Player Matchup

Hel
Hel
DotheFandango72
Hel
Level 18
God Stats
0W - 1L
1,237 SR
Queue Stats
12W - 24L
1,287 Elo+
Party 2
Achilles
Achilles
JustMatthew
Achilles
Level 106
God Stats
0W - 1L
1,465 SR
Queue Stats
6W - 15L
1,397 Elo+
Party 2
Nu Wa
Nu Wa
MustardSpace96
Nu Wa
Level 17
God Stats
0W - 1L
1,481 SR
Queue Stats
9W - 14L
1,392 Elo+
Party 2
Thanatos
Thanatos
applefrenzy
Thanatos
Level 17
God Stats
3W - 7L
1,444 SR
Queue Stats
10W - 19L
1,352 Elo+
Party 2
Skadi
Skadi
camoshift
Skadi
Level 79
God Stats
1W - 2L
1,369 SR
Queue Stats
46W - 59L
1,360 Elo+
Party 2
Team Averages
Level 47
1,399 SR
1,357 Elo+

VS

Team Averages
Level 18
1,673 SR
1,495 Elo+
Danzaburou
Danzaburou
Cachumbo22
Danzaburou
Level 27
God Stats
30W - 24L
1,576 SR
Queue Stats
162W - 152L
1,491 Elo+
Party 1
Chaac
Chaac
Malethki
Chaac
Level 13
God Stats
9W - 1L
1,612 SR
Queue Stats
39W - 26L
1,460 Elo+
Solo
Kukulkan
Kukulkan
NickTroye
Kukulkan
Level 4
God Stats
3W - 0L
1,712 SR
Queue Stats
4W - 5L
1,523 Elo+
Solo
Sylvanus
Sylvanus
marckama
Sylvanus
Level 26
God Stats
5W - 0L
1,965 SR
Queue Stats
50W - 37L
1,525 Elo+
Party 1
Pele
Pele
suffermycurse
Pele
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 70L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,549
455
2,023
5,814
2,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
JustMatthew
Achilles
8
1 / 2 / 0
5,077
508
3,434
6,826
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
4,976
498
2,168
4,604
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
applefrenzy
Thanatos
10
3 / 2 / 1
6,182
618
3,911
7,571
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
camoshift
Skadi
7
0 / 2 / 1
4,669
467
3,191
6,300
1,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cachumbo22
Danzaburou
9
2 / 0 / 3
6,000
600
6,316
3,204
1,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Malethki
Chaac
11
4 / 1 / 0
6,771
677
4,502
5,713
4,226
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
NickTroye
Kukulkan
9
1 / 3 / 1
5,775
578
4,022
3,788
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
marckama
Sylvanus
9
3 / 1 / 2
6,125
613
3,929
6,467
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 0 / 2
6,165
617
5,029
6,203
2,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
12
12
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cachumbo22
Danzaburou
2
0
3
3.5
L
0
3
0
0
L
Achilles
JustMatthew
Achilles
1
2
0
0.5
W
Chaac
Malethki
Chaac
4
1
0
4
L
1
3
0
0.33
W
Kukulkan
NickTroye
Kukulkan
1
3
1
0.5
L
Thanatos
applefrenzy
Thanatos
3
2
1
1.75
L
Skadi
camoshift
Skadi
0
2
1
0.25
W
Sylvanus
marckama
Sylvanus
3
1
2
4
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,727
Damage
23,798
31,115
Taken
25,375
12,753
Mitigated
12,525
12,449
Healing
8,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cachumbo22
Danzaburou
6,316
3,081
0
885
3,204
1,042
1,938
586
2,618
0
32,465
L
2,023
956
1,610
2,660
5,814
2,157
0
1,690
4,094
5,789
0
L
Achilles
JustMatthew
Achilles
3,434
814
0
518
6,826
5,277
0
716
5,770
0
18,989
W
Chaac
Malethki
Chaac
4,502
482
0
3,056
5,713
4,226
478
175
5,538
3,546
28,140
L
2,168
729
0
0
4,604
1,121
157
2,312
1,980
16,805
0
W
Kukulkan
NickTroye
Kukulkan
4,022
531
0
0
3,788
948
150
1,394
2,394
27,812
0
L
Thanatos
applefrenzy
Thanatos
3,911
1,270
0
6,177
7,571
2,944
0
1,136
6,280
0
35,612
L
Skadi
camoshift
Skadi
3,191
1,284
0
1,484
6,300
1,254
9
2,200
4,100
0
24,143
W
Sylvanus
marckama
Sylvanus
3,929
1,630
732
2,444
6,467
4,068
756
1,608
4,859
15,197
0
W
5,029
1,695
0
1,773
6,203
2,241
0
428
5,775
0
41,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,453
Gold Earned
30,836
206
Minions Killed
298
0
Camps Cleared
0
965,959
Distance Traveled
958,704
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,000
600
71
7
0
181,308
3
L
Hel
4,549
455
10
1
0
181,956
0
L
Achilles
5,077
508
40
4
0
211,773
0
W
Chaac
6,771
677
68
7
0
179,700
2
L
Nu Wa
4,976
498
28
3
0
173,689
0
W
Kukulkan
5,775
578
67
7
0
188,012
0
L
Thanatos
6,182
618
69
7
0
212,776
0
L
Skadi
4,669
467
59
6
0
185,765
2
W
Sylvanus
6,125
613
19
2
0
172,771
2
W
Pele
6,165
617
73
7
0
236,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role