Player Matchup

Thor
Thor
AugustIsEcho
Thor
Level 67
God Stats
0W - 2L
1,536 SR
Queue Stats
98W - 59L
1,631 Elo+
Party 2
Scylla
Scylla
BoomofDoom007
Scylla
Level 143
God Stats
1W - 1L
1,955 SR
Queue Stats
98W - 49L
1,753 Elo+
Party 2
Bacchus
Bacchus
EpicMango
Bacchus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,369 Elo+
Party 3
Thanatos
Thanatos
JeffanoAlbano
Thanatos
Level 107
God Stats
0W - 1L
1,720 SR
Queue Stats
108W - 67L
1,669 Elo+
Party 2
Apollo
Apollo
krumme1
Apollo
Level 112
God Stats
3W - 6L
1,391 SR
Queue Stats
5W - 9L
1,394 Elo+
Party 3
Team Averages
Level 110
1,620 SR
1,563 Elo+

VS

Team Averages
Level 125
1,620 SR
1,569 Elo+
Anubis
Anubis
Erekishgal
Anubis
Level 79
God Stats
1W - 2L
1,355 SR
Queue Stats
17W - 16L
1,648 Elo+
Solo
Hel
Hel
Möönn
Hel
Level 136
God Stats
5W - 12L
1,639 SR
Queue Stats
64W - 59L
1,576 Elo+
Party 1
Thanatos
Thanatos
Squart2
Thanatos
Level 129
God Stats
1W - 3L
1,650 SR
Queue Stats
46W - 44L
1,588 Elo+
Party 1
Cerberus
Cerberus
hatoos
Cerberus
Level 126
God Stats
3W - 2L
1,676 SR
Queue Stats
18W - 14L
1,586 Elo+
Party 1
Cupid
Cupid
xxphilxx
Cupid
Level 155
God Stats
5W - 0L
1,779 SR
Queue Stats
32W - 38L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 3
9,868
658
11,543
20,372
7,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 5 / 3
12,800
853
17,377
13,579
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
EpicMango
Bacchus
16
0 / 7 / 10
9,916
661
12,504
17,651
18,935
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
JeffanoAlbano
Thanatos
18
4 / 5 / 4
11,243
750
8,322
13,006
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
krumme1
Apollo
17
5 / 11 / 4
11,135
742
18,313
18,066
5,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Erekishgal
Anubis
17
3 / 4 / 11
11,525
768
9,760
14,341
6,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
19
7 / 2 / 11
13,215
881
13,811
14,631
6,620
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Squart2
Thanatos
20
15 / 6 / 8
14,831
989
22,069
18,566
9,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
hatoos
Cerberus
19
6 / 0 / 20
14,627
975
14,971
21,924
27,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
xxphilxx
Cupid
20
6 / 5 / 9
13,465
898
11,222
13,492
5,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
96
17
Kills
37
37
Deaths
17
24
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
L
5
5
3
1.3
L
Bacchus
EpicMango
Bacchus
0
7
10
0.71
W
Anubis
Erekishgal
Anubis
3
4
11
2.13
L
Thanatos
JeffanoAlbano
Thanatos
4
5
4
1.2
W
Hel
7
2
11
6.25
W
Thanatos
Squart2
Thanatos
15
6
8
3.17
W
Cerberus
hatoos
Cerberus
6
0
20
16
L
Apollo
krumme1
Apollo
5
11
4
0.64
W
Cupid
xxphilxx
Cupid
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,059
Damage
71,833
82,674
Taken
82,954
39,672
Mitigated
54,881
12,690
Healing
43,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,543
2,544
0
2,389
20,372
7,778
0
9,817
10,505
0
27,528
L
17,377
1,581
0
742
13,579
3,430
0
6,001
7,560
69,145
0
L
Bacchus
EpicMango
Bacchus
12,504
1,056
0
0
17,651
18,935
0
9,052
8,509
26,230
0
W
Anubis
Erekishgal
Anubis
9,760
253
0
3,207
14,341
6,339
813
5,065
9,096
39,150
0
L
Thanatos
JeffanoAlbano
Thanatos
8,322
1,986
0
9,559
13,006
4,475
0
4,423
8,529
0
32,241
W
Hel
13,811
689
11,707
6,645
14,631
6,620
1,880
5,926
8,577
43,901
0
W
Thanatos
Squart2
Thanatos
22,069
8,213
0
10,954
18,566
9,407
690
7,847
10,553
0
40,821
W
Cerberus
hatoos
Cerberus
14,971
181
2,677
6,194
21,924
27,515
1,130
7,625
14,039
24,281
0
L
Apollo
krumme1
Apollo
18,313
12,658
0
0
18,066
5,054
0
10,229
7,781
0
39,303
W
Cupid
xxphilxx
Cupid
11,222
6,694
19
2,223
13,492
5,000
5,231
3,010
10,420
0
68,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,962
Gold Earned
67,663
315
Minions Killed
382
8
Camps Cleared
10
1,389,594
Distance Traveled
1,527,047
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,868
658
34
2
1
264,491
2
L
Scylla
12,800
853
139
9
4
274,154
2
L
Bacchus
9,916
661
21
1
0
282,066
0
W
Anubis
11,525
768
84
6
0
259,879
2
L
Thanatos
11,243
750
65
4
1
317,503
2
W
Hel
13,215
881
79
5
3
347,599
2
W
Thanatos
14,831
989
47
3
3
311,064
0
W
Cerberus
14,627
975
24
2
1
311,519
0
L
Apollo
11,135
742
56
4
2
251,380
0
W
Cupid
13,465
898
148
10
3
296,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role