Player Matchup

Serqet
Serqet
 
Serqet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Gen-Tall
Bellona
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,342 Elo+
Party 1
Thanatos
Thanatos
Ka5zkaj
Thanatos
Level 37
God Stats
1W - 3L
1,316 SR
Queue Stats
90W - 106L
1,462 Elo+
Solo
Anhur
Anhur
Kormik
Anhur
Level 123
God Stats
3W - 7L
1,324 SR
Queue Stats
353W - 381L
1,468 Elo+
Solo
Medusa
Medusa
rey-pollete
Medusa
Level 128
God Stats
0W - 1L
1,171 SR
Queue Stats
2W - 2L
1,700 Elo+
Solo
Team Averages
Level 97
1,362 SR
1,494 Elo+

VS

Team Averages
Level 116
1,577 SR
1,520 Elo+
Raijin
Raijin
Amazonite
Raijin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,570 Elo+
Party 2
Erlang Shen
Erlang Shen
Blackmarvin
Erlang Shen
Level 159
God Stats
1W - 1L
1,664 SR
Queue Stats
65W - 56L
1,552 Elo+
Party 2
Athena
Athena
Uširšou
Athena
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 58L
1,551 Elo+
Party 2
Fafnir
Fafnir
Yveriya
Fafnir
Level 115
God Stats
4W - 2L
1,720 SR
Queue Stats
264W - 285L
1,447 Elo+
Solo
Izanami
Izanami
Zesieth
Izanami
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 68L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
3 / 7 / 8
11,125
742
13,111
17,450
12,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Gen-Tall
Bellona
16
1 / 7 / 9
10,263
684
8,863
24,738
27,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Ka5zkaj
Thanatos
16
2 / 7 / 6
9,566
638
12,354
14,924
5,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Anhur
Kormik
Anhur
19
7 / 2 / 8
11,390
759
19,694
11,960
5,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
16
3 / 8 / 7
10,082
672
21,073
18,076
7,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Amazonite
Raijin
20
11 / 2 / 13
12,662
844
19,649
15,105
13,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Blackmarvin
Erlang Shen
17
6 / 6 / 18
11,264
751
17,387
22,882
27,509
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Uširšou
Athena
18
2 / 2 / 20
11,295
753
7,865
18,963
27,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
Yveriya
Fafnir
17
0 / 2 / 22
11,269
751
7,275
19,175
38,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Zesieth
Izanami
20
12 / 4 / 11
13,034
869
23,075
14,089
6,199
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
115
16
Kills
31
31
Deaths
16
38
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
7
8
1
W
Raijin
Amazonite
Raijin
11
2
13
8.75
W
Erlang Shen
Blackmarvin
Erlang Shen
6
6
18
2.5
L
Bellona
Gen-Tall
Bellona
1
7
9
0.79
L
Thanatos
Ka5zkaj
Thanatos
2
7
6
0.71
L
Anhur
Kormik
Anhur
7
2
8
5.5
W
Athena
Uširšou
Athena
2
2
20
6
W
Fafnir
Yveriya
Fafnir
0
2
22
5.5
W
Izanami
Zesieth
Izanami
12
4
11
4.38
L
Medusa
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,095
Damage
75,251
87,148
Taken
90,214
58,478
Mitigated
113,474
33,861
Healing
30,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
13,111
1,401
1,533
5,462
17,450
12,628
82
7,664
9,786
665
13,770
W
Raijin
Amazonite
Raijin
19,649
2,463
1,050
1,910
15,105
13,929
350
201
14,766
41,228
0
W
Erlang Shen
Blackmarvin
Erlang Shen
17,387
7,312
4,326
5,630
22,882
27,509
299
870
21,494
0
25,389
L
Bellona
Gen-Tall
Bellona
8,863
1,708
2,603
4,931
24,738
27,009
153
8,411
16,327
4,155
15,679
L
Thanatos
Ka5zkaj
Thanatos
12,354
1,655
297
6,372
14,924
5,999
0
6,590
8,334
0
19,175
L
Anhur
Kormik
Anhur
19,694
8,592
2,620
4,815
11,960
5,264
703
5,464
6,496
0
37,090
W
Athena
Uširšou
Athena
7,865
1,704
4,064
2,682
18,963
27,673
909
360
18,393
11,429
0
W
Fafnir
Yveriya
Fafnir
7,275
2,770
3,852
5,586
19,175
38,164
643
837
17,702
11,848
0
W
Izanami
Zesieth
Izanami
23,075
13,692
596
1,236
14,089
6,199
2,516
111
13,512
0
53,973
L
Medusa
21,073
10,353
1,637
3,591
18,076
7,578
952
6,660
11,416
0
37,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,426
Gold Earned
59,524
124
Minions Killed
147
0
Camps Cleared
0
1,301,555
Distance Traveled
1,360,402
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,125
742
11
1
0
279,614
0
W
Raijin
12,662
844
57
4
0
256,330
2
W
Erlang Shen
11,264
751
11
1
0
271,064
1
L
Bellona
10,263
684
13
1
0
261,537
1
L
Thanatos
9,566
638
19
1
0
251,068
0
L
Anhur
11,390
759
49
3
0
269,056
2
W
Athena
11,295
753
6
0
0
285,017
0
W
Fafnir
11,269
751
10
1
0
286,570
2
W
Izanami
13,034
869
63
4
0
261,421
0
L
Medusa
10,082
672
32
2
0
240,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role