Player Matchup

Sol
Sol
Bavaram
Sol
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 31L
1,178 Elo+
Solo
The Morrigan
The Morrigan
Qonar
The Morrigan
Level 17
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
WokeUpSexyToday
Da Ji
Level 28
God Stats
9W - 5L
1,731 SR
Queue Stats
78W - 67L
1,435 Elo+
Solo
Cernunnos
Cernunnos
mircatotsalvator
Cernunnos
Level 16
God Stats
0W - 1L
1,696 SR
Queue Stats
1W - 2L
1,481 Elo+
Solo
Khepri
Khepri
sashaseman2011
Khepri
Level 24
God Stats
24W - 11L
1,722 SR
Queue Stats
34W - 36L
1,476 Elo+
Solo
Team Averages
Level 18
1,620 SR
1,414 Elo+

VS

Team Averages
Level 22
1,500 SR
1,424 Elo+
Guan Yu
Guan Yu
Gornaf
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,388 Elo+
Solo
Xbalanque
Xbalanque
Hoykinz
Xbalanque
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 50L
1,441 Elo+
Solo
Bakasura
Bakasura
emek98
Bakasura
Level 21
God Stats
13W - 7L
1,492 SR
Queue Stats
29W - 23L
1,464 Elo+
Party 1
Fenrir
Fenrir
pilatus66
Fenrir
Level 28
God Stats
12W - 12L
1,538 SR
Queue Stats
56W - 55L
1,424 Elo+
Solo
Thoth
Thoth
walldios201
Thoth
Level 35
God Stats
13W - 5L
1,468 SR
Queue Stats
29W - 25L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
5 / 6 / 3
10,943
547
18,528
20,141
5,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
Qonar
The Morrigan
15
2 / 6 / 2
9,441
472
7,039
11,593
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 6 / 4
10,547
527
11,123
15,524
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
12
1 / 9 / 0
7,617
381
7,592
13,237
3,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 6 / 0
6,566
328
2,135
16,239
6,325
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gornaf
Guan Yu
16
2 / 3 / 10
10,251
513
6,592
15,495
11,778
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Hoykinz
Xbalanque
17
13 / 3 / 12
11,231
562
22,538
14,787
5,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
emek98
Bakasura
17
7 / 4 / 5
11,074
554
7,229
15,551
7,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
pilatus66
Fenrir
15
4 / 2 / 19
10,319
516
9,024
20,330
22,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 2 / 10
11,385
569
12,705
10,977
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
89
13
Kills
33
33
Deaths
14
9
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Sol
5
6
3
1.08
W
Guan Yu
Gornaf
Guan Yu
2
3
10
2.33
W
Xbalanque
Hoykinz
Xbalanque
13
3
12
6.33
L
The Morrigan
Qonar
The Morrigan
2
6
2
0.5
L
5
6
4
1.17
W
Bakasura
emek98
Bakasura
7
4
5
2.38
L
Cernunnos
1
9
0
0.11
W
Fenrir
pilatus66
Fenrir
4
2
19
6.75
L
0
6
0
0
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,417
Damage
58,088
76,734
Taken
77,140
25,474
Mitigated
51,047
20,961
Healing
24,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
18,528
5,228
283
9,883
20,141
5,913
2,319
3,726
15,994
84,731
8,521
W
Guan Yu
Gornaf
Guan Yu
6,592
924
3,158
4,607
15,495
11,778
637
5,466
10,029
0
54,282
W
Xbalanque
Hoykinz
Xbalanque
22,538
10,930
0
3,314
14,787
5,504
4,680
4,790
9,997
0
84,613
L
The Morrigan
Qonar
The Morrigan
7,039
1,130
0
2,958
11,593
4,624
624
3,710
7,827
51,285
9,513
L
11,123
2,165
0
3,846
15,524
4,764
30
3,156
12,123
0
61,140
W
Bakasura
emek98
Bakasura
7,229
5,006
0
4,887
15,551
7,243
1,226
3,625
11,926
0
74,820
L
Cernunnos
7,592
3,812
0
1,714
13,237
3,848
948
850
12,069
0
35,234
W
Fenrir
pilatus66
Fenrir
9,024
1,189
0
5,003
20,330
22,896
783
6,227
14,078
0
14,470
L
2,135
157
0
2,277
16,239
6,325
0
1,263
14,836
8,950
0
W
12,705
172
211
3,053
10,977
3,626
1,874
5,441
5,536
64,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,114
Gold Earned
54,260
405
Minions Killed
450
0
Camps Cleared
0
1,623,007
Distance Traveled
1,955,413
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,943
547
145
7
0
315,360
2
W
Guan Yu
10,251
513
116
6
0
403,812
4
W
Xbalanque
11,231
562
110
6
0
358,568
4
L
The Morrigan
9,441
472
100
5
0
327,217
2
L
Da Ji
10,547
527
98
5
0
366,963
2
W
Bakasura
11,074
554
107
5
0
423,569
5
L
Cernunnos
7,617
381
55
3
0
299,535
1
W
Fenrir
10,319
516
9
0
0
397,940
5
L
Khepri
6,566
328
7
0
0
313,932
10
W
Thoth
11,385
569
108
5
0
371,524
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role