Player Matchup

Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold IV
BatedAtom
Ah Puch
Gold IV
Level 85
God Stats
2W - 1L
1,816 SR
Queue Stats
124W - 139L
1,417 MMR
Solo
Nemesis
Nemesis
Bronze IV
Beniit250
Nemesis
Bronze IV
Level 53
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 6L
1,247 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 61
1,531 SR
1,388 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,540 SR
1,406 MMR
Hercules
Hercules
Gold V
Myckred
Hercules
Gold V
Level 145
God Stats
3W - 1L
1,548 SR
Queue Stats
59W - 59L
1,509 MMR
Solo
Chronos
Chronos
Bronze III
neiltonjrp
Chronos
Bronze III
Level 105
God Stats
1W - 0L
1,568 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
timjordan64
Ne Zha
Gold V
Level 153
God Stats
11W - 12L
1,504 SR
Queue Stats
269W - 302L
1,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 1 / 0
5,935
594
3,114
6,409
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
BatedAtom
Ah Puch
9
0 / 1 / 0
6,051
605
5,384
3,368
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Beniit250
Nemesis
9
0 / 3 / 0
5,642
564
1,989
8,495
2,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GebAthenaPersephoneMorgan Le FayOdin

VS

Bans
Ah Muzen CabGilgameshDanzaburouChaacCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Myckred
Hercules
12
3 / 0 / 2
7,007
701
7,058
6,434
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
neiltonjrp
Chronos
10
0 / 0 / 5
6,261
626
3,119
3,864
1,249
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
11
2 / 0 / 3
6,665
667
4,380
5,055
1,685
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
0
0
L
Ah Puch
BatedAtom
Ah Puch
0
1
0
0
L
Nemesis
Beniit250
Nemesis
0
3
0
0
W
Hercules
Myckred
Hercules
3
0
2
4
W
Chronos
neiltonjrp
Chronos
0
0
5
2.5
W
Ne Zha
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,487
Damage
14,557
18,272
Taken
15,353
7,241
Mitigated
8,532
4,220
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,114
1,326
0
1,555
6,409
4,101
0
1,317
4,796
8,066
0
L
Ah Puch
BatedAtom
Ah Puch
5,384
417
0
709
3,368
774
0
674
2,486
21,970
0
L
Nemesis
Beniit250
Nemesis
1,989
681
0
1,956
8,495
2,366
0
1,386
6,844
0
7,255
W
Hercules
Myckred
Hercules
7,058
1,567
0
2,617
6,434
5,598
91
2,569
3,639
0
18,517
W
Chronos
neiltonjrp
Chronos
3,119
737
0
932
3,864
1,249
0
2,888
826
18,835
0
W
Ne Zha
4,380
904
385
1,772
5,055
1,685
96
3,323
1,576
0
22,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,628
Gold Earned
19,933
80
Minions Killed
129
2
Camps Cleared
7
451,617
Distance Traveled
587,583
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,935
594
10
1
0
120,889
1
L
Ah Puch
6,051
605
55
6
1
151,637
3
L
Nemesis
5,642
564
15
2
1
179,091
0
W
Hercules
7,007
701
46
5
0
194,687
1
W
Chronos
6,261
626
43
4
4
184,302
0
W
Ne Zha
6,665
667
40
4
3
208,594
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role