Player Matchup

Merlin
Merlin
 
Merlin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
FEMA6344
Nike
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,561 Elo+
Party 1
Heimdallr
Heimdallr
MrFroZzT
Heimdallr
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 58L
1,658 Elo+
Party 1
Cliodhna
Cliodhna
chirdi358ss
Cliodhna
Level 22
God Stats
15W - 13L
1,689 SR
Queue Stats
53W - 51L
1,623 Elo+
Solo
Khepri
Khepri
skobybro
Khepri
Level 18
God Stats
5W - 3L
1,276 SR
Queue Stats
58W - 54L
1,623 Elo+
Solo
Team Averages
Level 20
1,493 SR
1,593 Elo+

VS

Team Averages
Level 24
1,555 SR
1,685 Elo+
Ao Kuang
Ao Kuang
DimasEvrei
Ao Kuang
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 122L
1,687 Elo+
Solo
Ullr
Ullr
Hedronics
Ullr
Level 29
God Stats
17W - 12L
1,659 SR
Queue Stats
101W - 92L
1,596 Elo+
Solo
Hercules
Hercules
Paslo
Hercules
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 70L
1,599 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VaxerYT
Morgan Le Fay
Level 28
God Stats
12W - 13L
1,618 SR
Queue Stats
173W - 164L
1,591 Elo+
Solo
Ares
Ares
W3bster9
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,950 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 2 / 12
14,443
602
11,583
12,307
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
20
10 / 1 / 9
13,815
576
21,527
18,515
17,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
MrFroZzT
Heimdallr
20
11 / 0 / 9
14,211
592
27,523
18,255
9,243
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cliodhna
chirdi358ss
Cliodhna
20
12 / 2 / 9
13,847
577
21,133
16,819
6,887
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
skobybro
Khepri
17
2 / 2 / 21
11,479
478
11,397
28,590
26,612
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DimasEvrei
Ao Kuang
19
4 / 6 / 2
11,739
489
19,648
28,506
20,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
19
1 / 4 / 0
10,948
456
9,010
14,136
3,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Paslo
Hercules
18
0 / 10 / 1
10,842
452
11,049
30,232
31,247
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
VaxerYT
Morgan Le Fay
14
1 / 11 / 2
9,795
408
13,074
21,828
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
0 / 9 / 1
7,717
322
3,997
19,257
17,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
12
40
Kills
6
7
Deaths
40
60
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
12
5.5
L
Ao Kuang
DimasEvrei
Ao Kuang
4
6
2
0.83
W
Nike
10
1
9
14.5
L
Ullr
1
4
0
0.25
W
Heimdallr
MrFroZzT
Heimdallr
11
0
9
15.5
L
Hercules
Paslo
Hercules
0
10
1
0.05
L
Morgan Le Fay
VaxerYT
Morgan Le Fay
1
11
2
0.18
L
Ares
0
9
1
0.06
W
Cliodhna
chirdi358ss
Cliodhna
12
2
9
8.25
W
Khepri
skobybro
Khepri
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,163
Damage
56,778
94,486
Taken
113,959
65,552
Mitigated
78,500
46,279
Healing
34,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,583
278
139
4,882
12,307
5,131
280
6,145
6,162
130,068
0
L
Ao Kuang
DimasEvrei
Ao Kuang
19,648
4,133
0
14,447
28,506
20,192
0
5,325
22,630
88,186
0
W
Nike
21,527
3,959
0
8,477
18,515
17,679
388
3,916
14,599
11,790
68,807
L
Ullr
9,010
2,157
0
1,788
14,136
3,856
1,314
2,157
11,882
0
93,307
W
Heimdallr
MrFroZzT
Heimdallr
27,523
15,458
0
11,702
18,255
9,243
5,715
7,814
10,441
0
147,442
L
Hercules
Paslo
Hercules
11,049
4,947
0
11,718
30,232
31,247
407
6,688
21,543
12,934
68,056
L
Morgan Le Fay
VaxerYT
Morgan Le Fay
13,074
1,702
270
4,209
21,828
5,960
0
5,458
16,075
57,486
0
L
Ares
3,997
93
0
1,601
19,257
17,245
0
6,507
12,541
22,351
0
W
Cliodhna
chirdi358ss
Cliodhna
21,133
2,138
0
9,009
16,819
6,887
650
9,606
7,213
0
109,761
W
Khepri
skobybro
Khepri
11,397
1,650
295
11,775
28,590
26,612
558
13,107
15,483
45,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,795
Gold Earned
51,041
739
Minions Killed
594
0
Camps Cleared
0
2,442,783
Distance Traveled
2,152,341
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,443
602
217
9
0
488,607
3
L
Ao Kuang
11,739
489
125
5
0
462,265
3
W
Nike
13,815
576
145
6
0
493,727
7
L
Ullr
10,948
456
175
7
0
474,141
9
W
Heimdallr
14,211
592
192
8
0
487,192
1
L
Hercules
10,842
452
164
7
0
395,785
7
L
Morgan Le Fay
9,795
408
98
4
0
409,590
5
L
Ares
7,717
322
32
1
0
410,560
5
W
Cliodhna
13,847
577
144
6
0
511,578
4
W
Khepri
11,479
478
41
2
0
461,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role