Player Matchup

Bastet
Bastet
 
Bastet
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
GhosT-FeaR54
Mulan
Level 29
God Stats
12W - 10L
1,432 SR
Queue Stats
55W - 46L
1,511 Elo+
Party 1
Artemis
Artemis
Haglet93
Artemis
Level 98
God Stats
2W - 2L
1,450 SR
Queue Stats
29W - 29L
1,333 Elo+
Party 3
Agni
Agni
Lodbrokson
Agni
Level 129
God Stats
5W - 4L
1,519 SR
Queue Stats
164W - 142L
1,495 Elo+
Party 1
Geb
Geb
o__Robb
Geb
Level 29
God Stats
4W - 2L
1,348 SR
Queue Stats
112W - 104L
1,398 Elo+
Party 3
Team Averages
Level 84
1,450 SR
1,447 Elo+

VS

Team Averages
Level 53
1,399 SR
1,346 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Farmer-91-
Kukulkan
Level 65
God Stats
13W - 16L
1,325 SR
Queue Stats
70W - 95L
1,298 Elo+
Party 2
Ao Kuang
Ao Kuang
Jeya18
Ao Kuang
Level 64
God Stats
8W - 5L
1,638 SR
Queue Stats
81W - 107L
1,380 Elo+
Party 2
Neith
Neith
KingSawasch
Neith
Level 45
God Stats
15W - 17L
1,372 SR
Queue Stats
101W - 132L
1,352 Elo+
Party 2
Ganesha
Ganesha
xXCarnageWingXx
Ganesha
Level 25
God Stats
1W - 5L
1,159 SR
Queue Stats
16W - 30L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
10 / 2 / 3
7,948
723
10,779
8,159
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
2 / 2 / 0
6,545
595
4,326
9,059
4,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Haglet93
Artemis
10
1 / 1 / 2
5,380
489
3,893
4,548
1,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 0 / 5
7,632
694
4,730
4,715
1,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
10
2 / 0 / 4
6,350
577
3,459
8,241
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 2 / 2
6,944
631
4,469
7,307
2,255
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Farmer-91-
Kukulkan
9
0 / 6 / 0
5,656
514
1,300
6,658
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Jeya18
Ao Kuang
10
2 / 5 / 2
6,125
557
4,975
9,367
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 0
5,862
533
3,794
5,849
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 1
4,708
428
1,328
6,309
2,115
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
5
5
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
2
3
5.75
L
Heimdallr
 
Heimdallr
1
2
2
1
L
Kukulkan
Farmer-91-
Kukulkan
0
6
0
0
W
2
2
0
1
W
Artemis
Haglet93
Artemis
1
1
2
2
L
Ao Kuang
Jeya18
Ao Kuang
2
5
2
0.6
L
2
2
0
1
W
2
0
5
4.5
W
Geb
2
0
4
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,187
Damage
15,866
34,722
Taken
35,490
15,140
Mitigated
10,576
14,645
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,779
4,999
0
2,685
8,159
2,929
0
1,511
6,648
0
40,940
L
Heimdallr
 
Heimdallr
4,469
1,595
0
3,226
7,307
2,255
0
0
6,977
0
34,769
L
Kukulkan
Farmer-91-
Kukulkan
1,300
95
0
1,050
6,658
2,077
0
3,597
3,061
25,086
0
W
4,326
231
0
3,313
9,059
4,385
0
1,515
7,544
0
31,867
W
Artemis
Haglet93
Artemis
3,893
1,775
0
1,869
4,548
1,462
790
1,727
2,821
0
30,131
L
Ao Kuang
Jeya18
Ao Kuang
4,975
1,333
0
832
9,367
2,644
0
1,515
7,807
30,616
0
L
3,794
1,708
0
2,370
5,849
1,485
0
2,110
3,739
0
18,525
W
4,730
86
0
3,072
4,715
1,546
328
1,018
3,609
49,945
0
W
Geb
3,459
448
0
3,706
8,241
4,818
26
1,935
6,264
21,166
0
L
1,328
176
0
810
6,309
2,115
0
967
5,342
10,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,855
Gold Earned
29,295
346
Minions Killed
268
0
Camps Cleared
0
1,138,090
Distance Traveled
1,037,295
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,948
723
71
6
0
265,577
1
L
Heimdallr
6,944
631
86
8
0
218,162
3
L
Kukulkan
5,656
514
72
7
0
199,182
2
W
Mulan
6,545
595
74
7
0
239,090
2
W
Artemis
5,380
489
60
5
0
182,474
3
L
Ao Kuang
6,125
557
61
6
0
234,636
0
L
Neith
5,862
533
45
4
0
192,664
3
W
Agni
7,632
694
119
11
0
227,368
4
W
Geb
6,350
577
22
2
0
223,581
3
L
Ganesha
4,708
428
4
0
0
192,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role