Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
RufoGP
Zhong Kui
Level 88
God Stats
4W - 4L
1,399 SR
Queue Stats
209W - 202L
1,353 Elo+
Solo
Athena
Athena
SloppyMcFloppyU
Athena
Level 106
God Stats
5W - 7L
1,522 SR
Queue Stats
138W - 138L
1,307 Elo+
Solo
Team Averages
Level 108
1,484 SR
1,432 Elo+

VS

Team Averages
Level 67
1,339 SR
1,335 Elo+
Neith
Neith
Abaledot
Neith
Level 56
God Stats
2W - 2L
1,275 SR
Queue Stats
33W - 29L
1,367 Elo+
Solo
Xing Tian
Xing Tian
Burkey-_-B0Y
Xing Tian
Level 69
God Stats
1W - 2L
1,123 SR
Queue Stats
229W - 245L
1,381 Elo+
Solo
Hel
Hel
Shikagamy
Hel
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 31L
1,255 Elo+
Party 1
Khepri
Khepri
babyjejepikachu
Khepri
Level 127
God Stats
2W - 5L
1,241 SR
Queue Stats
225W - 331L
1,297 Elo+
Party 1
Ratatoskr
Ratatoskr
misstcat
Ratatoskr
Level 60
God Stats
6W - 5L
1,555 SR
Queue Stats
422W - 490L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
8 / 2 / 3
10,660
711
16,375
10,456
4,683
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
 
Hel
17
2 / 1 / 9
9,485
632
8,318
4,010
2,053
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
16
0 / 5 / 10
9,155
610
12,746
16,776
18,719
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
RufoGP
Zhong Kui
17
2 / 6 / 10
10,327
688
25,892
19,370
16,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 4 / 9
8,898
593
12,467
20,444
21,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abaledot
Neith
20
7 / 1 / 10
11,830
789
22,747
13,836
7,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Burkey-_-B0Y
Xing Tian
18
1 / 2 / 15
11,049
737
8,086
18,676
12,646
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 1 / 14
10,754
717
8,152
14,226
7,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 4 / 12
10,058
671
8,190
19,983
24,039
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ratatoskr
misstcat
Ratatoskr
18
5 / 4 / 10
10,790
719
12,966
17,077
11,913
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
78
12
Kills
17
18
Deaths
12
41
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
8
2
3
4.75
L
Hel
 
Hel
2
1
9
6.5
L
Kuzenbo
 
Kuzenbo
0
5
10
1
W
Neith
Abaledot
Neith
7
1
10
12
W
Xing Tian
Burkey-_-B0Y
Xing Tian
1
2
15
4.25
L
Zhong Kui
RufoGP
Zhong Kui
2
6
10
1.17
W
3
1
14
10
L
0
4
9
1.13
W
1
4
12
1.75
W
Ratatoskr
misstcat
Ratatoskr
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,798
Damage
60,141
71,056
Taken
83,798
62,723
Mitigated
64,292
31,717
Healing
39,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
16,375
8,884
532
3,118
10,456
4,683
888
3,896
6,560
0
16,404
L
Hel
 
Hel
8,318
1,559
6,945
1,252
4,010
2,053
462
2,354
1,656
18,546
0
L
Kuzenbo
 
Kuzenbo
12,746
2,840
1,900
3,322
16,776
18,719
259
6,279
10,497
21,260
0
W
Neith
Abaledot
Neith
22,747
12,944
1,470
5,237
13,836
7,703
2,385
9,972
3,426
0
55,832
W
Xing Tian
Burkey-_-B0Y
Xing Tian
8,086
974
2,848
2,415
18,676
12,646
685
14,630
3,822
15,895
0
L
Zhong Kui
RufoGP
Zhong Kui
25,892
2,356
3,226
5,120
19,370
16,151
202
5,939
13,431
43,403
0
W
8,152
2,860
13,913
5,617
14,226
7,991
912
9,229
4,430
12,877
0
L
12,467
2,507
1,955
4,347
20,444
21,117
0
6,145
14,299
22,825
0
W
8,190
1,512
2,083
734
19,983
24,039
332
14,851
4,208
24,170
0
W
Ratatoskr
misstcat
Ratatoskr
12,966
3,652
1,574
3,936
17,077
11,913
919
10,599
5,399
197
32,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,525
Gold Earned
54,481
134
Minions Killed
189
0
Camps Cleared
0
1,274,645
Distance Traveled
1,294,351
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,660
711
28
2
0
233,788
1
L
Hel
9,485
632
28
2
0
266,626
4
L
Kuzenbo
9,155
610
11
1
0
265,952
1
W
Neith
11,830
789
71
5
0
258,604
0
W
Xing Tian
11,049
737
20
1
0
216,744
1
L
Zhong Kui
10,327
688
46
3
0
225,779
4
W
Hel
10,754
717
20
1
0
275,393
0
L
Athena
8,898
593
21
1
0
282,500
4
W
Khepri
10,058
671
32
2
0
239,360
1
W
Ratatoskr
10,790
719
46
3
0
304,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role