Player Matchup

Fenrir
Fenrir
InsaneSaw1
Fenrir
Level 55
God Stats
16W - 20L
1,521 SR
Queue Stats
96W - 106L
1,446 Elo+
Solo
Nu Wa
Nu Wa
OG Swizz1
Nu Wa
Level 128
God Stats
25W - 18L
1,576 SR
Queue Stats
242W - 222L
1,480 Elo+
Solo
Artemis
Artemis
PaanHeaad18
Artemis
Level 110
God Stats
7W - 9L
1,504 SR
Queue Stats
126W - 117L
1,471 Elo+
Solo
Freya
Freya
cr1sr0
Freya
Level 69
God Stats
21W - 25L
1,592 SR
Queue Stats
126W - 122L
1,515 Elo+
Solo
Hou Yi
Hou Yi
xExiiledx
Hou Yi
Level 76
God Stats
4W - 4L
1,107 SR
Queue Stats
85W - 135L
1,404 Elo+
Solo
Team Averages
Level 88
1,460 SR
1,463 Elo+

VS

Team Averages
Level 115
1,335 SR
1,492 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AutisticAminal
Gilgamesh
Level 138
God Stats
39W - 29L
1,513 SR
Queue Stats
1,196W - 1,205L
1,545 Elo+
Solo
He Bo
He Bo
MRNUGGET27
He Bo
Level 73
God Stats
2W - 1L
1,429 SR
Queue Stats
30W - 29L
1,504 Elo+
Solo
Nu Wa
Nu Wa
PR135TofW33D
Nu Wa
Level 60
God Stats
1W - 6L
1,029 SR
Queue Stats
174W - 254L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
chrispap1987
Ah Muzen Cab
Level 147
God Stats
2W - 1L
1,206 SR
Queue Stats
142W - 143L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
InsaneSaw1
Fenrir
15
0 / 7 / 4
8,437
844
4,438
13,670
5,350
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
OG Swizz1
Nu Wa
15
2 / 1 / 3
9,644
964
3,968
3,181
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
PaanHeaad18
Artemis
15
3 / 3 / 3
9,252
925
7,046
7,793
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
cr1sr0
Freya
16
4 / 6 / 4
10,050
1,005
15,713
21,013
8,067
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
xExiiledx
Hou Yi
17
2 / 4 / 6
9,670
967
10,236
12,263
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

155

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
0 / 0 / 14
9,256
926
2,493
10,920
7,313
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
AutisticAminal
Gilgamesh
17
1 / 4 / 17
10,297
1,030
13,820
13,832
10,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
17
16 / 1 / 2
12,790
1,279
19,161
6,070
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 4 / 12
9,338
934
9,011
8,964
3,306
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
chrispap1987
Ah Muzen Cab
16
3 / 2 / 10
9,744
974
8,548
7,452
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
11
Kills
21
21
Deaths
11
20
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
14
7
W
Gilgamesh
AutisticAminal
Gilgamesh
1
4
17
2.38
L
Fenrir
InsaneSaw1
Fenrir
0
7
4
0.29
W
He Bo
16
1
2
17
L
Nu Wa
OG Swizz1
Nu Wa
2
1
3
3.5
W
1
4
12
1.75
L
Artemis
PaanHeaad18
Artemis
3
3
3
1.5
W
Ah Muzen Cab
chrispap1987
Ah Muzen Cab
3
2
10
4
L
Freya
cr1sr0
Freya
4
6
4
1
L
Hou Yi
xExiiledx
Hou Yi
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,401
Damage
53,033
57,920
Taken
47,238
22,406
Mitigated
26,541
9,140
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,493
0
184
75
10,920
7,313
0
3,887
6,961
10,824
0
W
Gilgamesh
AutisticAminal
Gilgamesh
13,820
4,664
1,482
1,733
13,832
10,426
0
5,408
8,190
0
29,051
L
Fenrir
InsaneSaw1
Fenrir
4,438
678
0
203
13,670
5,350
0
9,112
4,558
0
10,326
W
He Bo
19,161
1,442
0
1,953
6,070
2,377
0
2,218
3,758
53,455
0
L
Nu Wa
OG Swizz1
Nu Wa
3,968
511
0
270
3,181
1,054
0
1,945
1,236
22,279
0
W
9,011
2,638
0
2,072
8,964
3,306
0
2,675
6,165
28,193
0
L
Artemis
PaanHeaad18
Artemis
7,046
3,213
0
1,240
7,793
3,092
0
4,053
3,740
0
21,963
W
Ah Muzen Cab
chrispap1987
Ah Muzen Cab
8,548
4,009
0
2,168
7,452
3,119
0
4,835
2,483
0
21,561
L
Freya
cr1sr0
Freya
15,713
4,685
0
7,274
21,013
8,067
0
9,085
11,928
33,910
0
L
Hou Yi
xExiiledx
Hou Yi
10,236
5,005
0
153
12,263
4,843
0
6,470
5,793
0
33,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,053
Gold Earned
51,425
195
Minions Killed
203
6
Camps Cleared
11
769,910
Distance Traveled
916,522
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,256
926
10
1
1
177,228
3
W
Gilgamesh
10,297
1,030
19
2
1
203,915
0
L
Fenrir
8,437
844
24
2
1
158,779
0
W
He Bo
12,790
1,279
100
10
2
211,101
0
L
Nu Wa
9,644
964
41
4
0
151,648
0
W
Nu Wa
9,338
934
39
4
1
143,763
1
L
Artemis
9,252
925
33
3
2
120,434
0
W
Ah Muzen Cab
9,744
974
35
4
6
180,515
1
L
Freya
10,050
1,005
38
4
1
174,902
0
L
Hou Yi
9,670
967
59
6
2
164,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role