Player Matchup

Tiamat
Tiamat
CHENIBOOD
Tiamat
Level 142
God Stats
0W - 2L
1,127 SR
Queue Stats
73W - 86L
1,525 Elo+
Party 1
Tyr
Tyr
PurganPaz
Tyr
Level 116
God Stats
0W - 1L
1,214 SR
Queue Stats
66W - 75L
1,543 Elo+
Party 1
Artemis
Artemis
Qulatro
Artemis
Level 107
God Stats
0W - 1L
1,381 SR
Queue Stats
53W - 34L
1,688 Elo+
Party 2
Agni
Agni
TaztheFluff
Agni
Level 64
God Stats
1W - 1L
1,907 SR
Queue Stats
51W - 38L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
minimonkeyman
Zhong Kui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,562 Elo+
Party 2
Team Averages
Level 107
1,426 SR
1,572 Elo+

VS

Team Averages
Level 83
1,594 SR
1,511 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
MischiefMochi
Discordia
Level 69
God Stats
5W - 2L
1,647 SR
Queue Stats
72W - 58L
1,514 Elo+
Solo
Zeus
Zeus
Sam0Kramer
Zeus
Level 80
God Stats
6W - 5L
1,394 SR
Queue Stats
107W - 115L
1,510 Elo+
Party 3
Khepri
Khepri
tsukuyomee11
Khepri
Level 93
God Stats
20W - 10L
1,710 SR
Queue Stats
854W - 915L
1,542 Elo+
Solo
Neith
Neith
xNicolette7
Neith
Level 66
God Stats
5W - 1L
1,719 SR
Queue Stats
151W - 166L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CHENIBOOD
Tiamat
7
0 / 4 / 2
5,585
698
1,070
5,726
3,068
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
0 / 5 / 3
5,592
699
919
8,494
5,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Qulatro
Artemis
15
5 / 6 / 2
8,226
1,028
12,354
10,484
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 7 / 2
6,648
831
4,730
8,123
3,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
minimonkeyman
Zhong Kui
13
1 / 7 / 5
6,862
858
6,008
10,970
8,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
4 / 2 / 14
8,346
1,043
7,818
5,420
2,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
MischiefMochi
Discordia
16
8 / 2 / 13
9,225
1,153
11,077
7,997
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
12 / 2 / 11
9,751
1,219
14,126
7,974
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
13
1 / 2 / 14
7,563
945
1,479
9,330
9,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 13
8,043
1,005
6,114
6,887
3,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
93
7
Kills
28
29
Deaths
9
14
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
2
14
5.5
L
Tiamat
CHENIBOOD
Tiamat
0
4
2
0.25
W
Discordia
MischiefMochi
Discordia
8
2
13
7.25
L
0
5
3
0.3
L
Artemis
Qulatro
Artemis
5
6
2
1
W
12
2
11
8.75
L
1
7
2
0.29
L
Zhong Kui
minimonkeyman
Zhong Kui
1
7
5
0.5
W
Khepri
1
2
14
4
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,081
Damage
40,614
43,797
Taken
37,608
24,045
Mitigated
23,062
6,668
Healing
17,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,818
2,299
286
1,243
5,420
2,768
2,625
1,435
3,985
0
20,256
L
Tiamat
CHENIBOOD
Tiamat
1,070
100
573
535
5,726
3,068
40
3,194
2,532
2,574
0
W
Discordia
MischiefMochi
Discordia
11,077
1,728
714
3,628
7,997
3,345
1,772
4,447
3,550
19,150
0
L
919
97
0
831
8,494
5,061
0
4,273
4,221
0
1,110
L
Artemis
Qulatro
Artemis
12,354
4,179
620
1,890
10,484
4,260
0
6,759
3,725
0
25,705
W
14,126
915
2,194
2,578
7,974
3,644
271
2,395
5,579
27,989
0
L
4,730
211
34
43
8,123
3,310
0
6,270
1,853
13,473
0
L
Zhong Kui
minimonkeyman
Zhong Kui
6,008
514
306
1,836
10,970
8,346
0
6,186
4,784
10,150
0
W
Khepri
1,479
0
1,777
1,870
9,330
9,532
108
1,639
7,691
3,350
0
W
6,114
2,022
1,299
1,606
6,887
3,773
1,266
1,892
4,995
0
18,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,913
Gold Earned
42,928
59
Minions Killed
97
0
Camps Cleared
0
540,099
Distance Traveled
809,696
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,346
1,043
26
3
0
162,239
1
L
Tiamat
5,585
698
0
0
0
96,090
0
W
Discordia
9,225
1,153
12
2
0
152,048
2
L
Tyr
5,592
699
0
0
0
75,048
0
L
Artemis
8,226
1,028
34
4
0
126,363
0
W
Zeus
9,751
1,219
37
5
0
175,239
0
L
Agni
6,648
831
15
2
0
121,044
0
L
Zhong Kui
6,862
858
10
1
0
121,554
0
W
Khepri
7,563
945
2
0
0
167,000
0
W
Neith
8,043
1,005
20
3
0
153,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role