Player Matchup

Hachiman
Hachiman
Dragon_Rider_X
Hachiman
Level 11
God Stats
9W - 5L
1,515 SR
Queue Stats
21W - 38L
1,204 Elo+
Solo
Olorun
Olorun
JoHHnyTaCle
Olorun
Level 10
God Stats
11W - 11L
1,457 SR
Queue Stats
21W - 28L
1,283 Elo+
Solo
Hel
Hel
Rmontoya689
Hel
Level 20
God Stats
11W - 11L
1,557 SR
Queue Stats
38W - 41L
1,399 Elo+
Solo
Cupid
Cupid
TeriyakiSanji
Cupid
Level 5
God Stats
3W - 1L
1,731 SR
Queue Stats
11W - 5L
1,680 Elo+
Solo
Thanatos
Thanatos
ky_ky117
Thanatos
Level 27
God Stats
2W - 2L
1,750 SR
Queue Stats
61W - 62L
1,465 Elo+
Solo
Team Averages
Level 15
1,602 SR
1,406 Elo+

VS

Team Averages
Level 9
1,373 SR
1,370 Elo+
Apollo
Apollo
Guineo7220
Apollo
Level 5
God Stats
0W - 2L
1,520 SR
Queue Stats
1W - 2L
1,538 Elo+
Solo
Thor
Thor
OK2NV AZGARD
Thor
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SquaschHead18
Jing Wei
Level 18
God Stats
1W - 8L
1,256 SR
Queue Stats
2W - 13L
1,062 Elo+
Solo
Artemis
Artemis
Stellarlynx
Artemis
Level 11
God Stats
0W - 2L
1,207 SR
Queue Stats
15W - 19L
1,425 Elo+
Solo
Sylvanus
Sylvanus
gru1966
Sylvanus
Level 8
God Stats
12W - 22L
1,380 SR
Queue Stats
18W - 29L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
10 / 5 / 22
11,976
1,198
15,238
10,753
4,103
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
19
6 / 2 / 27
11,775
1,178
14,296
10,304
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
9 / 2 / 27
12,528
1,253
17,064
11,958
5,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
14 / 5 / 26
13,047
1,305
27,308
15,798
7,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
ky_ky117
Thanatos
18
9 / 2 / 22
11,680
1,168
17,975
15,600
6,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Guineo7220
Apollo
17
5 / 11 / 8
11,551
1,155
21,910
21,729
8,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 14 / 6
9,996
1,000
10,181
22,182
8,639
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
SquaschHead18
Jing Wei
16
1 / 10 / 7
9,839
984
6,627
17,735
8,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Stellarlynx
Artemis
16
1 / 8 / 9
9,552
955
6,399
13,054
5,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
gru1966
Sylvanus
18
6 / 5 / 9
12,337
1,234
11,242
21,886
29,041
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
55
48
Kills
16
16
Deaths
48
124
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hachiman
10
5
22
4.2
L
Apollo
Guineo7220
Apollo
5
11
8
0.82
W
Olorun
6
2
27
9.75
L
3
14
6
0.43
W
9
2
27
11.25
L
Jing Wei
SquaschHead18
Jing Wei
1
10
7
0.45
L
Artemis
Stellarlynx
Artemis
1
8
9
0.69
W
14
5
26
5.4
L
Sylvanus
gru1966
Sylvanus
6
5
9
2.1
W
Thanatos
ky_ky117
Thanatos
9
2
22
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,881
Damage
56,359
64,413
Taken
96,586
28,716
Mitigated
60,103
28,436
Healing
6,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
15,238
11,161
0
0
10,753
4,103
0
1,137
9,616
0
28,268
L
Apollo
Guineo7220
Apollo
21,910
12,148
0
1,201
21,729
8,697
0
6,449
15,280
0
40,260
W
Olorun
14,296
8,710
198
2,506
10,304
4,985
0
1,590
8,714
28,573
2,892
L
10,181
1,617
0
0
22,182
8,639
0
6,894
15,288
0
14,929
W
17,064
1,020
7,618
5,901
11,958
5,423
0
2,993
8,965
33,450
0
L
Jing Wei
SquaschHead18
Jing Wei
6,627
3,933
0
566
17,735
8,415
0
5,858
11,877
0
16,704
L
Artemis
Stellarlynx
Artemis
6,399
2,408
0
216
13,054
5,311
0
3,055
9,999
0
20,093
W
27,308
18,726
0
5,670
15,798
7,839
0
3,059
12,739
0
42,571
L
Sylvanus
gru1966
Sylvanus
11,242
2,360
1,897
2,804
21,886
29,041
0
7,850
14,036
33,392
0
W
Thanatos
ky_ky117
Thanatos
17,975
5,065
0
6,543
15,600
6,366
0
2,463
13,073
0
28,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,006
Gold Earned
53,275
182
Minions Killed
145
6
Camps Cleared
1
863,898
Distance Traveled
739,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,976
1,198
29
3
0
119,592
0
L
Apollo
11,551
1,155
42
4
0
162,070
0
W
Olorun
11,775
1,178
35
4
1
170,099
0
L
Thor
9,996
1,000
18
2
1
163,318
0
W
Hel
12,528
1,253
46
5
0
209,199
0
L
Jing Wei
9,839
984
21
2
0
127,672
0
L
Artemis
9,552
955
24
2
0
142,935
0
W
Cupid
13,047
1,305
52
5
1
159,392
0
L
Sylvanus
12,337
1,234
40
4
0
143,258
0
W
Thanatos
11,680
1,168
20
2
4
205,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role