Player Matchup

Terra
Terra
KMyth
Terra
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 20L
1,580 Elo+
Solo
King Arthur
King Arthur
Mex Cop Down
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoyKRagnarOK
Tsukuyomi
Level 29
God Stats
7W - 6L
1,533 SR
Queue Stats
112W - 117L
1,534 Elo+
Solo
Eset
Eset
ceksmen
Eset
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,223 Elo+
Solo
Chronos
Chronos
chiwaka2233
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,585 Elo+
Solo
Team Averages
Level 20
1,507 SR
1,484 Elo+

VS

Team Averages
Level 19
1,570 SR
1,495 Elo+
Apollo
Apollo
LoF WarPath
Apollo
Level 8
God Stats
12W - 8L
1,719 SR
Queue Stats
13W - 8L
1,717 Elo+
Solo
Ares
Ares
Pyrrhon15
Ares
Level 29
God Stats
5W - 3L
1,968 SR
Queue Stats
160W - 105L
1,647 Elo+
Solo
Chiron
Chiron
TOXIC4222
Chiron
Level 23
God Stats
10W - 17L
1,350 SR
Queue Stats
10W - 18L
1,324 Elo+
Solo
Anubis
Anubis
WildDog131969
Anubis
Level 6
God Stats
7W - 9L
1,614 SR
Queue Stats
29W - 33L
1,423 Elo+
Solo
Cliodhna
Cliodhna
indieSTAATC
Cliodhna
Level 27
God Stats
3W - 7L
1,202 SR
Queue Stats
59W - 84L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
KMyth
Terra
10
2 / 4 / 4
7,250
558
5,030
13,974
10,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Mex Cop Down
King Arthur
8
0 / 6 / 1
5,223
402
2,312
11,893
7,339
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
RoyKRagnarOK
Tsukuyomi
14
8 / 4 / 0
8,562
659
7,374
9,581
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Eset
ceksmen
Eset
9
0 / 8 / 0
5,709
439
2,582
7,773
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
chiwaka2233
Chronos
10
2 / 5 / 2
6,485
499
8,634
11,045
3,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
8 / 1 / 5
8,300
638
11,357
8,804
2,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
13
10 / 3 / 3
8,657
666
13,032
10,387
8,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
TOXIC4222
Chiron
11
1 / 3 / 5
7,045
542
5,775
6,915
2,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
5 / 2 / 5
6,582
506
6,380
5,757
2,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
indieSTAATC
Cliodhna
10
3 / 3 / 3
6,451
496
3,775
7,467
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
12
Kills
27
27
Deaths
12
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Terra
KMyth
Terra
2
4
4
1
L
Apollo
8
1
5
10.5
W
King Arthur
Mex Cop Down
King Arthur
0
6
1
0.08
L
Ares
10
3
3
3.83
W
Tsukuyomi
RoyKRagnarOK
Tsukuyomi
8
4
0
2
L
Chiron
TOXIC4222
Chiron
1
3
5
1.17
L
5
2
5
3.75
W
Eset
ceksmen
Eset
0
8
0
0
W
Chronos
chiwaka2233
Chronos
2
5
2
0.6
L
Cliodhna
indieSTAATC
Cliodhna
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,932
Damage
40,319
54,266
Taken
39,330
27,312
Mitigated
18,601
11,933
Healing
6,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
KMyth
Terra
5,030
1,321
542
4,262
13,974
10,131
0
4,827
9,147
21,384
0
L
Apollo
11,357
7,827
0
750
8,804
2,939
789
3,660
5,020
0
43,721
W
King Arthur
Mex Cop Down
King Arthur
2,312
404
517
993
11,893
7,339
300
4,542
7,351
0
14,265
L
Ares
13,032
1,809
220
1,551
10,387
8,591
0
4,009
6,298
35,607
0
W
Tsukuyomi
RoyKRagnarOK
Tsukuyomi
7,374
1,482
0
1,867
9,581
3,669
479
3,147
6,434
0
50,607
L
Chiron
TOXIC4222
Chiron
5,775
2,157
290
1,869
6,915
2,182
1,635
3,224
3,691
0
34,076
L
6,380
525
0
1,879
5,757
2,222
491
3,027
2,654
25,089
0
W
Eset
ceksmen
Eset
2,582
744
281
788
7,773
2,351
509
2,109
5,664
20,694
0
W
Chronos
chiwaka2233
Chronos
8,634
2,228
0
2,683
11,045
3,822
235
4,787
6,258
32,309
4,541
L
Cliodhna
indieSTAATC
Cliodhna
3,775
218
0
311
7,467
2,667
354
1,324
6,091
0
24,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,229
Gold Earned
37,035
260
Minions Killed
266
0
Camps Cleared
0
1,259,982
Distance Traveled
1,289,455
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,250
558
31
2
0
268,287
7
L
Apollo
8,300
638
66
5
0
254,602
0
W
King Arthur
5,223
402
24
2
0
259,091
1
L
Ares
8,657
666
37
3
0
266,991
5
W
Tsukuyomi
8,562
659
99
8
0
264,958
3
L
Chiron
7,045
542
64
5
0
258,123
1
L
Anubis
6,582
506
42
3
0
238,465
4
W
Eset
5,709
439
46
4
0
226,041
1
W
Chronos
6,485
499
60
5
0
241,605
0
L
Cliodhna
6,451
496
57
4
0
271,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role