Player Matchup

Da Ji
Da Ji
Eseybi
Da Ji
Level 15
God Stats
1W - 2L
1,776 SR
Queue Stats
6W - 12L
1,323 Elo+
Party 1
Horus
Horus
Gazyagı
Horus
Level 17
God Stats
1W - 1L
1,776 SR
Queue Stats
11W - 14L
1,409 Elo+
Party 1
Hel
Hel
Spınoza
Hel
Level 16
God Stats
1W - 1L
1,776 SR
Queue Stats
11W - 14L
1,409 Elo+
Party 1
Ares
Ares
Wiitamta
Ares
Level 17
God Stats
5W - 4L
1,591 SR
Queue Stats
24W - 23L
1,461 Elo+
Party 3
Neith
Neith
dridra
Neith
Level 16
God Stats
19W - 10L
1,646 SR
Queue Stats
21W - 15L
1,536 Elo+
Party 3
Team Averages
Level 16
1,713 SR
1,427 Elo+

VS

Team Averages
Level 11
1,677 SR
1,557 Elo+
Arachne
Arachne
NAVENIEKS
Arachne
Level 4
God Stats
1W - 0L
1,753 SR
Queue Stats
4W - 2L
1,746 Elo+
Party 2
Bellona
Bellona
PaPuseiSamanis
Bellona
Level 4
God Stats
3W - 1L
1,715 SR
Queue Stats
4W - 2L
1,746 Elo+
Party 2
Artemis
Artemis
STAGARS
Artemis
Level 10
God Stats
2W - 3L
1,571 SR
Queue Stats
4W - 6L
1,335 Elo+
Party 2
He Bo
He Bo
Santims
He Bo
Level 28
God Stats
6W - 4L
1,844 SR
Queue Stats
61W - 64L
1,505 Elo+
Party 2
Eset
Eset
semi4oo
Eset
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Eseybi
Da Ji
8
0 / 3 / 0
4,906
491
1,861
7,408
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Gazyagı
Horus
8
0 / 4 / 0
4,727
473
2,860
8,388
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 5 / 0
4,939
494
3,414
5,931
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
8
1 / 4 / 0
5,112
511
2,592
9,145
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
dridra
Neith
7
0 / 5 / 1
4,437
444
3,391
6,154
1,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NAVENIEKS
Arachne
10
4 / 0 / 4
6,155
616
3,484
6,548
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 0 / 2
6,736
674
7,064
5,969
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
STAGARS
Artemis
10
4 / 1 / 3
5,775
578
4,516
4,402
1,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Santims
He Bo
11
6 / 0 / 3
6,990
699
4,126
5,459
1,495
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eset
semi4oo
Eset
8
1 / 1 / 5
5,237
524
4,620
4,921
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
21
21
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Eseybi
Da Ji
0
3
0
0
L
Horus
Gazyagı
Horus
0
4
0
0
W
Arachne
NAVENIEKS
Arachne
4
0
4
6
W
6
0
2
7
W
Artemis
STAGARS
Artemis
4
1
3
5.5
W
He Bo
Santims
He Bo
6
0
3
7.5
L
1
5
0
0.2
L
Ares
1
4
0
0.25
L
Neith
dridra
Neith
0
5
1
0.1
W
Eset
semi4oo
Eset
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,118
Damage
23,810
37,026
Taken
27,299
17,144
Mitigated
9,513
9,818
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Eseybi
Da Ji
1,861
354
0
2,603
7,408
2,979
0
1,163
6,245
0
26,453
L
Horus
Gazyagı
Horus
2,860
716
49
1,888
8,388
6,315
0
379
8,009
1,932
11,553
W
Arachne
NAVENIEKS
Arachne
3,484
2,404
0
2,165
6,548
2,479
0
1,282
5,222
0
31,047
W
7,064
1,766
0
1,862
5,969
3,132
0
716
4,828
0
32,606
W
Artemis
STAGARS
Artemis
4,516
2,636
0
994
4,402
1,089
504
1,323
3,035
0
25,434
W
He Bo
Santims
He Bo
4,126
168
0
2,537
5,459
1,495
545
1,682
3,481
31,314
0
L
3,414
299
262
1,341
5,931
1,745
0
2,220
3,711
17,353
0
L
Ares
2,592
106
0
2,488
9,145
4,419
0
2,775
6,370
9,380
0
L
Neith
dridra
Neith
3,391
1,554
0
1,187
6,154
1,686
230
2,209
3,945
0
19,660
W
Eset
semi4oo
Eset
4,620
182
270
1,102
4,921
1,318
38
1,338
3,583
19,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,121
Gold Earned
30,893
167
Minions Killed
266
0
Camps Cleared
0
1,007,002
Distance Traveled
1,037,209
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,906
491
52
5
0
200,705
1
L
Horus
4,727
473
31
3
0
212,213
4
W
Arachne
6,155
616
59
6
0
250,618
0
W
Bellona
6,736
674
69
7
0
204,450
0
W
Artemis
5,775
578
47
5
0
182,190
1
W
He Bo
6,990
699
61
6
0
201,219
2
L
Hel
4,939
494
41
4
0
206,143
0
L
Ares
5,112
511
15
2
0
213,521
3
L
Neith
4,437
444
28
3
0
174,420
1
W
Eset
5,237
524
30
3
0
198,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role