Player Matchup

Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Maeve-Remix
Ullr
Level 157
God Stats
4W - 2L
1,483 SR
Queue Stats
229W - 244L
1,449 Elo+
Party 1
Nox
Nox
gothic-dumbgirl
Nox
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 72L
1,676 Elo+
Party 1
Bakasura
Bakasura
joeyec
Bakasura
Level 116
God Stats
7W - 6L
1,592 SR
Queue Stats
62W - 63L
1,516 Elo+
Party 1
Olorun
Olorun
maxidwavid
Olorun
Level 105
God Stats
6W - 2L
1,508 SR
Queue Stats
215W - 220L
1,406 Elo+
Party 1
Team Averages
Level 100
1,517 SR
1,509 Elo+

VS

Team Averages
Level 65
1,587 SR
1,503 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Dayr1823
Ymir
Level 48
God Stats
13W - 9L
1,542 SR
Queue Stats
32W - 32L
1,463 Elo+
Solo
Ares
Ares
Sinister-Agonyy
Ares
Level 8
God Stats
6W - 3L
1,645 SR
Queue Stats
9W - 8L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
Sushi_Chef0
Danzaburou
Level 40
God Stats
9W - 6L
1,603 SR
Queue Stats
92W - 95L
1,489 Elo+
Solo
Scylla
Scylla
WOLFBOY58495
Scylla
Level 103
God Stats
0W - 1L
1,646 SR
Queue Stats
25W - 21L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 1 / 9
6,654
512
2,596
6,440
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 0 / 4
7,675
590
5,123
4,644
1,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
8 / 1 / 2
8,463
651
7,559
7,993
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
joeyec
Bakasura
13
7 / 3 / 4
8,299
638
5,885
9,136
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
maxidwavid
Olorun
14
3 / 0 / 4
8,390
645
6,924
9,181
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
1 / 5 / 1
6,398
492
5,561
9,608
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
9
0 / 5 / 2
5,833
449
2,611
9,619
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 5 / 1
5,711
439
4,749
8,763
6,049
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Sushi_Chef0
Danzaburou
6
0 / 3 / 0
4,783
368
3,693
3,597
1,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Scylla
11
3 / 6 / 0
6,240
480
4,875
7,031
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
24
Kills
5
5
Deaths
24
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
9
5.5
L
Cliodhna
 
Cliodhna
1
5
1
0.3
L
Ymir
0
5
2
0.2
W
5
0
4
7
L
1
5
1
0.3
L
Danzaburou
Sushi_Chef0
Danzaburou
0
3
0
0
L
Scylla
3
6
0
0.5
W
8
1
2
9
W
Bakasura
joeyec
Bakasura
7
3
4
3
W
Olorun
maxidwavid
Olorun
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,087
Damage
21,489
37,394
Taken
38,618
16,663
Mitigated
19,254
14,250
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,596
239
228
1,903
6,440
4,254
432
3,066
3,374
9,640
0
L
Cliodhna
 
Cliodhna
5,561
614
0
2,242
9,608
3,147
0
3,057
6,312
0
38,327
L
Ymir
2,611
727
0
2,322
9,619
6,860
0
4,849
4,510
17,645
0
W
5,123
913
0
922
4,644
1,608
1,922
2,350
2,294
0
27,894
L
4,749
598
0
362
8,763
6,049
0
4,738
3,865
17,936
0
L
Danzaburou
Sushi_Chef0
Danzaburou
3,693
2,401
0
203
3,597
1,058
0
2,440
1,157
0
16,574
L
Scylla
4,875
357
0
1,486
7,031
2,140
132
927
5,984
26,320
0
W
7,559
1,816
0
2,372
7,993
2,572
0
3,273
4,720
38,458
0
W
Bakasura
joeyec
Bakasura
5,885
4,082
0
3,326
9,136
4,098
1,186
1,956
7,180
0
44,285
W
Olorun
maxidwavid
Olorun
6,924
2,897
409
5,090
9,181
4,131
2,262
1,712
7,469
55,823
6,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,481
Gold Earned
28,965
373
Minions Killed
205
0
Camps Cleared
0
1,250,467
Distance Traveled
1,054,896
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,654
512
15
1
0
211,606
1
L
Cliodhna
6,398
492
85
7
0
260,464
1
L
Ymir
5,833
449
30
2
0
227,294
0
W
Ullr
7,675
590
41
3
0
255,328
2
L
Ares
5,711
439
23
2
0
226,187
0
L
Danzaburou
4,783
368
32
2
0
120,529
2
L
Scylla
6,240
480
35
3
0
220,422
4
W
Nox
8,463
651
83
6
0
239,995
3
W
Bakasura
8,299
638
106
8
0
305,012
1
W
Olorun
8,390
645
128
10
0
238,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role