stats
21W - 20L
1,350 Elo+
Solo
Bellona
Bellona
OneKingEdn
Bellona
Level 27
God Stats
4W - 6L
1,447 SR
Queue Stats
54W - 70L
1,362 Elo+
Solo
Izanami
Izanami
RT6 Jordan
Izanami
Level 27
God Stats
0W - 8L
1,272 SR
Queue Stats
61W - 83L
1,442 Elo+
Solo
Ratatoskr
Ratatoskr
Sochiix
Ratatoskr
Level 21
God Stats
0W - 2L
1,495 SR
Queue Stats
46W - 47L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 1 / 0
6,918
629
4,555
5,970
5,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
13
4 / 0 / 3
6,987
635
4,113
5,160
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 0 / 6
5,909
537
2,997
5,830
4,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
10
4 / 2 / 4
6,575
598
3,992
6,867
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 2 / 1
6,630
603
3,112
7,532
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,772
434
2,652
5,503
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
9
1 / 6 / 0
5,372
488
3,352
5,853
1,945
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
OneKingEdn
Bellona
10
1 / 2 / 0
5,411
492
2,742
6,678
5,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
RT6 Jordan
Izanami
7
0 / 4 / 0
4,197
382
2,652
5,616
1,215
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
Sochiix
Ratatoskr
7
2 / 2 / 1
5,425
493
2,972
5,563
1,424
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
19
Kills
4
5
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
1
0
2
L
0
5
0
0
W
Loki
4
0
3
5.5
L
Merlin
1
6
0
0.17
W
3
0
6
6
L
Bellona
OneKingEdn
Bellona
1
2
0
0.5
L
Izanami
RT6 Jordan
Izanami
0
4
0
0
L
Ratatoskr
Sochiix
Ratatoskr
2
2
1
1.25
W
Izanami
4
2
4
3
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,769
Damage
14,370
31,359
Taken
29,213
16,243
Mitigated
10,935
15,197
Healing
1,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
4,555
1,936
0
3,506
5,970
5,041
410
0
5,970
0
42,027
L
2,652
319
0
513
5,503
1,174
74
1,364
4,139
17,836
0
W
Loki
4,113
660
0
1,537
5,160
2,222
969
402
4,742
0
42,689
L
Merlin
3,352
728
0
0
5,853
1,945
481
1,952
3,901
26,701
0
W
2,997
409
281
2,516
5,830
4,380
537
1,239
4,394
16,645
0
L
Bellona
OneKingEdn
Bellona
2,742
1,074
0
413
6,678
5,177
0
0
6,678
0
23,685
L
Izanami
RT6 Jordan
Izanami
2,652
1,675
0
456
5,616
1,215
0
1,179
4,437
0
14,918
L
Ratatoskr
Sochiix
Ratatoskr
2,972
858
0
309
5,563
1,424
0
1,614
3,949
0
11,961
W
Izanami
3,992
2,774
0
3,182
6,867
1,850
1,183
974
5,773
0
39,234
W
3,112
454
270
3,905
7,532
2,750
447
3,056
4,476
31,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
25,177
333
Minions Killed
184
0
Camps Cleared
0
1,017,776
Distance Traveled
944,578
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,918
629
92
8
0
203,568
2
L
Ra
4,772
434
44
4
0
169,313
0
W
Loki
6,987
635
83
8
0
209,184
2
L
Merlin
5,372
488
48
4
0
161,606
1
W
Cthulhu
5,909
537
30
3
0
207,147
0
L
Bellona
5,411
492
53
5
0
198,006
0
L
Izanami
4,197
382
21
2
0
190,178
0
L
Ratatoskr
5,425
493
18
2
0
225,475
0
W
Izanami
6,575
598
71
6
0
192,875
3
W
Ra
6,630
603
57
5
0
205,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role