Player Matchup

Ymir
Ymir
EjDERiNEfESi
Ymir
Level 4
God Stats
2W - 1L
1,794 SR
Queue Stats
2W - 2L
1,713 Elo+
Party 1
Ra
Ra
SerquetIsMyMommy
Ra
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 17L
1,641 Elo+
Solo
Gilgamesh
Gilgamesh
UnrulyC
Gilgamesh
Level 27
God Stats
4W - 4L
1,787 SR
Queue Stats
129W - 146L
1,540 Elo+
Solo
Neith
Neith
hunistbey
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,637 Elo+
Party 1
Nemesis
Nemesis
kafasıhariç28cm
Nemesis
Level 2
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 2L
1,674 Elo+
Party 1
Team Averages
Level 9
1,660 SR
1,641 Elo+

VS

Team Averages
Level 18
1,576 SR
1,551 Elo+
Bellona
Bellona
 
Bellona
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CookieRunErotica
Agni
Level 13
God Stats
7W - 1L
1,715 SR
Queue Stats
21W - 9L
1,675 Elo+
Solo
Ravana
Ravana
JokerzzIX
Ravana
Level 29
God Stats
26W - 24L
1,549 SR
Queue Stats
136W - 151L
1,539 Elo+
Solo
Neith
Neith
K0mug1
Neith
Level 29
God Stats
41W - 67L
1,398 SR
Queue Stats
176W - 225L
1,539 Elo+
Solo
Ares
Ares
SlendyMF
Ares
Level 14
God Stats
1W - 0L
1,716 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
4,126
413
1,491
7,028
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 6 / 0
4,560
456
1,046
5,333
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
UnrulyC
Gilgamesh
3
0 / 9 / 0
3,849
385
2,690
8,181
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
hunistbey
Neith
5
0 / 7 / 0
3,877
388
748
5,634
1,333
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 0
4,899
490
579
5,981
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
6 / 0 / 7
6,758
676
4,954
4,745
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
11 / 0 / 4
7,031
703
8,407
3,529
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
JokerzzIX
Ravana
10
7 / 0 / 4
6,400
640
4,757
5,071
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
K0mug1
Neith
11
2 / 0 / 2
6,243
624
3,079
3,826
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
11
7 / 0 / 3
6,533
653
3,505
6,385
5,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
33
33
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
7
9.5
W
11
0
4
13
L
0
6
0
0
W
Ravana
JokerzzIX
Ravana
7
0
4
9
W
Neith
K0mug1
Neith
2
0
2
3
L
0
6
0
0
W
Ares
7
0
3
8.5
L
Gilgamesh
UnrulyC
Gilgamesh
0
9
0
0
L
Neith
hunistbey
Neith
0
7
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,554
Damage
24,702
32,157
Taken
23,556
11,740
Mitigated
13,639
2,985
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,954
1,105
0
1,687
4,745
4,111
244
648
4,097
0
30,390
W
8,407
666
0
380
3,529
1,075
620
826
2,703
39,647
0
L
1,491
483
0
228
7,028
4,571
0
2,892
4,045
8,640
0
W
Ravana
JokerzzIX
Ravana
4,757
1,738
0
1,910
5,071
1,911
381
718
4,353
0
25,573
W
Neith
K0mug1
Neith
3,079
1,389
0
1,883
3,826
1,295
1,596
0
3,826
0
32,323
L
1,046
173
15
540
5,333
1,686
0
3,715
1,406
21,184
0
W
Ares
3,505
232
0
997
6,385
5,247
0
345
6,040
29,849
0
L
Gilgamesh
UnrulyC
Gilgamesh
2,690
1,183
0
946
8,181
1,833
0
1,571
6,576
0
8,220
L
Neith
hunistbey
Neith
748
514
0
696
5,634
1,333
0
2,129
3,431
0
9,934
L
579
52
0
560
5,981
2,317
0
1,116
4,787
0
21,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,311
Gold Earned
32,965
132
Minions Killed
319
0
Camps Cleared
0
952,482
Distance Traveled
998,064
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,758
676
73
7
0
228,787
1
W
Agni
7,031
703
74
7
0
207,192
1
L
Ymir
4,126
413
9
1
0
196,403
0
W
Ravana
6,400
640
59
6
0
200,212
0
W
Neith
6,243
624
66
7
0
177,451
0
L
Ra
4,560
456
36
4
0
185,144
4
W
Ares
6,533
653
47
5
0
184,422
0
L
Gilgamesh
3,849
385
18
2
0
205,066
2
L
Neith
3,877
388
20
2
0
156,724
1
L
Nemesis
4,899
490
49
5
0
209,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role