Player Matchup

Ymir
Ymir
HappyBlazing
Ymir
Level 13
God Stats
3W - 5L
1,582 SR
Queue Stats
34W - 43L
1,355 Elo+
Solo
Charybdis
Charybdis
MrGummybear9000
Charybdis
Level 117
God Stats
1W - 1L
1,679 SR
Queue Stats
40W - 31L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
phoenixgrey25
Kukulkan
Level 4
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 45
1,507 SR
1,479 Elo+

VS

Team Averages
Level 34
1,586 SR
1,511 Elo+
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
EZdesignguy
Sol
Level 12
God Stats
4W - 2L
1,605 SR
Queue Stats
18W - 25L
1,388 Elo+
Solo
Vamana
Vamana
Kidtiamat
Vamana
Level 62
God Stats
5W - 4L
1,654 SR
Queue Stats
117W - 68L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 3
5,643
627
2,924
9,710
6,402
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
MrGummybear9000
Charybdis
9
2 / 5 / 0
6,105
678
8,371
8,562
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
phoenixgrey25
Kukulkan
9
1 / 9 / 2
5,961
662
1,509
7,701
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 2 / 14
7,582
842
4,353
6,945
2,464
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
9 / 1 / 7
8,181
909
11,139
6,189
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
Kidtiamat
Vamana
12
7 / 0 / 12
8,508
945
7,733
13,759
10,806
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
3
Kills
19
19
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
14
5
W
9
1
7
12.5
L
0
5
3
0.3
W
Vamana
Kidtiamat
Vamana
7
0
12
13
L
Charybdis
MrGummybear9000
Charybdis
2
5
0
0.4
L
Kukulkan
phoenixgrey25
Kukulkan
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,804
Damage
23,225
25,973
Taken
26,893
12,192
Mitigated
14,876
282
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,353
2,023
0
2,683
6,945
2,464
219
2,813
4,132
0
23,459
W
11,139
2,555
67
2,880
6,189
1,606
2,045
758
5,431
28,495
0
L
2,924
920
0
0
9,710
6,402
0
5,166
4,544
6,568
0
W
Vamana
Kidtiamat
Vamana
7,733
3,469
330
5,890
13,759
10,806
208
1,434
11,707
2,452
21,187
L
Charybdis
MrGummybear9000
Charybdis
8,371
3,385
0
282
8,562
3,352
0
3,365
5,197
0
26,661
L
Kukulkan
phoenixgrey25
Kukulkan
1,509
904
0
0
7,701
2,438
0
3,619
4,082
10,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,709
Gold Earned
24,271
78
Minions Killed
117
1
Camps Cleared
7
395,043
Distance Traveled
544,692
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,582
842
42
5
6
188,906
2
W
Sol
8,181
909
38
4
0
161,136
0
L
Ymir
5,643
627
9
1
0
138,749
0
W
Vamana
8,508
945
37
4
1
194,650
1
L
Charybdis
6,105
678
41
5
1
149,630
3
L
Kukulkan
5,961
662
28
3
0
106,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role