Player Matchup

Thoth
Thoth
Elosphere
Thoth
Level 23
God Stats
22W - 26L
1,555 SR
Queue Stats
111W - 112L
1,444 Elo+
Solo
Yemoja
Yemoja
NAVENIEKS
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,673 Elo+
Party 2
Bellona
Bellona
PaPuseiSamanis
Bellona
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,673 Elo+
Party 2
Artemis
Artemis
STAGARS
Artemis
Level 9
God Stats
2W - 3L
1,536 SR
Queue Stats
4W - 6L
1,188 Elo+
Party 2
Camazotz
Camazotz
Santims
Camazotz
Level 28
God Stats
1W - 3L
1,210 SR
Queue Stats
61W - 64L
1,496 Elo+
Party 2
Team Averages
Level 13
1,460 SR
1,495 Elo+

VS

Team Averages
Level 17
1,480 SR
1,424 Elo+
Zeus
Zeus
Eseybi
Zeus
Level 14
God Stats
1W - 4L
1,287 SR
Queue Stats
6W - 12L
1,342 Elo+
Party 1
Thanatos
Thanatos
Gazyagı
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,427 Elo+
Party 1
Neith
Neith
Spınoza
Neith
Level 16
God Stats
6W - 4L
1,662 SR
Queue Stats
11W - 14L
1,427 Elo+
Party 1
Ares
Ares
XxFRIKSxX
Ares
Level 29
God Stats
3W - 4L
1,120 SR
Queue Stats
23W - 26L
1,446 Elo+
Solo
Freya
Freya
semi4oo
Freya
Level 8
God Stats
3W - 2L
1,830 SR
Queue Stats
10W - 9L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Elosphere
Thoth
15
3 / 1 / 9
9,510
559
11,270
6,300
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
NAVENIEKS
Yemoja
14
2 / 2 / 8
8,821
519
6,903
11,107
8,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
10 / 0 / 4
9,907
583
7,783
11,466
7,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
STAGARS
Artemis
17
7 / 1 / 3
9,602
565
12,502
11,953
4,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
Santims
Camazotz
15
6 / 2 / 5
9,450
556
5,839
12,709
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Eseybi
Zeus
13
1 / 7 / 1
8,445
497
7,478
14,317
3,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Gazyagı
Thanatos
12
2 / 6 / 1
8,177
481
6,713
13,899
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Spınoza
Neith
12
1 / 6 / 2
7,665
451
6,122
10,515
3,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
2 / 4 / 1
7,486
440
6,960
14,739
12,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
semi4oo
Freya
12
0 / 6 / 0
6,999
412
2,051
8,830
2,557
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
28
Kills
6
6
Deaths
29
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
Elosphere
Thoth
3
1
9
7.5
L
Zeus
Eseybi
Zeus
1
7
1
0.21
L
Thanatos
Gazyagı
Thanatos
2
6
1
0.42
W
Yemoja
NAVENIEKS
Yemoja
2
2
8
3
W
10
0
4
12
W
Artemis
STAGARS
Artemis
7
1
3
8.5
W
Camazotz
Santims
Camazotz
6
2
5
4.25
L
Neith
Spınoza
Neith
1
6
2
0.33
L
Ares
2
4
1
0.63
L
Freya
semi4oo
Freya
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,297
Damage
29,324
53,535
Taken
62,300
27,534
Mitigated
28,364
16,160
Healing
20,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Elosphere
Thoth
11,270
490
0
560
6,300
2,117
1,476
2,377
3,923
50,395
0
L
Zeus
Eseybi
Zeus
7,478
292
0
4,361
14,317
3,830
776
8,446
5,179
48,550
0
L
Thanatos
Gazyagı
Thanatos
6,713
2,618
0
9,228
13,899
5,552
980
3,098
10,605
0
50,014
W
Yemoja
NAVENIEKS
Yemoja
6,903
1,297
551
1,352
11,107
8,419
450
4,267
6,840
36,520
0
W
7,783
1,712
0
2,450
11,466
7,210
1,628
3,946
7,520
0
54,649
W
Artemis
STAGARS
Artemis
12,502
7,925
0
4,021
11,953
4,527
794
5,060
6,893
0
68,593
W
Camazotz
Santims
Camazotz
5,839
1,680
0
7,226
12,709
5,261
0
975
11,734
0
69,336
L
Neith
Spınoza
Neith
6,122
3,097
0
1,678
10,515
3,568
1,884
2,019
8,496
0
49,339
L
Ares
6,960
394
0
2,880
14,739
12,857
454
2,430
12,309
22,586
0
L
Freya
semi4oo
Freya
2,051
614
0
2,155
8,830
2,557
0
1,355
7,373
31,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,290
Gold Earned
38,772
493
Minions Killed
364
0
Camps Cleared
0
1,592,814
Distance Traveled
1,449,950
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,510
559
104
6
0
325,247
5
L
Zeus
8,445
497
97
6
0
263,541
4
L
Thanatos
8,177
481
77
5
0
330,713
3
W
Yemoja
8,821
519
41
2
0
313,942
0
W
Bellona
9,907
583
115
7
0
325,341
1
W
Artemis
9,602
565
130
8
0
325,799
2
W
Camazotz
9,450
556
103
6
0
302,485
1
L
Neith
7,665
451
99
6
0
277,076
0
L
Ares
7,486
440
31
2
0
290,749
8
L
Freya
6,999
412
60
4
0
287,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role