Player Matchup

Nu Wa
Nu Wa
Krazuko
Nu Wa
Level 28
God Stats
3W - 0L
1,222 SR
Queue Stats
11W - 14L
1,360 Elo+
Party 1
Xbalanque
Xbalanque
Nosferaptou
Xbalanque
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,532 Elo+
Party 1
Geb
Geb
blood-sentinel
Geb
Level 26
God Stats
1W - 0L
1,277 SR
Queue Stats
9W - 13L
1,376 Elo+
Party 1
Ares
Ares
paddyinit
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 42L
1,443 Elo+
Solo
Da Ji
Da Ji
uwuOnly
Da Ji
Level 27
God Stats
2W - 1L
1,436 SR
Queue Stats
10W - 13L
1,392 Elo+
Party 1
Team Averages
Level 22
1,387 SR
1,420 Elo+

VS

Team Averages
Level 19
1,613 SR
1,447 Elo+
Cerberus
Cerberus
Bigaj997
Cerberus
Level 28
God Stats
5W - 4L
1,601 SR
Queue Stats
137W - 140L
1,446 Elo+
Solo
Thoth
Thoth
Elosphere
Thoth
Level 23
God Stats
22W - 26L
1,590 SR
Queue Stats
111W - 112L
1,449 Elo+
Solo
Bellona
Bellona
GodHummerMan
Bellona
Level 5
God Stats
2W - 6L
1,500 SR
Queue Stats
4W - 13L
1,279 Elo+
Solo
Mercury
Mercury
Pottsy97
Mercury
Level 27
God Stats
7W - 5L
1,640 SR
Queue Stats
76W - 70L
1,473 Elo+
Solo
Artemis
Artemis
цеntyrion
Artemis
Level 10
God Stats
1W - 1L
1,734 SR
Queue Stats
7W - 6L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Krazuko
Nu Wa
17
11 / 4 / 8
10,662
561
19,383
11,492
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Nosferaptou
Xbalanque
13
3 / 4 / 5
8,685
457
6,895
10,129
2,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 10
8,879
467
3,410
10,391
9,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
11
2 / 5 / 7
7,996
421
7,848
17,897
14,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Da Ji
uwuOnly
Da Ji
18
16 / 2 / 1
11,468
604
12,915
14,737
6,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bigaj997
Cerberus
13
4 / 5 / 3
8,550
450
6,829
16,375
12,383
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thoth
Elosphere
Thoth
13
2 / 8 / 4
8,696
458
6,598
10,880
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
GodHummerMan
Bellona
11
0 / 12 / 1
6,993
368
3,953
18,400
15,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Pottsy97
Mercury
17
8 / 5 / 2
10,493
552
11,196
15,872
6,615
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
цеntyrion
Artemis
11
3 / 7 / 4
7,703
405
8,393
13,352
3,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
34
Kills
17
17
Deaths
37
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bigaj997
Cerberus
4
5
3
1.1
L
Thoth
Elosphere
Thoth
2
8
4
0.5
L
Bellona
GodHummerMan
Bellona
0
12
1
0.04
W
Nu Wa
Krazuko
Nu Wa
11
4
8
3.75
W
Xbalanque
Nosferaptou
Xbalanque
3
4
5
1.38
L
Mercury
Pottsy97
Mercury
8
5
2
1.8
W
2
2
10
3.5
W
Ares
2
5
7
1.1
W
Da Ji
uwuOnly
Da Ji
16
2
1
8.25
L
Artemis
цеntyrion
Artemis
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,451
Damage
36,969
64,646
Taken
74,879
37,856
Mitigated
39,611
11,617
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bigaj997
Cerberus
6,829
912
195
4,066
16,375
12,383
588
6,796
9,457
34,815
0
L
Thoth
Elosphere
Thoth
6,598
158
0
476
10,880
2,433
0
5,344
5,120
34,905
0
L
Bellona
GodHummerMan
Bellona
3,953
962
0
1,693
18,400
15,114
0
6,192
11,982
13,075
25,819
W
Nu Wa
Krazuko
Nu Wa
19,383
3,312
0
3,347
11,492
3,950
323
3,045
8,007
64,721
0
W
Xbalanque
Nosferaptou
Xbalanque
6,895
4,488
0
1,310
10,129
2,972
1,601
2,397
7,692
0
44,580
L
Mercury
Pottsy97
Mercury
11,196
7,376
0
2,653
15,872
6,615
0
5,370
10,298
0
67,812
W
3,410
984
0
285
10,391
9,958
802
1,784
8,473
19,303
2,617
W
Ares
7,848
544
0
3,701
17,897
14,141
35
4,359
13,444
21,518
0
W
Da Ji
uwuOnly
Da Ji
12,915
5,123
0
2,974
14,737
6,835
0
2,742
11,853
0
80,679
L
Artemis
цеntyrion
Artemis
8,393
3,368
0
1,123
13,352
3,066
144
5,430
7,690
0
34,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,690
Gold Earned
42,435
378
Minions Killed
331
0
Camps Cleared
0
1,701,712
Distance Traveled
1,557,828
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,550
450
73
4
0
366,301
0
L
Thoth
8,696
458
63
3
0
333,894
5
L
Bellona
6,993
368
55
3
0
219,133
3
W
Nu Wa
10,662
561
96
5
0
312,523
0
W
Xbalanque
8,685
457
89
5
0
331,058
4
L
Mercury
10,493
552
104
5
0
318,163
0
W
Geb
8,879
467
54
3
0
348,051
0
W
Ares
7,996
421
20
1
0
356,865
1
W
Da Ji
11,468
604
119
6
0
353,215
0
L
Artemis
7,703
405
36
2
0
320,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role