Player Matchup

Jormungandr
Jormungandr
Katinette
Jormungandr
Level 21
God Stats
1W - 5L
1,500 SR
Queue Stats
327W - 315L
1,543 Elo+
Solo
Pele
Pele
Pepelocoloquete
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,681 Elo+
Solo
Medusa
Medusa
TopSkillPlayer
Medusa
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
120W - 112L
1,586 Elo+
Solo
Anubis
Anubis
pinotronic
Anubis
Level 27
God Stats
3W - 1L
1,800 SR
Queue Stats
67W - 53L
1,608 Elo+
Solo
Eset
Eset
ximpian
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,846 Elo+
Solo
Team Averages
Level 15
1,560 SR
1,653 Elo+

VS

Team Averages
Level 36
1,470 SR
1,568 Elo+
Eset
Eset
 
Eset
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
ElectriX666
Hou Yi
Level 10
God Stats
2W - 1L
1,312 SR
Queue Stats
20W - 18L
1,403 Elo+
Party 1
Guan Yu
Guan Yu
Krabbe84
Guan Yu
Level 18
God Stats
8W - 6L
1,692 SR
Queue Stats
50W - 30L
1,799 Elo+
Party 2
Sobek
Sobek
Zecnas
Sobek
Level 116
God Stats
2W - 3L
1,375 SR
Queue Stats
37W - 49L
1,519 Elo+
Party 1
Loki
Loki
ПAHКИХОЙ
Loki
Level 18
God Stats
1W - 1L
1,470 SR
Queue Stats
22W - 14L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Katinette
Jormungandr
10
0 / 3 / 1
5,887
453
3,384
6,950
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 2 / 1
6,291
484
2,321
6,953
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 2 / 1
8,172
629
4,591
9,200
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
pinotronic
Anubis
11
1 / 5 / 0
6,377
491
4,627
10,212
4,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
ximpian
Eset
9
2 / 9 / 0
5,732
441
4,728
7,818
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
6 / 3 / 4
7,695
592
8,249
6,075
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
11
5 / 2 / 8
7,093
546
7,997
5,880
1,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Krabbe84
Guan Yu
13
2 / 1 / 0
7,817
601
5,129
7,101
6,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Zecnas
Sobek
11
6 / 1 / 10
7,445
573
3,708
10,050
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 5
7,722
594
4,170
8,368
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
8
Kills
21
21
Deaths
8
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
3
4
2.67
W
Hou Yi
5
2
8
4.5
L
Jormungandr
Katinette
Jormungandr
0
3
1
0.17
W
Guan Yu
Krabbe84
Guan Yu
2
1
0
2
L
0
2
1
0.25
L
5
2
1
2.75
W
Sobek
Zecnas
Sobek
6
1
10
11
L
Anubis
pinotronic
Anubis
1
5
0
0.2
L
Eset
ximpian
Eset
2
9
0
0.22
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,651
Damage
29,253
41,133
Taken
37,474
16,072
Mitigated
21,868
13,644
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,249
924
0
841
6,075
1,548
141
2,354
3,721
48,115
0
W
Hou Yi
7,997
5,326
0
1,539
5,880
1,897
1,144
2,257
3,463
0
42,370
L
Jormungandr
Katinette
Jormungandr
3,384
1,042
0
1,467
6,950
4,245
0
1,906
5,018
22,241
0
W
Guan Yu
Krabbe84
Guan Yu
5,129
799
0
2,718
7,101
6,483
292
0
7,101
0
57,652
L
2,321
546
0
3,564
6,953
2,193
0
0
6,953
0
40,218
L
4,591
2,064
0
3,636
9,200
3,238
1,125
1,945
7,059
0
53,183
W
Sobek
Zecnas
Sobek
3,708
884
0
3,323
10,050
9,326
81
5,725
3,958
17,032
0
L
Anubis
pinotronic
Anubis
4,627
193
0
4,147
10,212
4,326
0
4,459
5,556
35,507
0
L
Eset
ximpian
Eset
4,728
1,217
193
637
7,818
2,070
0
3,200
4,526
14,049
0
W
4,170
1,140
0
3,991
8,368
2,614
0
1,790
6,492
0
47,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,459
Gold Earned
37,772
338
Minions Killed
402
0
Camps Cleared
0
1,187,678
Distance Traveled
1,248,322
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,695
592
98
8
0
241,650
3
W
Hou Yi
7,093
546
83
6
0
211,499
0
L
Jormungandr
5,887
453
41
3
0
231,250
1
W
Guan Yu
7,817
601
119
9
0
253,426
1
L
Pele
6,291
484
77
6
0
259,874
1
L
Medusa
8,172
629
113
9
0
254,481
3
W
Sobek
7,445
573
19
1
0
255,375
2
L
Anubis
6,377
491
71
5
0
218,323
1
L
Eset
5,732
441
36
3
0
223,750
1
W
Loki
7,722
594
83
6
0
286,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role