Player Matchup

Neith
Neith
StonedWood
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 37L
1,376 Elo+
Party 1
Ares
Ares
UncannyCougar
Ares
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,249 Elo+
Solo
Nemesis
Nemesis
XenoverONE
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
industructor
Eset
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
tdanger01
Cliodhna
Level 36
God Stats
14W - 6L
1,816 SR
Queue Stats
71W - 84L
1,472 Elo+
Party 1
Team Averages
Level 12
1,563 SR
1,419 Elo+

VS

Team Averages
Level 14
1,464 SR
1,182 Elo+
Hachiman
Hachiman
LUINORRRRR34
Hachiman
Level 7
God Stats
3W - 3L
1,530 SR
Queue Stats
4W - 10L
1,076 Elo+
Solo
Baron Samedi
Baron Samedi
Sombrosi
Baron Samedi
Level 29
God Stats
1W - 2L
1,224 SR
Queue Stats
47W - 44L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
TheDarkMatew2
Sun Wukong
Level 21
God Stats
13W - 14L
1,532 SR
Queue Stats
21W - 20L
1,083 Elo+
Solo
Susano
Susano
gerbus007
Susano
Level 12
God Stats
1W - 0L
1,809 SR
Queue Stats
1W - 3L
1,200 Elo+
Solo
Cthulhu
Cthulhu
uncleclaptrap
Cthulhu
Level 2
God Stats
2W - 1L
1,228 SR
Queue Stats
3W - 4L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
5 / 2 / 1
7,213
601
5,813
5,393
1,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 9 / 2
5,141
428
2,271
12,804
4,726
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
XenoverONE
Nemesis
3
0 / 2 / 0
4,177
348
455
1,437
346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 4 / 4
5,827
486
3,865
5,623
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
tdanger01
Cliodhna
12
1 / 1 / 0
6,932
578
4,453
5,588
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LUINORRRRR34
Hachiman
9
3 / 2 / 4
5,982
499
2,527
4,608
1,279
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Sombrosi
Baron Samedi
11
6 / 0 / 4
6,826
569
8,166
5,148
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
TheDarkMatew2
Sun Wukong
12
4 / 0 / 0
7,051
588
2,506
7,713
6,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Susano
gerbus007
Susano
6
0 / 4 / 2
4,764
397
380
4,453
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
12
5 / 5 / 1
6,953
579
4,654
11,754
6,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
9
Kills
18
18
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
LUINORRRRR34
Hachiman
3
2
4
2.5
W
Baron Samedi
Sombrosi
Baron Samedi
6
0
4
8
L
Neith
5
2
1
2.75
W
Sun Wukong
TheDarkMatew2
Sun Wukong
4
0
0
4
L
1
9
2
0.22
L
Nemesis
XenoverONE
Nemesis
0
2
0
0
W
Susano
gerbus007
Susano
0
4
2
0.25
L
2
4
4
1
L
Cliodhna
tdanger01
Cliodhna
1
1
0
1
W
Cthulhu
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,857
Damage
18,233
30,845
Taken
33,676
9,941
Mitigated
17,268
4,306
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
LUINORRRRR34
Hachiman
2,527
1,965
0
310
4,608
1,279
1,212
1,188
3,358
0
19,583
W
Baron Samedi
Sombrosi
Baron Samedi
8,166
2,275
463
1,539
5,148
1,812
1,784
1,353
3,739
32,872
0
L
Neith
5,813
3,653
0
1,895
5,393
1,605
1,572
2,077
3,316
0
35,940
W
Sun Wukong
TheDarkMatew2
Sun Wukong
2,506
489
0
3,529
7,713
6,376
1,011
25
7,688
0
32,449
L
2,271
308
0
0
12,804
4,726
47
6,908
5,850
13,247
0
L
Nemesis
XenoverONE
Nemesis
455
186
0
99
1,437
346
0
0
1,288
0
2,794
W
Susano
gerbus007
Susano
380
41
0
218
4,453
986
0
978
3,407
0
5,538
L
3,865
1,066
0
426
5,623
1,486
67
2,182
3,441
17,491
0
L
Cliodhna
tdanger01
Cliodhna
4,453
625
0
1,886
5,588
1,778
1,710
1,653
3,770
0
40,985
W
Cthulhu
4,654
664
137
961
11,754
6,815
0
2,054
9,348
25,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,290
Gold Earned
31,576
238
Minions Killed
215
0
Camps Cleared
0
917,579
Distance Traveled
967,109
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,982
499
41
3
0
171,508
0
W
Baron Samedi
6,826
569
53
4
0
200,735
3
L
Neith
7,213
601
85
7
0
211,892
0
W
Sun Wukong
7,051
588
64
5
0
227,280
2
L
Ares
5,141
428
13
1
0
171,691
4
L
Nemesis
4,177
348
8
1
0
59,249
0
W
Susano
4,764
397
14
1
0
189,424
0
L
Eset
5,827
486
25
2
0
196,801
4
L
Cliodhna
6,932
578
107
9
0
277,946
1
W
Cthulhu
6,953
579
43
4
0
178,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role