Player Matchup

Yemoja
Yemoja
OsmerKaliko
Yemoja
Level 29
God Stats
0W - 4L
1,163 SR
Queue Stats
71W - 63L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
TrollBlue9747
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 44L
1,653 Elo+
Solo
Zeus
Zeus
Xblipz_187
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,498 Elo+
Solo
Chiron
Chiron
afroditedosmite
Chiron
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 12L
1,803 Elo+
Solo
Loki
Loki
gogomgX
Loki
Level 10
God Stats
1W - 4L
1,278 SR
Queue Stats
4W - 6L
1,232 Elo+
Solo
Team Averages
Level 15
1,388 SR
1,541 Elo+

VS

Team Averages
Level 18
1,529 SR
1,505 Elo+
Chiron
Chiron
DMOEE
Chiron
Level 18
God Stats
10W - 2L
1,863 SR
Queue Stats
14W - 8L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
NickVo623
Zhong Kui
Level 26
God Stats
16W - 8L
1,697 SR
Queue Stats
80W - 55L
1,646 Elo+
Solo
Serqet
Serqet
SWH_sal-curto
Serqet
Level 22
God Stats
2W - 0L
1,151 SR
Queue Stats
34W - 28L
1,435 Elo+
Solo
Cabrakan
Cabrakan
freemoneyx
Cabrakan
Level 22
God Stats
7W - 4L
1,693 SR
Queue Stats
42W - 31L
1,562 Elo+
Solo
Olorun
Olorun
kyriakos1511
Olorun
Level 3
God Stats
1W - 1L
1,243 SR
Queue Stats
2W - 2L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 6 / 5
9,265
386
2,719
18,971
10,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
TrollBlue9747
Baron Samedi
19
3 / 3 / 3
12,290
512
17,454
18,977
12,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 7 / 3
10,741
448
5,278
13,671
5,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 2
14,042
585
18,905
18,662
6,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
gogomgX
Loki
12
1 / 11 / 3
9,062
378
3,448
15,689
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DMOEE
Chiron
20
9 / 3 / 3
12,911
538
10,363
13,129
4,664
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
NickVo623
Zhong Kui
19
8 / 5 / 8
12,857
536
25,113
22,444
14,768
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 2 / 5
10,930
455
3,758
13,906
10,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
freemoneyx
Cabrakan
20
12 / 3 / 5
13,049
544
17,156
20,462
14,003
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
4
0 / 3 / 1
6,768
282
768
2,321
394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
16
Kills
30
30
Deaths
16
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chiron
DMOEE
Chiron
9
3
3
3.5
W
Zhong Kui
NickVo623
Zhong Kui
8
5
8
2.4
L
Yemoja
0
6
5
0.42
W
1
2
5
1.75
L
Baron Samedi
TrollBlue9747
Baron Samedi
3
3
3
1.5
L
3
7
3
0.64
L
9
3
2
3.33
W
Cabrakan
freemoneyx
Cabrakan
12
3
5
4.83
L
Loki
gogomgX
Loki
1
11
3
0.23
W
Olorun
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,804
Damage
57,158
85,970
Taken
72,262
39,017
Mitigated
44,426
28,768
Healing
26,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DMOEE
Chiron
10,363
5,490
787
7,747
13,129
4,664
3,061
2,247
10,882
0
93,896
W
Zhong Kui
NickVo623
Zhong Kui
25,113
3,634
132
8,570
22,444
14,768
282
7,494
14,950
95,407
0
L
Yemoja
2,719
641
524
4,111
18,971
10,565
452
8,889
10,082
19,071
0
W
3,758
1,392
105
114
13,906
10,597
1,652
6,442
7,464
377
45,905
L
Baron Samedi
TrollBlue9747
Baron Samedi
17,454
1,118
1,210
8,940
18,977
12,325
631
10,868
7,592
90,558
0
L
5,278
1,263
0
2,256
13,671
5,037
0
9,165
4,506
50,760
0
L
18,905
6,247
315
8,456
18,662
6,868
4,061
9,166
9,380
0
111,074
W
Cabrakan
freemoneyx
Cabrakan
17,156
1,655
0
8,625
20,462
14,003
315
9,205
11,257
113,277
0
L
Loki
gogomgX
Loki
3,448
1,023
0
2,956
15,689
4,222
0
5,612
10,024
0
36,614
W
Olorun
768
302
0
168
2,321
394
0
63
2,258
2,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,400
Gold Earned
56,515
542
Minions Killed
548
0
Camps Cleared
0
1,935,645
Distance Traveled
1,820,476
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,911
538
153
6
0
403,673
4
W
Zhong Kui
12,857
536
136
6
0
401,910
1
L
Yemoja
9,265
386
27
1
0
346,278
0
W
Serqet
10,930
455
98
4
0
477,286
1
L
Baron Samedi
12,290
512
155
6
0
397,680
4
L
Zeus
10,741
448
85
4
0
320,809
0
L
Chiron
14,042
585
210
9
0
454,712
3
W
Cabrakan
13,049
544
158
7
0
456,482
0
L
Loki
9,062
378
65
3
0
416,166
0
W
Olorun
6,768
282
3
0
0
81,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role