Player Matchup

Scylla
Scylla
Diamond II
Hammer_Bro99
Scylla
Diamond II
Level 145
God Stats
33W - 30L
1,600 SR
Queue Stats
220W - 204L
2,353 MMR
Solo
Ullr
Ullr
Diamond V
Neibo
Ullr
Diamond V
Level 141
God Stats
4W - 0L
1,764 SR
Queue Stats
25W - 1L
2,395 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
NotSynaptyc
Sylvanus
Platinum I
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 8L
2,362 MMR
Solo
Achilles
Achilles
Diamond V
eboKtsoP
Achilles
Diamond V
Level 108
God Stats
1W - 1L
1,710 SR
Queue Stats
47W - 11L
2,345 MMR
Party 1
Loki
Loki
Diamond I
sirgrizz91
Loki
Diamond I
Level 86
God Stats
12W - 6L
1,616 SR
Queue Stats
208W - 189L
2,394 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,638 SR
2,370 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,576 SR
2,367 MMR
The Morrigan
The Morrigan
Masters
Gonna sleep
The Morrigan
Masters
Level 158
God Stats
6W - 9L
1,522 SR
Queue Stats
593W - 587L
2,325 MMR
Solo
Hou Yi
Hou Yi
Masters
SakSZN
Hou Yi
Masters
Level 155
God Stats
14W - 22L
1,579 SR
Queue Stats
676W - 650L
2,545 MMR
Party 2
Eset
Eset
Masters
Tschazam
Eset
Masters
Level 145
God Stats
62W - 47L
1,698 SR
Queue Stats
859W - 839L
2,324 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
YungBeann
Tsukuyomi
Masters
Level 140
God Stats
2W - 2L
1,487 SR
Queue Stats
271W - 254L
2,329 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond II
xKHAIMERAx
Kuzenbo
Diamond II
Level 129
God Stats
1W - 2L
1,593 SR
Queue Stats
710W - 714L
2,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
7 / 2 / 4
12,057
574
8,588
8,656
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Neibo
Ullr
20
7 / 3 / 9
13,149
626
21,301
16,797
6,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
NotSynaptyc
Sylvanus
18
4 / 2 / 10
10,962
522
9,339
15,546
19,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
eboKtsoP
Achilles
20
12 / 1 / 9
13,346
636
20,568
19,518
10,260
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 3 / 9
12,012
572
7,444
13,996
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ArtioGebOdinTiamatSet

VS

Bans
SkadiAthenaKhepriSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gonna sleep
The Morrigan
16
3 / 6 / 0
9,902
472
3,772
10,613
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
SakSZN
Hou Yi
16
1 / 10 / 2
9,669
460
6,637
19,065
4,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
12
1 / 9 / 0
7,716
367
3,303
16,765
6,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
YungBeann
Tsukuyomi
14
2 / 8 / 6
9,597
457
8,718
15,870
6,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
xKHAIMERAx
Kuzenbo
15
3 / 5 / 1
9,582
456
8,680
20,988
28,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
37
Kills
10
11
Deaths
38
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Gonna sleep
The Morrigan
3
6
0
0.5
W
Scylla
7
2
4
4.5
W
Ullr
Neibo
Ullr
7
3
9
3.83
W
Sylvanus
NotSynaptyc
Sylvanus
4
2
10
4.5
L
Hou Yi
SakSZN
Hou Yi
1
10
2
0.2
L
Eset
1
9
0
0.11
L
Tsukuyomi
YungBeann
Tsukuyomi
2
8
6
0.63
W
Achilles
eboKtsoP
Achilles
12
1
9
16.5
W
7
3
9
3.83
L
Kuzenbo
xKHAIMERAx
Kuzenbo
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,240
Damage
31,110
74,513
Taken
83,301
44,603
Mitigated
50,443
27,959
Healing
14,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Gonna sleep
The Morrigan
3,772
374
0
1,693
10,613
3,647
0
3,710
6,727
59,785
8,081
W
Scylla
8,588
1,226
0
1,489
8,656
2,665
612
1,004
7,527
98,667
0
W
Ullr
Neibo
Ullr
21,301
11,617
0
3,411
16,797
6,817
3,592
2,781
13,849
0
105,506
W
Sylvanus
NotSynaptyc
Sylvanus
9,339
2,416
4,860
6,230
15,546
19,902
151
4,416
9,850
44,731
10,213
L
Hou Yi
SakSZN
Hou Yi
6,637
2,225
0
3,500
19,065
4,819
0
2,184
16,841
0
74,407
L
Eset
3,303
33
0
3,523
16,765
6,934
0
2,138
14,603
25,965
0
L
Tsukuyomi
YungBeann
Tsukuyomi
8,718
1,322
0
1,955
15,870
6,279
0
2,863
12,939
0
46,373
W
Achilles
eboKtsoP
Achilles
20,568
10,656
0
7,452
19,518
10,260
3,046
4,190
15,328
0
110,489
W
7,444
994
0
4,517
13,996
4,959
399
1,924
11,417
0
86,656
L
Kuzenbo
xKHAIMERAx
Kuzenbo
8,680
2,453
0
4,031
20,988
28,764
14
6,773
14,033
28,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,526
Gold Earned
46,466
746
Minions Killed
458
0
Camps Cleared
0
2,128,292
Distance Traveled
1,533,481
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,902
472
147
7
0
290,009
5
W
Scylla
12,057
574
164
8
0
412,260
8
W
Ullr
13,149
626
183
9
0
403,518
1
W
Sylvanus
10,962
522
94
4
0
396,619
2
L
Hou Yi
9,669
460
129
6
0
317,149
3
L
Eset
7,716
367
52
2
0
202,980
1
L
Tsukuyomi
9,597
457
87
4
0
381,885
5
W
Achilles
13,346
636
168
8
0
449,562
0
W
Loki
12,012
572
137
7
0
466,333
5
L
Kuzenbo
9,582
456
43
2
0
341,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role