Player Matchup

Set
Set
AntonioBoina
Set
Level 29
God Stats
2W - 2L
1,618 SR
Queue Stats
31W - 24L
1,536 Elo+
Party 1
Eset
Eset
Kota1014
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Ogistanoo
Cthulhu
Level 5
God Stats
2W - 2L
1,604 SR
Queue Stats
2W - 4L
1,419 Elo+
Party 1
Bellona
Bellona
Watsabeholder
Bellona
Level 7
God Stats
1W - 1L
1,736 SR
Queue Stats
3W - 3L
1,534 Elo+
Solo
Anhur
Anhur
sebascold29
Anhur
Level 26
God Stats
3W - 4L
1,623 SR
Queue Stats
82W - 79L
1,449 Elo+
Solo
Team Averages
Level 17
1,616 SR
1,480 Elo+

VS

Team Averages
Level 21
1,331 SR
1,481 Elo+
Hera
Hera
Epcilon123
Hera
Level 15
God Stats
13W - 17L
1,481 SR
Queue Stats
17W - 26L
1,496 Elo+
Solo
Hachiman
Hachiman
Speakerz
Hachiman
Level 26
God Stats
4W - 13L
1,186 SR
Queue Stats
123W - 112L
1,511 Elo+
Solo
Danzaburou
Danzaburou
Suilviena
Danzaburou
Level 27
God Stats
3W - 2L
1,347 SR
Queue Stats
141W - 116L
1,584 Elo+
Solo
Kukulkan
Kukulkan
lighting25
Kukulkan
Level 11
God Stats
2W - 7L
1,119 SR
Queue Stats
11W - 16L
1,329 Elo+
Solo
Nox
Nox
studmftoll
Nox
Level 26
God Stats
12W - 12L
1,520 SR
Queue Stats
36W - 35L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 5
12,048
1,095
7,572
20,733
13,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
16
1 / 6 / 5
10,148
923
9,755
15,989
6,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Ogistanoo
Cthulhu
17
0 / 2 / 9
10,383
944
8,097
25,849
27,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
16
5 / 8 / 5
11,228
1,021
9,809
26,877
22,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 4 / 3
8,993
818
1,303
5,266
1,739
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

92

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 14
11,309
1,028
11,854
5,193
1,633
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Speakerz
Hachiman
18
6 / 8 / 12
11,705
1,064
19,778
16,327
5,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Suilviena
Danzaburou
18
12 / 1 / 8
13,680
1,244
26,082
10,053
3,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
lighting25
Kukulkan
17
2 / 2 / 15
10,598
963
15,105
6,116
2,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
3 / 0 / 11
11,024
1,002
15,829
2,693
1,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
12
Kills
25
25
Deaths
12
27
Assists
60
Player
Kills
Deaths
Assists
KDA
L
6
5
5
1.7
W
2
1
14
9
L
Eset
1
6
5
0.58
L
Cthulhu
Ogistanoo
Cthulhu
0
2
9
2.25
W
Hachiman
Speakerz
Hachiman
6
8
12
1.5
W
Danzaburou
Suilviena
Danzaburou
12
1
8
16
L
Bellona
5
8
5
0.94
W
Kukulkan
lighting25
Kukulkan
2
2
15
4.75
L
0
4
3
0.38
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,536
Damage
88,648
94,714
Taken
40,382
71,360
Mitigated
14,346
10,904
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,572
2,496
0
64
20,733
13,503
0
11,782
8,951
0
32,569
W
11,854
3,335
0
0
5,193
1,633
0
2,877
2,141
41,927
0
L
Eset
9,755
787
1,263
1,705
15,989
6,130
0
5,819
10,170
34,654
0
L
Cthulhu
Ogistanoo
Cthulhu
8,097
396
301
5,451
25,849
27,105
0
11,744
14,105
23,745
0
W
Hachiman
Speakerz
Hachiman
19,778
10,298
0
3,462
16,327
5,536
0
5,551
10,368
0
31,663
W
Danzaburou
Suilviena
Danzaburou
26,082
13,124
0
3,032
10,053
3,638
0
4,089
5,582
0
56,103
L
Bellona
9,809
1,253
1,018
1,079
26,877
22,883
0
11,621
15,256
834
21,013
W
Kukulkan
lighting25
Kukulkan
15,105
1,025
0
0
6,116
2,532
0
3,629
2,396
21,889
0
L
1,303
408
0
23
5,266
1,739
0
1,822
3,444
0
5,488
W
15,829
698
0
390
2,693
1,007
0
1,057
1,586
31,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,800
Gold Earned
58,316
200
Minions Killed
232
3
Camps Cleared
10
867,509
Distance Traveled
994,043
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,048
1,095
58
5
0
202,246
0
W
Hera
11,309
1,028
85
8
0
188,435
0
L
Eset
10,148
923
77
7
0
192,252
2
L
Cthulhu
10,383
944
35
3
0
183,322
0
W
Hachiman
11,705
1,064
19
2
1
160,825
0
W
Danzaburou
13,680
1,244
67
6
7
222,286
2
L
Bellona
11,228
1,021
24
2
1
216,059
1
W
Kukulkan
10,598
963
15
1
2
199,958
0
L
Anhur
8,993
818
6
1
2
73,630
0
W
Nox
11,024
1,002
46
4
0
222,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role