Player Matchup

Ymir
Ymir
 
Ymir
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Beperz
Kukulkan
Level 45
God Stats
3W - 8L
1,088 SR
Queue Stats
183W - 229L
1,435 Elo+
Solo
King Arthur
King Arthur
Psychoprimate
King Arthur
Level 16
God Stats
5W - 10L
1,301 SR
Queue Stats
13W - 30L
1,294 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ac Incisif
Tsukuyomi
Level 59
God Stats
6W - 9L
1,406 SR
Queue Stats
114W - 174L
1,338 Elo+
Party 2
Jing Wei
Jing Wei
isatonner
Jing Wei
Level 62
God Stats
4W - 3L
1,115 SR
Queue Stats
99W - 150L
1,313 Elo+
Party 2
Team Averages
Level 44
1,282 SR
1,376 Elo+

VS

Team Averages
Level 36
1,490 SR
1,277 Elo+
Khepri
Khepri
 
Khepri
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Forgan3
Loki
Level 35
God Stats
3W - 6L
1,636 SR
Queue Stats
72W - 79L
1,317 Elo+
Party 3
Odin
Odin
RyuujiKenshi
Odin
Level 41
God Stats
35W - 66L
1,328 SR
Queue Stats
48W - 104L
1,230 Elo+
Party 1
Kukulkan
Kukulkan
Siric07
Kukulkan
Level 27
God Stats
2W - 3L
1,746 SR
Queue Stats
46W - 64L
1,106 Elo+
Party 3
Cernunnos
Cernunnos
uchiha7itachi
Cernunnos
Level 42
God Stats
3W - 16L
1,237 SR
Queue Stats
48W - 103L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
0 / 1 / 7
11,168
447
3,208
12,939
15,791
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Beperz
Kukulkan
19
5 / 5 / 3
12,672
507
16,757
13,192
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Psychoprimate
King Arthur
18
1 / 2 / 2
12,256
490
3,904
12,551
14,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
ac Incisif
Tsukuyomi
18
4 / 6 / 3
11,988
480
9,419
19,043
7,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
isatonner
Jing Wei
20
8 / 4 / 0
12,998
520
18,606
18,798
5,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 3 / 5
9,988
400
1,522
14,405
14,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Loki
Forgan3
Loki
20
9 / 6 / 5
13,334
533
14,120
22,478
8,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 2 / 5
11,888
476
13,190
15,226
12,840
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Siric07
Kukulkan
11
2 / 5 / 0
9,251
370
5,244
6,510
2,044
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
uchiha7itachi
Cernunnos
20
4 / 3 / 3
11,932
477
14,197
16,063
6,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
18
Kills
18
18
Deaths
19
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
7
3.5
L
Khepri
 
Khepri
0
3
5
0.83
W
Kukulkan
Beperz
Kukulkan
5
5
3
1.3
L
Loki
Forgan3
Loki
9
6
5
1.92
W
King Arthur
Psychoprimate
King Arthur
1
2
2
1
L
3
2
5
2.75
L
Kukulkan
Siric07
Kukulkan
2
5
0
0.4
W
Tsukuyomi
ac Incisif
Tsukuyomi
4
6
3
0.92
W
Jing Wei
isatonner
Jing Wei
8
4
0
2
L
Cernunnos
uchiha7itachi
Cernunnos
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,894
Damage
48,273
76,523
Taken
74,682
48,483
Mitigated
43,362
19,655
Healing
20,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,208
102
494
2,576
12,939
15,791
287
1,714
11,225
37,580
0
L
Khepri
 
Khepri
1,522
60
0
1,998
14,405
14,026
216
3,032
11,310
23,162
0
W
Kukulkan
Beperz
Kukulkan
16,757
1,132
0
1,038
13,192
5,090
124
2,068
11,124
73,694
0
L
Loki
Forgan3
Loki
14,120
3,593
0
7,801
22,478
8,073
452
6,322
15,806
0
99,933
W
King Arthur
Psychoprimate
King Arthur
3,904
721
0
720
12,551
14,174
945
0
12,551
7,227
49,561
L
13,190
2,937
0
2,202
15,226
12,840
471
4,783
10,319
0
81,949
L
Kukulkan
Siric07
Kukulkan
5,244
617
0
0
6,510
2,044
1,415
2,780
3,459
38,523
0
W
Tsukuyomi
ac Incisif
Tsukuyomi
9,419
3,266
0
5,644
19,043
7,684
1,631
1,342
17,701
0
70,492
W
Jing Wei
isatonner
Jing Wei
18,606
14,401
0
9,183
18,798
5,744
5,180
2,132
16,666
0
110,436
L
Cernunnos
uchiha7itachi
Cernunnos
14,197
5,864
0
8,130
16,063
6,379
295
2,804
13,139
0
94,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,082
Gold Earned
56,393
612
Minions Killed
533
0
Camps Cleared
0
2,292,663
Distance Traveled
2,141,837
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,168
447
50
2
0
467,089
7
L
Khepri
9,988
400
26
1
0
486,617
14
W
Kukulkan
12,672
507
139
6
0
422,951
2
L
Loki
13,334
533
130
5
0
466,141
1
W
King Arthur
12,256
490
121
5
0
455,847
1
L
Odin
11,888
476
136
5
0
522,279
1
L
Kukulkan
9,251
370
81
3
0
222,201
0
W
Tsukuyomi
11,988
480
117
5
0
492,989
2
W
Jing Wei
12,998
520
185
7
0
453,787
5
L
Cernunnos
11,932
477
160
6
0
444,599
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role