Player Matchup

Morgan Le Fay
Morgan Le Fay
BlessedBane
Morgan Le Fay
Level 48
God Stats
10W - 12L
1,463 SR
Queue Stats
108W - 124L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
RenaSuclla
Sun Wukong
Level 28
God Stats
24W - 30L
1,461 SR
Queue Stats
63W - 87L
1,362 Elo+
Party 1
Thanatos
Thanatos
SilentBlows
Thanatos
Level 41
God Stats
1W - 2L
1,295 SR
Queue Stats
110W - 145L
1,416 Elo+
Solo
Neith
Neith
Tino26033
Neith
Level 82
God Stats
0W - 1L
1,236 SR
Queue Stats
6W - 8L
1,435 Elo+
Party 1
Terra
Terra
nimplay
Terra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 362L
1,463 Elo+
Solo
Team Averages
Level 48
1,391 SR
1,411 Elo+

VS

Team Averages
Level 48
1,474 SR
1,449 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
CallOfTheHunt
Cliodhna
Level 36
God Stats
17W - 7L
1,719 SR
Queue Stats
59W - 38L
1,613 Elo+
Solo
Kuzenbo
Kuzenbo
Torfel
Kuzenbo
Level 86
God Stats
20W - 18L
1,498 SR
Queue Stats
79W - 120L
1,361 Elo+
Party 2
King Arthur
King Arthur
pplayer
King Arthur
Level 49
God Stats
1W - 1L
1,176 SR
Queue Stats
25W - 40L
1,368 Elo+
Party 2
Scylla
Scylla
zuperkirby
Scylla
Level 41
God Stats
12W - 13L
1,475 SR
Queue Stats
186W - 177L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlessedBane
Morgan Le Fay
15
2 / 5 / 3
9,144
457
6,495
9,565
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
RenaSuclla
Sun Wukong
18
0 / 0 / 2
10,279
514
11,936
18,570
18,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
SilentBlows
Thanatos
15
4 / 9 / 3
9,439
472
6,892
15,041
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Tino26033
Neith
15
1 / 2 / 1
8,566
428
7,073
12,493
4,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
nimplay
Terra
11
1 / 5 / 2
7,680
384
3,413
19,326
20,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 1 / 7
8,390
420
7,510
7,712
3,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cliodhna
CallOfTheHunt
Cliodhna
18
11 / 2 / 6
10,965
548
17,340
11,457
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Torfel
Kuzenbo
15
3 / 2 / 5
9,433
472
12,799
15,054
15,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
pplayer
King Arthur
16
1 / 1 / 0
9,682
484
11,424
15,932
12,853
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
zuperkirby
Scylla
18
4 / 3 / 3
10,827
541
5,102
8,650
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
21
21
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
7
5.5
L
Morgan Le Fay
BlessedBane
Morgan Le Fay
2
5
3
0.7
W
Cliodhna
CallOfTheHunt
Cliodhna
11
2
6
7
L
Sun Wukong
RenaSuclla
Sun Wukong
0
0
2
1
L
Thanatos
SilentBlows
Thanatos
4
9
3
0.61
L
Neith
Tino26033
Neith
1
2
1
0.75
W
Kuzenbo
Torfel
Kuzenbo
3
2
5
2.75
L
Terra
nimplay
Terra
1
5
2
0.4
W
King Arthur
pplayer
King Arthur
1
1
0
1
W
Scylla
zuperkirby
Scylla
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,809
Damage
54,175
74,995
Taken
58,805
52,025
Mitigated
38,301
25,120
Healing
17,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,510
4,634
0
4,010
7,712
3,148
468
2,357
5,355
0
37,102
L
Morgan Le Fay
BlessedBane
Morgan Le Fay
6,495
298
0
664
9,565
3,355
0
4,728
4,598
49,022
0
W
Cliodhna
CallOfTheHunt
Cliodhna
17,340
2,606
0
4,048
11,457
4,189
0
2,241
9,173
0
81,860
L
Sun Wukong
RenaSuclla
Sun Wukong
11,936
2,137
0
9,543
18,570
18,020
0
1,644
16,926
0
76,521
L
Thanatos
SilentBlows
Thanatos
6,892
2,355
0
5,927
15,041
5,203
0
2,506
12,487
0
45,673
L
Neith
Tino26033
Neith
7,073
2,727
0
3,827
12,493
4,780
0
3,270
9,223
0
74,892
W
Kuzenbo
Torfel
Kuzenbo
12,799
3,764
0
4,140
15,054
15,193
353
2,341
12,572
52,333
0
L
Terra
nimplay
Terra
3,413
1,352
501
4,658
19,326
20,667
0
5,390
13,860
19,811
0
W
King Arthur
pplayer
King Arthur
11,424
1,672
0
3,940
15,932
12,853
0
0
14,454
0
63,176
W
Scylla
zuperkirby
Scylla
5,102
241
0
1,805
8,650
2,918
279
3,252
5,398
81,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,108
Gold Earned
49,297
489
Minions Killed
525
0
Camps Cleared
0
1,786,367
Distance Traveled
1,932,216
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,390
420
55
3
0
334,267
1
L
Morgan Le Fay
9,144
457
91
5
0
329,215
2
W
Cliodhna
10,965
548
116
6
0
453,585
5
L
Sun Wukong
10,279
514
141
7
0
385,708
2
L
Thanatos
9,439
472
83
4
0
359,628
4
L
Neith
8,566
428
126
6
0
354,023
5
W
Kuzenbo
9,433
472
63
3
0
360,290
2
L
Terra
7,680
384
48
2
0
357,793
1
W
King Arthur
9,682
484
127
6
0
412,552
3
W
Scylla
10,827
541
164
8
0
371,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role