Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Crushin115
Sylvanus
Level 105
God Stats
13W - 6L
1,433 SR
Queue Stats
228W - 230L
1,511 Elo+
Solo
Izanami
Izanami
Fr00g
Izanami
Level 52
God Stats
88W - 63L
1,638 SR
Queue Stats
228W - 206L
1,565 Elo+
Solo
Zhong Kui
Zhong Kui
Kiryu 200208
Zhong Kui
Level 153
God Stats
20W - 17L
1,585 SR
Queue Stats
152W - 153L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
TrueTargaryen
Ao Kuang
Level 160
God Stats
3W - 1L
1,536 SR
Queue Stats
139W - 145L
1,532 Elo+
Solo
Team Averages
Level 119
1,538 SR
1,522 Elo+

VS

Team Averages
Level 118
1,642 SR
1,541 Elo+
Ra
Ra
DuajaDuaja
Ra
Level 127
God Stats
7W - 3L
1,799 SR
Queue Stats
318W - 302L
1,520 Elo+
Solo
Heimdallr
Heimdallr
FeedsForFun
Heimdallr
Level 84
God Stats
5W - 2L
1,696 SR
Queue Stats
112W - 66L
1,618 Elo+
Solo
Achilles
Achilles
MistaMojoRising
Achilles
Level 152
God Stats
10W - 15L
1,580 SR
Queue Stats
592W - 644L
1,477 Elo+
Party 1
Mercury
Mercury
TheSphenwolf09
Mercury
Level 127
God Stats
11W - 9L
1,554 SR
Queue Stats
177W - 173L
1,586 Elo+
Solo
Geb
Geb
o0KingCole0o
Geb
Level 98
God Stats
21W - 19L
1,581 SR
Queue Stats
579W - 653L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 0 / 0
6,355
636
4,417
3,014
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
Crushin115
Sylvanus
10
2 / 2 / 4
5,707
571
5,485
5,995
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Fr00g
Izanami
10
3 / 1 / 3
5,939
594
7,000
6,097
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Kiryu 200208
Zhong Kui
11
3 / 1 / 1
6,770
677
3,009
5,454
3,613
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
TrueTargaryen
Ao Kuang
10
3 / 1 / 0
6,361
636
3,234
6,388
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,877
588
3,881
4,729
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
FeedsForFun
Heimdallr
8
3 / 3 / 1
5,160
516
2,973
6,945
1,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
9
0 / 3 / 0
5,325
533
1,165
7,365
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 3 / 2
5,347
535
3,714
7,541
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 2 / 1
4,105
411
2,699
8,022
3,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
5
5
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
0
3
W
Sylvanus
Crushin115
Sylvanus
2
2
4
2
L
2
3
0
0.67
L
Heimdallr
FeedsForFun
Heimdallr
3
3
1
1.17
W
Izanami
Fr00g
Izanami
3
1
3
4.5
W
Zhong Kui
Kiryu 200208
Zhong Kui
3
1
1
3.5
L
Achilles
0
3
0
0
L
0
3
2
0.33
W
Ao Kuang
TrueTargaryen
Ao Kuang
3
1
0
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,145
Damage
14,432
26,948
Taken
34,602
11,545
Mitigated
12,627
11,557
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,417
622
0
972
3,014
886
1,163
353
2,292
29,177
0
W
Sylvanus
Crushin115
Sylvanus
5,485
1,710
1,009
2,439
5,995
2,562
1,177
2,331
3,602
17,946
6,003
L
3,881
423
639
1,105
4,729
1,391
0
3,801
928
30,537
0
L
Heimdallr
FeedsForFun
Heimdallr
2,973
696
0
1,988
6,945
1,579
0
2,896
4,049
0
18,310
W
Izanami
Fr00g
Izanami
7,000
5,783
0
852
6,097
1,829
1,999
1,871
4,198
0
36,366
W
Zhong Kui
Kiryu 200208
Zhong Kui
3,009
105
0
3,441
5,454
3,613
703
1,651
3,543
35,238
0
L
Achilles
1,165
34
0
2,058
7,365
4,358
0
3,351
3,723
0
21,184
L
3,714
2,195
0
289
7,541
2,106
0
2,387
5,154
0
32,524
W
Ao Kuang
TrueTargaryen
Ao Kuang
3,234
859
0
2,844
6,388
2,655
0
0
6,388
28,358
7,253
L
2,699
286
60
1,571
8,022
3,193
0
2,344
5,602
8,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,132
Gold Earned
25,814
314
Minions Killed
245
0
Camps Cleared
0
1,024,259
Distance Traveled
1,013,755
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,355
636
64
6
0
204,021
3
W
Sylvanus
5,707
571
37
4
0
171,476
0
L
Ra
5,877
588
77
8
0
217,338
4
L
Heimdallr
5,160
516
29
3
0
181,906
2
W
Izanami
5,939
594
67
7
0
244,494
3
W
Zhong Kui
6,770
677
76
8
0
183,028
1
L
Achilles
5,325
533
63
6
0
200,040
0
L
Mercury
5,347
535
60
6
0
211,069
3
W
Ao Kuang
6,361
636
70
7
0
221,240
0
L
Geb
4,105
411
16
2
0
203,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role