Player Matchup

Medusa
Medusa
Jess Sterben
Medusa
Level 22
God Stats
0W - 1L
1,683 SR
Queue Stats
11W - 15L
1,386 Elo+
Solo
Olorun
Olorun
LoRdChEesSEe
Olorun
Level 7
God Stats
1W - 2L
1,806 SR
Queue Stats
2W - 2L
1,739 Elo+
Solo
Cu Chulainn
Cu Chulainn
Stagecweasel
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
Tornshadow128
Gilgamesh
Level 27
God Stats
18W - 18L
1,508 SR
Queue Stats
113W - 104L
1,363 Elo+
Solo
Ares
Ares
YoDa_YTB
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,187 Elo+
Solo
Team Averages
Level 12
1,599 SR
1,418 Elo+

VS

Team Averages
Level 20
1,557 SR
1,460 Elo+
Arachne
Arachne
Brady_Johnson34
Arachne
Level 28
God Stats
12W - 19L
1,327 SR
Queue Stats
65W - 71L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
DonitasYT
Kukulkan
Level 29
God Stats
18W - 7L
1,744 SR
Queue Stats
194W - 200L
1,543 Elo+
Solo
Nike
Nike
Hes_Smurfing_
Nike
Level 8
God Stats
6W - 2L
1,717 SR
Queue Stats
131W - 117L
1,607 Elo+
Solo
Artio
Artio
Jack_titus
Artio
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 38L
1,355 Elo+
Party 1
Fafnir
Fafnir
Relyk Nella
Fafnir
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
14W - 18L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 1 / 0
9,469
498
7,606
7,840
2,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
13
3 / 11 / 1
8,047
424
5,511
15,723
5,461
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Stagecweasel
Cu Chulainn
17
9 / 0 / 0
10,554
555
10,168
8,916
5,881
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Tornshadow128
Gilgamesh
14
0 / 4 / 4
8,560
451
9,880
14,701
9,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
2
0 / 1 / 0
5,180
273
53
624
163

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 3
9,608
506
9,569
13,408
6,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
DonitasYT
Kukulkan
18
8 / 2 / 7
11,056
582
14,023
10,445
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 3 / 2
9,227
486
3,535
11,644
6,825
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
14
1 / 2 / 3
9,033
475
4,235
10,695
11,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
13
2 / 5 / 4
8,350
439
2,317
10,404
8,521
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
18
Kills
16
17
Deaths
18
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
6
3
1.08
W
Kukulkan
DonitasYT
Kukulkan
8
2
7
5.75
W
0
3
2
0.33
W
Artio
1
2
3
1.25
L
Medusa
6
1
0
6
L
Olorun
3
11
1
0.32
W
Fafnir
2
5
4
0.8
L
Cu Chulainn
Stagecweasel
Cu Chulainn
9
0
0
9
L
Gilgamesh
Tornshadow128
Gilgamesh
0
4
4
0.5
L
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,218
Damage
33,679
47,804
Taken
56,596
23,521
Mitigated
37,419
10,775
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,569
6,473
0
3,063
13,408
6,134
357
1,293
12,115
0
52,586
W
Kukulkan
DonitasYT
Kukulkan
14,023
1,519
141
4,069
10,445
4,265
1,915
1,640
8,805
85,773
0
W
3,535
239
0
2,145
11,644
6,825
1,893
820
10,824
3,173
52,887
W
Artio
4,235
578
252
3,203
10,695
11,674
1,119
1,385
9,310
40,905
0
L
Medusa
7,606
3,152
0
2,321
7,840
2,645
946
3,264
4,544
0
48,719
L
Olorun
5,511
2,847
0
2,957
15,723
5,461
747
10,627
4,608
33,362
0
W
Fafnir
2,317
1,159
0
1,440
10,404
8,521
1,826
3,477
6,927
16,504
0
L
Cu Chulainn
Stagecweasel
Cu Chulainn
10,168
1,533
0
3,020
8,916
5,881
120
737
8,127
7,126
63,911
L
Gilgamesh
Tornshadow128
Gilgamesh
9,880
1,557
0
2,477
14,701
9,371
285
5,166
9,395
14,768
51,511
L
Ares
53
53
0
0
624
163
0
524
60
118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,810
Gold Earned
47,274
417
Minions Killed
412
0
Camps Cleared
0
1,330,116
Distance Traveled
1,657,564
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,608
506
75
4
0
387,902
1
W
Kukulkan
11,056
582
138
7
0
319,006
0
W
Nike
9,227
486
123
6
0
303,160
0
W
Artio
9,033
475
50
3
0
370,135
0
L
Medusa
9,469
498
91
5
0
372,762
4
L
Olorun
8,047
424
64
3
0
284,066
1
W
Fafnir
8,350
439
26
1
0
277,361
0
L
Cu Chulainn
10,554
555
149
8
0
316,265
2
L
Gilgamesh
8,560
451
111
6
0
328,313
0
L
Ares
5,180
273
2
0
0
28,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role