Player Matchup

Sobek
Sobek
Platinum V
Arnel933
Sobek
Platinum V
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
64W - 37L
1,884 MMR
Party 2
Cabrakan
Cabrakan
Platinum V
EnFo
Cabrakan
Platinum V
Level 160
God Stats
3W - 2L
1,662 SR
Queue Stats
91W - 50L
1,878 MMR
Party 2
Hachiman
Hachiman
Gold V
LuCKyxc
Hachiman
Gold V
Level 160
God Stats
24W - 14L
1,756 SR
Queue Stats
89W - 42L
2,063 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,639 SR
1,942 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 97
1,570 SR
1,617 MMR
Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum V
MrBananaRed
Chaac
Platinum V
Level 69
God Stats
4W - 5L
1,821 SR
Queue Stats
60W - 68L
1,671 MMR
Party 1
Fenrir
Fenrir
Platinum V
Perunsky5
Fenrir
Platinum V
Level 108
God Stats
3W - 8L
1,388 SR
Queue Stats
50W - 45L
1,680 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arnel933
Sobek
11
1 / 2 / 10
6,969
697
3,939
7,076
8,941
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
EnFo
Cabrakan
11
4 / 1 / 6
7,374
737
4,739
7,470
6,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
LuCKyxc
Hachiman
12
6 / 0 / 5
8,056
806
9,974
5,381
2,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothAthenaTiamatPersephoneOdin

VS

Bans
GilgameshNoxUllrDiscordiaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 2 / 2
6,404
640
3,762
4,697
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 4 / 2
6,157
616
4,384
7,916
7,024
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Perunsky5
Fenrir
8
1 / 5 / 2
6,395
640
2,783
8,316
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
2
3
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
2
0.5
W
Sobek
Arnel933
Sobek
1
2
10
3
W
Cabrakan
EnFo
Cabrakan
4
1
6
7
W
Hachiman
LuCKyxc
Hachiman
6
0
5
8.5
L
1
4
2
0.5
L
Fenrir
Perunsky5
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,652
Damage
10,929
19,927
Taken
20,929
17,524
Mitigated
15,531
5,280
Healing
2,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,762
266
0
598
4,697
1,513
0
2,565
2,132
29,360
0
W
Sobek
Arnel933
Sobek
3,939
377
584
1,822
7,076
8,941
309
1,401
5,675
9,735
0
W
Cabrakan
EnFo
Cabrakan
4,739
739
0
1,353
7,470
6,513
116
1,769
5,701
14,842
0
W
Hachiman
LuCKyxc
Hachiman
9,974
6,081
0
1,521
5,381
2,070
2,479
967
4,414
0
43,105
L
4,384
497
0
1,299
7,916
7,024
0
3,283
4,633
0
14,844
L
Fenrir
Perunsky5
Fenrir
2,783
680
0
876
8,316
6,994
0
3,147
5,169
0
4,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,399
Gold Earned
18,956
119
Minions Killed
97
5
Camps Cleared
3
563,741
Distance Traveled
518,928
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,404
640
70
7
1
166,336
1
W
Sobek
6,969
697
17
2
2
186,335
4
W
Cabrakan
7,374
737
29
3
3
191,223
4
W
Hachiman
8,056
806
73
7
0
186,183
2
L
Chaac
6,157
616
24
2
1
191,212
3
L
Fenrir
6,395
640
3
0
1
161,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role