Player Matchup

Hachiman
Hachiman
ChefBrambles
Hachiman
Level 17
God Stats
1W - 0L
1,278 SR
Queue Stats
3W - 4L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
Dovahkun
Sun Wukong
Level 110
God Stats
7W - 1L
1,785 SR
Queue Stats
541W - 555L
1,412 Elo+
Solo
Guan Yu
Guan Yu
Makohaze11
Guan Yu
Level 28
God Stats
1W - 3L
1,178 SR
Queue Stats
190W - 206L
1,487 Elo+
Solo
Janus
Janus
gremlin11
Janus
Level 29
God Stats
2W - 2L
1,181 SR
Queue Stats
37W - 56L
1,477 Elo+
Solo
Geb
Geb
slippi
Geb
Level 154
God Stats
1W - 0L
1,596 SR
Queue Stats
13W - 26L
1,354 Elo+
Solo
Team Averages
Level 68
1,404 SR
1,450 Elo+

VS

Team Averages
Level 65
1,406 SR
1,518 Elo+
Artio
Artio
TooMuchSauce
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Terra
Terra
VITCHIE RALENS
Terra
Level 68
God Stats
3W - 3L
1,349 SR
Queue Stats
178W - 194L
1,473 Elo+
Solo
Chernobog
Chernobog
blackdude2513
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,214 Elo+
Party 1
Raijin
Raijin
iHxte-_-U
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,930 Elo+
Party 1
Persephone
Persephone
xRhaa
Persephone
Level 125
God Stats
0W - 3L
1,182 SR
Queue Stats
42W - 35L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChefBrambles
Hachiman
14
9 / 7 / 12
10,143
845
12,818
11,023
4,832
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
Dovahkun
Sun Wukong
16
4 / 1 / 24
10,614
885
10,159
16,336
20,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
Makohaze11
Guan Yu
16
7 / 5 / 14
10,491
874
9,529
14,815
11,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
gremlin11
Janus
19
13 / 2 / 15
11,928
994
17,761
9,979
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
slippi
Geb
17
4 / 3 / 31
10,277
856
13,091
17,841
20,899
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 9
9,020
752
9,189
15,609
21,666
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 5 / 10
9,616
801
6,432
15,711
18,378
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
blackdude2513
Chernobog
14
3 / 11 / 5
8,448
704
7,555
15,238
7,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
iHxte-_-U
Raijin
13
2 / 10 / 6
8,024
669
6,334
14,131
5,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
xRhaa
Persephone
18
4 / 6 / 10
11,521
960
20,504
12,886
5,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
57
37
Kills
17
18
Deaths
37
96
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ChefBrambles
Hachiman
9
7
12
2.14
W
Sun Wukong
Dovahkun
Sun Wukong
4
1
24
16
W
Guan Yu
Makohaze11
Guan Yu
7
5
14
2.8
L
3
5
9
1.5
L
5
5
10
2
L
Chernobog
blackdude2513
Chernobog
3
11
5
0.5
W
Janus
gremlin11
Janus
13
2
15
10.25
L
Raijin
iHxte-_-U
Raijin
2
10
6
0.5
W
Geb
slippi
Geb
4
3
31
6.5
L
Persephone
xRhaa
Persephone
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,358
Damage
50,014
69,994
Taken
73,575
63,505
Mitigated
57,952
30,125
Healing
19,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ChefBrambles
Hachiman
12,818
8,555
33
0
11,023
4,832
2,127
6,300
4,723
0
20,495
W
Sun Wukong
Dovahkun
Sun Wukong
10,159
1,223
2,872
5,377
16,336
20,583
796
11,538
4,798
0
18,828
W
Guan Yu
Makohaze11
Guan Yu
9,529
2,419
6,777
3,804
14,815
11,831
792
9,492
5,323
0
17,671
L
9,189
1,157
3,368
3,779
15,609
21,666
0
7,278
8,331
20,583
0
L
6,432
1,127
3,329
3,302
15,711
18,378
0
6,658
9,053
11,679
0
L
Chernobog
blackdude2513
Chernobog
7,555
4,078
0
957
15,238
7,071
0
4,641
10,597
0
13,767
W
Janus
gremlin11
Janus
17,761
1,186
2,907
2,402
9,979
5,360
1,736
5,896
4,083
42,004
0
L
Raijin
iHxte-_-U
Raijin
6,334
641
512
405
14,131
5,806
0
6,178
7,953
11,791
0
W
Geb
slippi
Geb
13,091
1,574
1,425
4,528
17,841
20,899
903
9,233
8,608
22,730
0
L
Persephone
xRhaa
Persephone
20,504
2,414
537
3,640
12,886
5,031
0
6,093
6,787
41,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,453
Gold Earned
46,629
102
Minions Killed
88
0
Camps Cleared
0
1,106,805
Distance Traveled
976,572
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,143
845
7
1
0
199,970
0
W
Sun Wukong
10,614
885
18
2
0
250,288
0
W
Guan Yu
10,491
874
17
1
0
231,409
0
L
Artio
9,020
752
22
2
0
236,033
1
L
Terra
9,616
801
9
1
0
210,763
0
L
Chernobog
8,448
704
4
0
0
174,348
2
W
Janus
11,928
994
46
4
0
217,779
2
L
Raijin
8,024
669
11
1
0
144,224
0
W
Geb
10,277
856
14
1
0
207,359
0
L
Persephone
11,521
960
42
4
0
211,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role