Player Matchup

Xing Tian
Xing Tian
Hurygato
Xing Tian
Level 61
God Stats
4W - 2L
1,514 SR
Queue Stats
13W - 14L
1,317 Elo+
Solo
Hachiman
Hachiman
VampirysYT
Hachiman
Level 4
God Stats
1W - 3L
1,733 SR
Queue Stats
1W - 7L
1,006 Elo+
Party 1
Guan Yu
Guan Yu
ddkflbv
Guan Yu
Level 21
God Stats
1W - 1L
1,158 SR
Queue Stats
2W - 12L
1,201 Elo+
Party 1
Team Averages
Level 29
1,468 SR
1,175 Elo+

VS

Team Averages
Level 11
1,416 SR
1,069 Elo+
Agni
Agni
Feretewa666
Agni
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 135L
1,167 Elo+
Solo
Bellona
Bellona
ZonZon49
Bellona
Level 8
God Stats
2W - 14L
1,366 SR
Queue Stats
2W - 24L
1,073 Elo+
Party 2
Arachne
Arachne
mixtes9
Arachne
Level 18
God Stats
1W - 2L
1,383 SR
Queue Stats
2W - 29L
967 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hurygato
Xing Tian
15
8 / 3 / 10
12,206
763
11,784
23,008
30,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
VampirysYT
Hachiman
14
7 / 5 / 13
11,230
702
20,668
14,732
5,806
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ddkflbv
Guan Yu
14
6 / 3 / 10
10,542
659
15,941
18,828
24,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 3
11,521
720
24,039
15,469
5,297
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ZonZon49
Bellona
13
0 / 9 / 8
9,794
612
6,906
21,191
17,328
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
mixtes9
Arachne
12
3 / 8 / 3
9,729
608
9,202
19,298
7,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
21
Kills
10
11
Deaths
21
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
4
3
2.13
W
Xing Tian
Hurygato
Xing Tian
8
3
10
4.33
W
Hachiman
VampirysYT
Hachiman
7
5
13
2.7
L
Bellona
ZonZon49
Bellona
0
9
8
0.44
W
Guan Yu
ddkflbv
Guan Yu
6
3
10
3.67
L
Arachne
mixtes9
Arachne
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,393
Damage
40,147
56,568
Taken
55,958
60,302
Mitigated
30,077
17,444
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,039
3,367
935
3,235
15,469
5,297
0
3,540
11,929
57,876
0
W
Xing Tian
Hurygato
Xing Tian
11,784
1,541
0
2,292
23,008
30,204
168
8,643
13,657
28,354
0
W
Hachiman
VampirysYT
Hachiman
20,668
12,822
1,258
2,338
14,732
5,806
1,464
6,729
7,702
0
48,920
L
Bellona
ZonZon49
Bellona
6,906
1,372
736
2,095
21,191
17,328
0
4,800
16,391
0
15,626
W
Guan Yu
ddkflbv
Guan Yu
15,941
2,747
5,478
6,078
18,828
24,292
775
8,886
9,328
0
32,171
L
Arachne
mixtes9
Arachne
9,202
6,511
0
2,471
19,298
7,452
0
3,444
15,854
0
15,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,978
Gold Earned
31,044
137
Minions Killed
115
2
Camps Cleared
1
882,961
Distance Traveled
792,630
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,521
720
78
5
0
260,363
0
W
Xing Tian
12,206
763
31
2
0
309,383
2
W
Hachiman
11,230
702
69
4
1
260,784
5
L
Bellona
9,794
612
18
1
0
251,959
0
W
Guan Yu
10,542
659
37
2
1
312,794
5
L
Arachne
9,729
608
19
1
1
280,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role