Player Matchup

Cerberus
Cerberus
Morathras
Cerberus
Level 27
God Stats
10W - 11L
1,475 SR
Queue Stats
40W - 64L
1,312 Elo+
Party 1
Fenrir
Fenrir
MrBlackbull
Fenrir
Level 15
God Stats
2W - 1L
1,415 SR
Queue Stats
9W - 9L
1,401 Elo+
Party 1
Artemis
Artemis
boiml92
Artemis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,334 Elo+
Party 1
Team Averages
Level 22
1,463 SR
1,349 Elo+

VS

Team Averages
Level 27
1,447 SR
1,459 Elo+
Janus
Janus
Mugdala
Janus
Level 28
God Stats
0W - 3L
1,288 SR
Queue Stats
14W - 18L
1,386 Elo+
Party 2
Nemesis
Nemesis
borisando
Nemesis
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 14L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
tkodman
Danzaburou
Level 28
God Stats
9W - 6L
1,552 SR
Queue Stats
161W - 167L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Morathras
Cerberus
17
4 / 3 / 14
13,993
700
14,889
24,970
31,843
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
18
14 / 4 / 5
14,404
720
16,212
20,408
16,909
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
boiml92
Artemis
14
1 / 7 / 8
11,555
578
10,403
12,054
5,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mugdala
Janus
15
3 / 6 / 8
11,631
582
16,814
13,286
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
borisando
Nemesis
15
2 / 7 / 9
11,515
576
12,750
16,105
6,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
tkodman
Danzaburou
16
7 / 6 / 3
13,542
677
12,971
18,170
7,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
19
Kills
12
14
Deaths
19
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Morathras
Cerberus
4
3
14
3.67
W
Fenrir
14
4
5
4.13
L
Janus
Mugdala
Janus
3
6
8
1.17
W
Artemis
boiml92
Artemis
1
7
8
0.71
L
Nemesis
borisando
Nemesis
2
7
9
0.93
L
Danzaburou
tkodman
Danzaburou
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,504
Damage
42,535
57,432
Taken
47,561
54,587
Mitigated
17,360
9,359
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Morathras
Cerberus
14,889
780
0
6,125
24,970
31,843
338
6,748
18,222
50,483
0
W
Fenrir
16,212
3,592
0
2,333
20,408
16,909
785
5,336
15,072
0
29,894
L
Janus
Mugdala
Janus
16,814
808
134
2,571
13,286
4,073
0
3,896
9,390
43,621
0
W
Artemis
boiml92
Artemis
10,403
2,254
0
901
12,054
5,835
867
5,679
6,375
0
50,960
L
Nemesis
borisando
Nemesis
12,750
5,633
0
2,176
16,105
6,225
0
7,057
9,048
0
31,216
L
Danzaburou
tkodman
Danzaburou
12,971
7,392
0
3,399
18,170
7,062
0
4,392
13,778
0
63,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,952
Gold Earned
36,688
211
Minions Killed
206
9
Camps Cleared
6
939,631
Distance Traveled
949,610
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,993
700
93
5
6
311,575
1
W
Fenrir
14,404
720
31
2
2
352,189
2
L
Janus
11,631
582
67
3
1
305,831
6
W
Artemis
11,555
578
87
4
1
275,867
0
L
Nemesis
11,515
576
40
2
1
344,664
5
L
Danzaburou
13,542
677
99
5
4
299,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role