Player Matchup

Cliodhna
Cliodhna
HedRasta
Cliodhna
Level 143
God Stats
8W - 8L
1,530 SR
Queue Stats
412W - 383L
1,542 Elo+
Party 2
Horus
Horus
IlCharalI
Horus
Level 47
God Stats
11W - 8L
1,448 SR
Queue Stats
119W - 134L
1,448 Elo+
Party 1
Zhong Kui
Zhong Kui
TCS_Hestia
Zhong Kui
Level 102
God Stats
29W - 42L
1,548 SR
Queue Stats
182W - 177L
1,519 Elo+
Party 1
Olorun
Olorun
Th3GmingT3rror
Olorun
Level 16
God Stats
2W - 0L
1,730 SR
Queue Stats
10W - 7L
1,499 Elo+
Party 2
King Arthur
King Arthur
lIPapyrusIl
King Arthur
Level 101
God Stats
127W - 123L
1,564 SR
Queue Stats
254W - 257L
1,478 Elo+
Party 1
Team Averages
Level 82
1,564 SR
1,497 Elo+

VS

Team Averages
Level 53
1,555 SR
1,454 Elo+
Medusa
Medusa
Baki405
Medusa
Level 42
God Stats
7W - 9L
1,507 SR
Queue Stats
169W - 171L
1,456 Elo+
Solo
Yemoja
Yemoja
HayzSlayzz
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 123L
1,381 Elo+
Solo
Vulcan
Vulcan
Prodson_
Vulcan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,384 Elo+
Solo
Loki
Loki
ricepudding6612
Loki
Level 108
God Stats
7W - 8L
1,604 SR
Queue Stats
490W - 421L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
ungaybailarin
Zhong Kui
Level 48
God Stats
166W - 148L
1,663 SR
Queue Stats
185W - 178L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HedRasta
Cliodhna
18
9 / 3 / 7
11,338
597
16,292
15,104
5,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
IlCharalI
Horus
16
3 / 4 / 6
9,557
503
4,918
14,987
12,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
TCS_Hestia
Zhong Kui
17
1 / 4 / 4
10,279
541
6,930
16,679
10,592
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 5 / 5
9,732
512
14,194
18,034
6,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
lIPapyrusIl
King Arthur
17
4 / 5 / 5
10,332
544
17,258
17,850
18,344
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Baki405
Medusa
15
9 / 5 / 0
9,633
507
17,156
16,223
7,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yemoja
HayzSlayzz
Yemoja
12
0 / 3 / 3
7,624
401
4,752
11,961
9,250
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Prodson_
Vulcan
15
1 / 5 / 6
9,271
488
10,551
11,091
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 6 / 3
9,949
524
11,628
14,703
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ungaybailarin
Zhong Kui
19
6 / 3 / 0
12,068
635
13,523
20,533
23,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
22
Kills
21
21
Deaths
22
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
Baki405
Medusa
9
5
0
1.8
L
Yemoja
HayzSlayzz
Yemoja
0
3
3
0.5
W
Cliodhna
HedRasta
Cliodhna
9
3
7
4.17
W
Horus
IlCharalI
Horus
3
4
6
1.5
L
Vulcan
Prodson_
Vulcan
1
5
6
0.8
W
Zhong Kui
TCS_Hestia
Zhong Kui
1
4
4
0.75
W
5
5
5
1.5
W
King Arthur
lIPapyrusIl
King Arthur
4
5
5
1.3
L
5
6
3
1.08
L
Zhong Kui
ungaybailarin
Zhong Kui
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,592
Damage
57,610
82,654
Taken
74,511
53,359
Mitigated
48,733
33,822
Healing
29,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Baki405
Medusa
17,156
6,514
408
4,333
16,223
7,004
381
6,974
9,249
0
68,798
L
Yemoja
HayzSlayzz
Yemoja
4,752
933
2,161
2,410
11,961
9,250
42
4,271
7,690
19,943
0
W
Cliodhna
HedRasta
Cliodhna
16,292
1,857
0
6,864
15,104
5,819
69
5,010
10,036
0
76,870
W
Horus
IlCharalI
Horus
4,918
3,204
2,222
4,403
14,987
12,025
1,220
2,910
12,039
0
39,263
L
Vulcan
Prodson_
Vulcan
10,551
5,150
0
2,045
11,091
3,797
0
3,397
7,694
60,989
0
W
Zhong Kui
TCS_Hestia
Zhong Kui
6,930
412
0
8,400
16,679
10,592
170
6,902
9,343
80,570
0
W
14,194
9,758
1,875
6,108
18,034
6,579
2,162
3,068
14,946
57,185
0
W
King Arthur
lIPapyrusIl
King Arthur
17,258
3,242
0
3,950
17,850
18,344
0
10,316
7,464
0
70,257
L
11,628
1,431
0
3,556
14,703
4,725
0
6,438
8,265
0
68,948
L
Zhong Kui
ungaybailarin
Zhong Kui
13,523
2,167
0
14,834
20,533
23,957
1,716
292
20,241
87,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,238
Gold Earned
48,545
537
Minions Killed
578
0
Camps Cleared
0
1,820,198
Distance Traveled
1,548,732
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,633
507
107
6
0
298,568
2
L
Yemoja
7,624
401
37
2
0
252,536
1
W
Cliodhna
11,338
597
111
6
0
443,989
2
W
Horus
9,557
503
61
3
0
366,997
2
L
Vulcan
9,271
488
117
6
0
338,756
5
W
Zhong Kui
10,279
541
149
8
0
346,673
3
W
Olorun
9,732
512
88
5
0
318,473
3
W
King Arthur
10,332
544
128
7
0
344,066
3
L
Loki
9,949
524
114
6
0
363,656
5
L
Zhong Kui
12,068
635
203
11
0
295,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role