Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ShinchanJr
Ymir
Level 69
God Stats
9W - 8L
1,619 SR
Queue Stats
76W - 91L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
SuperWombo6716
Gilgamesh
Level 38
God Stats
3W - 4L
1,802 SR
Queue Stats
10W - 17L
1,344 Elo+
Party 1
Ravana
Ravana
Supertwonk94
Ravana
Level 109
God Stats
1W - 4L
1,458 SR
Queue Stats
99W - 92L
1,512 Elo+
Party 1
Team Averages
Level 106
1,576 SR
1,478 Elo+

VS

Team Averages
Level 100
1,590 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
InertiaSenpai
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,669 Elo+
Solo
Aphrodite
Aphrodite
Lagerta290
Aphrodite
Level 139
God Stats
30W - 9L
1,950 SR
Queue Stats
156W - 141L
1,583 Elo+
Party 2
Hercules
Hercules
MauditRouX
Hercules
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 9L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 1 / 2
6,781
753
11,030
6,124
1,376
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 4 / 3
5,706
634
6,047
6,619
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 2
5,768
641
4,574
6,919
4,120
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
SuperWombo6716
Gilgamesh
10
0 / 6 / 4
5,470
608
3,823
11,651
5,898
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ravana
11
2 / 5 / 1
5,902
656
5,561
6,575
1,945
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
11 / 0 / 5
9,792
1,088
15,367
9,287
3,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
 
Skadi
13
2 / 0 / 5
7,261
807
5,727
4,751
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 10
6,477
720
3,665
8,392
4,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Lagerta290
Aphrodite
14
4 / 0 / 12
8,451
939
6,560
6,501
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
MauditRouX
Hercules
12
1 / 1 / 11
7,344
816
2,784
13,315
8,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
4
Kills
18
18
Deaths
4
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
2
2
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
3
0.38
W
Izanami
 
Izanami
11
0
5
13.5
W
Skadi
 
Skadi
2
0
5
4.5
W
0
3
10
1.67
W
Aphrodite
Lagerta290
Aphrodite
4
0
12
10
W
Hercules
MauditRouX
Hercules
1
1
11
6.5
L
1
2
2
1
L
Gilgamesh
SuperWombo6716
Gilgamesh
0
6
4
0.33
L
Ravana
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,035
Damage
34,103
37,888
Taken
42,246
14,791
Mitigated
21,878
6,714
Healing
23,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,030
282
54
1,703
6,124
1,376
195
1,822
4,302
39,967
0
L
Ah Muzen Cab
 
Ah Muzen Cab
6,047
1,593
0
1,035
6,619
1,452
0
1,407
5,212
0
18,121
W
Izanami
 
Izanami
15,367
9,004
0
1,626
9,287
3,439
2,779
3,358
5,929
0
52,903
W
Skadi
 
Skadi
5,727
2,235
0
998
4,751
1,646
1,020
2,224
2,527
0
23,806
W
3,665
189
1,833
1,678
8,392
4,922
487
3,887
4,505
9,893
0
W
Aphrodite
Lagerta290
Aphrodite
6,560
572
6,183
4,770
6,501
3,732
276
1,912
4,589
24,441
0
W
Hercules
MauditRouX
Hercules
2,784
988
1,683
4,975
13,315
8,139
590
4,554
8,761
0
9,674
L
4,574
580
0
1,459
6,919
4,120
0
2,357
4,562
16,140
0
L
Gilgamesh
SuperWombo6716
Gilgamesh
3,823
695
585
1,526
11,651
5,898
0
3,217
8,434
0
9,348
L
Ravana
5,561
1,517
0
352
6,575
1,945
0
1,608
4,967
0
11,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,627
Gold Earned
39,325
172
Minions Killed
224
5
Camps Cleared
9
820,897
Distance Traveled
880,261
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,781
753
86
10
1
175,222
2
L
Ah Muzen Cab
5,706
634
30
3
1
144,481
0
W
Izanami
9,792
1,088
96
11
3
178,510
1
W
Skadi
7,261
807
48
5
5
155,856
3
W
Eset
6,477
720
14
2
0
159,178
1
W
Aphrodite
8,451
939
49
5
0
197,286
0
W
Hercules
7,344
816
17
2
1
189,431
1
L
Ymir
5,768
641
22
2
2
169,118
0
L
Gilgamesh
5,470
608
13
1
0
160,413
2
L
Ravana
5,902
656
21
2
1
171,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role