Player Matchup

Mulan
Mulan
Aidan_of_300
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 92L
1,143 Elo+
Party 1
Zeus
Zeus
HosephTheMiz553
Zeus
Level 39
God Stats
0W - 2L
1,356 SR
Queue Stats
0W - 9L
790 Elo+
Party 1
Cthulhu
Cthulhu
geedeekee
Cthulhu
Level 59
God Stats
14W - 11L
1,489 SR
Queue Stats
44W - 94L
1,175 Elo+
Party 1
Team Averages
Level 42
1,448 SR
1,036 Elo+

VS

Team Averages
Level 58
1,438 SR
1,304 Elo+
Pele
Pele
Northwings33
Pele
Level 43
God Stats
5W - 5L
1,619 SR
Queue Stats
119W - 116L
1,435 Elo+
Solo
Scylla
Scylla
Nyx Zenko
Scylla
Level 116
God Stats
5W - 11L
1,438 SR
Queue Stats
220W - 285L
1,333 Elo+
Solo
Ares
Ares
xMLGxSLOTHx
Ares
Level 16
God Stats
14W - 14L
1,257 SR
Queue Stats
246W - 281L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 9 / 1
8,960
689
8,145
14,902
7,693
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 4 / 4
8,429
648
6,411
7,767
2,493
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
geedeekee
Cthulhu
12
1 / 5 / 6
8,375
644
6,880
14,619
11,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 5
9,635
741
10,475
9,218
3,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Nyx Zenko
Scylla
14
5 / 5 / 10
9,689
745
12,222
9,122
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 12
10,115
778
6,549
10,842
12,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
18
18
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
L
3
4
4
1.25
W
9
2
5
5.75
W
Scylla
Nyx Zenko
Scylla
5
5
10
2
L
Cthulhu
geedeekee
Cthulhu
1
5
6
0.8
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,436
Damage
29,246
37,288
Taken
29,182
21,791
Mitigated
18,567
6,329
Healing
2,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,145
2,591
0
1,789
14,902
7,693
0
7,230
7,512
0
19,394
L
6,411
1,037
0
2,013
7,767
2,493
69
4,002
3,569
31,015
0
W
10,475
2,098
0
722
9,218
3,459
1,015
5,795
3,423
0
35,311
W
Scylla
Nyx Zenko
Scylla
12,222
1,126
0
250
9,122
2,853
510
3,627
5,495
30,982
0
L
Cthulhu
geedeekee
Cthulhu
6,880
337
226
2,301
14,619
11,605
144
7,366
6,869
19,826
0
W
6,549
438
0
1,104
10,842
12,255
363
4,245
6,597
13,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,764
Gold Earned
29,439
110
Minions Killed
128
4
Camps Cleared
6
615,955
Distance Traveled
682,338
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,960
689
28
2
1
195,571
0
L
Zeus
8,429
648
49
4
2
197,105
4
W
Pele
9,635
741
55
4
4
231,940
0
W
Scylla
9,689
745
61
5
1
203,957
2
L
Cthulhu
8,375
644
33
3
1
223,279
0
W
Ares
10,115
778
12
1
1
246,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role