Player Matchup

Scylla
Scylla
AntisocialXE
Scylla
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
44W - 51L
1,539 Elo+
Party 1
Fenrir
Fenrir
EO_vis0n
Fenrir
Level 12
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 13L
1,058 Elo+
Party 2
Ratatoskr
Ratatoskr
Roadman Innit
Ratatoskr
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 6L
1,533 Elo+
Party 1
Zeus
Zeus
bobby_molobby101
Zeus
Level 16
God Stats
3W - 5L
1,320 SR
Queue Stats
10W - 24L
1,239 Elo+
Party 2
Ymir
Ymir
robytoy
Ymir
Level 22
God Stats
3W - 3L
1,296 SR
Queue Stats
3W - 3L
1,304 Elo+
Solo
Team Averages
Level 14
1,423 SR
1,335 Elo+

VS

Team Averages
Level 11
1,495 SR
1,339 Elo+
Xbalanque
Xbalanque
Mr0starot
Xbalanque
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 70L
1,158 Elo+
Solo
Ymir
Ymir
SomaYukihiira
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,525 Elo+
Solo
Cthulhu
Cthulhu
Wahnhope
Cthulhu
Level 11
God Stats
2W - 2L
1,674 SR
Queue Stats
2W - 5L
1,472 Elo+
Solo
Kukulkan
Kukulkan
Ziegenmatthi
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,147 Elo+
Solo
Bellona
Bellona
bertik2006
Bellona
Level 28
God Stats
5W - 9L
1,301 SR
Queue Stats
74W - 74L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
3 / 3 / 14
14,020
935
12,190
10,516
4,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
EO_vis0n
Fenrir
20
1 / 12 / 19
13,254
884
21,514
26,516
27,871
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Roadman Innit
Ratatoskr
20
25 / 0 / 7
18,620
1,241
44,702
15,544
11,869
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 11 / 13
16,596
1,106
37,001
18,315
7,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
robytoy
Ymir
20
0 / 1 / 27
14,433
962
9,692
22,413
35,455
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mr0starot
Xbalanque
20
2 / 10 / 13
12,478
832
7,458
20,428
7,878
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 7 / 21
14,426
962
16,301
34,222
53,665
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
Wahnhope
Cthulhu
20
8 / 8 / 18
15,222
1,015
21,216
33,571
44,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Ziegenmatthi
Kukulkan
20
3 / 8 / 13
13,262
884
24,844
12,833
6,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
bertik2006
Bellona
20
11 / 10 / 9
14,612
974
10,940
33,008
19,680

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
101
42
Kills
27
27
Deaths
43
80
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
3
14
3.33
W
Fenrir
EO_vis0n
Fenrir
1
12
19
0.88
L
Xbalanque
Mr0starot
Xbalanque
2
10
13
0.85
W
Ratatoskr
Roadman Innit
Ratatoskr
25
0
7
28.5
L
3
7
21
1.93
L
Cthulhu
Wahnhope
Cthulhu
8
8
18
2.13
L
Kukulkan
Ziegenmatthi
Kukulkan
3
8
13
1.19
L
Bellona
bertik2006
Bellona
11
10
9
1.55
W
13
11
13
1.77
W
Ymir
robytoy
Ymir
0
1
27
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,099
Damage
80,759
93,304
Taken
134,062
86,717
Mitigated
131,576
3,086
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,190
3,458
0
429
10,516
4,442
0
6,363
4,153
30,169
0
W
Fenrir
EO_vis0n
Fenrir
21,514
6,155
0
1,376
26,516
27,871
0
14,247
9,957
0
33,705
L
Xbalanque
Mr0starot
Xbalanque
7,458
3,703
0
0
20,428
7,878
0
9,260
11,168
0
17,281
W
Ratatoskr
Roadman Innit
Ratatoskr
44,702
16,391
0
0
15,544
11,869
0
10,091
5,453
0
68,104
L
16,301
2,775
528
601
34,222
53,665
0
16,731
17,491
40,361
0
L
Cthulhu
Wahnhope
Cthulhu
21,216
2,230
395
0
33,571
44,328
0
15,717
17,854
49,147
0
L
Kukulkan
Ziegenmatthi
Kukulkan
24,844
2,479
0
290
12,833
6,025
0
3,493
9,340
53,329
0
L
Bellona
bertik2006
Bellona
10,940
1,505
613
1,092
33,008
19,680
0
13,682
19,326
0
22,317
W
37,001
9,136
0
754
18,315
7,080
0
14,657
3,658
69,603
0
W
Ymir
robytoy
Ymir
9,692
1,105
226
301
22,413
35,455
0
17,003
5,370
32,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,923
Gold Earned
70,000
243
Minions Killed
225
10
Camps Cleared
2
1,312,501
Distance Traveled
1,190,389
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,020
935
44
3
1
254,908
2
W
Fenrir
13,254
884
20
1
1
236,729
1
L
Xbalanque
12,478
832
19
1
0
172,107
1
W
Ratatoskr
18,620
1,241
53
4
5
322,036
0
L
Ymir
14,426
962
47
3
1
247,139
1
L
Cthulhu
15,222
1,015
62
4
0
299,835
0
L
Kukulkan
13,262
884
76
5
0
200,475
0
L
Bellona
14,612
974
21
1
1
270,833
0
W
Zeus
16,596
1,106
66
4
1
215,128
1
W
Ymir
14,433
962
60
4
2
283,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role