Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
BorderHopperVic
Hun Batz
Level 87
God Stats
1W - 4L
1,387 SR
Queue Stats
4W - 12L
1,343 Elo+
Party 1
Scylla
Scylla
StapleGlitter5
Scylla
Level 64
God Stats
21W - 39L
1,395 SR
Queue Stats
272W - 308L
1,387 Elo+
Solo
Team Averages
Level 93
1,427 SR
1,410 Elo+

VS

Team Averages
Level 90
1,551 SR
1,440 Elo+
Skadi
Skadi
REASON4URTEARS
Skadi
Level 116
God Stats
12W - 6L
1,591 SR
Queue Stats
56W - 44L
1,490 Elo+
Solo
Eset
Eset
xKyngRocky96x
Eset
Level 89
God Stats
25W - 29L
1,463 SR
Queue Stats
353W - 453L
1,420 Elo+
Solo
Ares
Ares
xXRebornSoulXx
Ares
Level 66
God Stats
15W - 14L
1,598 SR
Queue Stats
79W - 84L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 4 / 1
6,648
554
5,947
16,778
13,630
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
9
0 / 4 / 1
6,636
553
3,020
9,170
4,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 3 / 0
7,460
622
8,442
8,538
3,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 4
8,820
735
13,205
8,642
4,381
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 8
8,338
695
10,238
3,095
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 0 / 7
8,918
743
5,358
12,232
13,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
1
0.13
L
Hun Batz
0
4
1
0.13
W
7
1
4
9
L
1
3
0
0.33
W
2
0
8
6
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,409
Damage
28,801
34,486
Taken
23,969
21,069
Mitigated
19,040
6,422
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,947
305
319
3,504
16,778
13,630
0
7,457
8,740
13,097
0
L
Hun Batz
3,020
216
118
423
9,170
4,260
0
3,053
5,925
0
14,246
W
13,205
8,124
0
2,627
8,642
4,381
156
5,836
2,806
0
35,438
L
8,442
43
1,012
1,046
8,538
3,179
0
4,291
3,948
29,138
0
W
10,238
177
1,523
92
3,095
1,428
150
1,670
1,425
32,372
0
W
5,358
285
381
2,643
12,232
13,231
99
7,462
4,770
14,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,744
Gold Earned
26,076
93
Minions Killed
130
2
Camps Cleared
9
608,443
Distance Traveled
673,289
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,648
554
20
2
0
215,452
2
L
Hun Batz
6,636
553
22
2
2
186,639
0
W
Skadi
8,820
735
63
5
3
189,627
1
L
Scylla
7,460
622
51
4
0
206,352
0
W
Eset
8,338
695
58
5
4
244,771
3
W
Ares
8,918
743
9
1
2
238,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role