Player Matchup

Amaterasu
Amaterasu
Bouloche
Amaterasu
Level 16
God Stats
27W - 24L
1,672 SR
Queue Stats
57W - 60L
1,351 Elo+
Solo
Danzaburou
Danzaburou
Nerd100
Danzaburou
Level 14
God Stats
11W - 6L
1,512 SR
Queue Stats
25W - 22L
1,351 Elo+
Party 1
Ymir
Ymir
Schmaddor
Ymir
Level 14
God Stats
19W - 9L
1,525 SR
Queue Stats
31W - 25L
1,351 Elo+
Party 1
Eset
Eset
toxena831
Eset
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,187 Elo+
Solo
Thor
Thor
whereisdidi
Thor
Level 10
God Stats
1W - 0L
1,282 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,498 SR
1,348 Elo+

VS

Team Averages
Level 22
1,558 SR
1,390 Elo+
Athena
Athena
KarolCycu
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,390 Elo+
Solo
Artemis
Artemis
LeoKaler
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
TutoPagan
Agni
Level 29
God Stats
10W - 3L
1,855 SR
Queue Stats
51W - 38L
1,439 Elo+
Solo
Nike
Nike
marher
Nike
Level 25
God Stats
5W - 6L
1,516 SR
Queue Stats
31W - 50L
1,299 Elo+
Solo
Hades
Hades
sambata
Hades
Level 29
God Stats
13W - 14L
1,417 SR
Queue Stats
45W - 64L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bouloche
Amaterasu
16
8 / 6 / 6
11,707
557
12,364
20,231
12,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Nerd100
Danzaburou
16
7 / 1 / 7
12,055
574
11,572
13,095
5,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
6 / 2 / 12
11,686
556
7,435
16,307
18,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
17
8 / 4 / 13
12,127
577
22,376
14,655
6,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 8
10,767
513
10,288
12,537
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KarolCycu
Athena
13
3 / 1 / 5
9,235
440
4,096
14,297
15,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
LeoKaler
Artemis
12
0 / 13 / 5
7,828
373
7,654
17,177
4,924
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
17
8 / 6 / 6
10,629
506
14,042
19,339
6,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
marher
Nike
14
2 / 6 / 6
9,325
444
2,604
17,888
7,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
sambata
Hades
14
2 / 12 / 9
9,192
438
15,687
23,810
12,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
46
35
Kills
15
15
Deaths
38
46
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bouloche
Amaterasu
8
6
6
1.83
L
Athena
KarolCycu
Athena
3
1
5
5.5
L
Artemis
LeoKaler
Artemis
0
13
5
0.19
W
Danzaburou
Nerd100
Danzaburou
7
1
7
10.5
W
Ymir
6
2
12
6
L
Agni
8
6
6
1.83
L
Nike
marher
Nike
2
6
6
0.83
L
Hades
sambata
Hades
2
12
9
0.54
W
Eset
8
4
13
3.63
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,035
Damage
44,083
76,825
Taken
92,511
48,741
Mitigated
46,024
27,758
Healing
15,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bouloche
Amaterasu
12,364
4,834
0
4,286
20,231
12,772
3,961
12,688
7,543
1,791
53,469
L
Athena
KarolCycu
Athena
4,096
986
198
1,882
14,297
15,223
0
3,165
10,933
29,169
0
L
Artemis
LeoKaler
Artemis
7,654
3,978
0
1,373
17,177
4,924
0
6,193
10,828
0
45,638
W
Danzaburou
Nerd100
Danzaburou
11,572
5,726
0
7,160
13,095
5,028
9,289
4,648
8,447
0
73,213
W
Ymir
7,435
1,553
866
5,504
16,307
18,805
1,923
5,081
11,226
25,935
0
L
Agni
14,042
2,171
0
4,768
19,339
6,020
670
7,976
11,021
61,612
0
L
Nike
marher
Nike
2,604
175
0
1,342
17,888
7,513
774
3,177
14,636
1,344
54,954
L
Hades
sambata
Hades
15,687
352
225
6,188
23,810
12,344
99
8,872
14,514
53,907
0
W
Eset
22,376
2,584
1,972
3,960
14,655
6,114
1,804
8,942
5,713
77,497
0
W
10,288
1,930
0
4,010
12,537
6,022
88
7,501
5,036
0
39,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,342
Gold Earned
46,209
429
Minions Killed
374
0
Camps Cleared
0
1,934,912
Distance Traveled
1,521,308
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,707
557
86
4
0
402,415
1
L
Athena
9,235
440
47
2
0
340,001
4
L
Artemis
7,828
373
60
3
0
273,859
3
W
Danzaburou
12,055
574
114
5
0
326,819
1
W
Ymir
11,686
556
40
2
0
382,778
6
L
Agni
10,629
506
99
5
0
319,952
2
L
Nike
9,325
444
96
5
0
267,896
1
L
Hades
9,192
438
72
3
0
319,600
3
W
Eset
12,127
577
131
6
0
379,562
1
W
Thor
10,767
513
58
3
0
443,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role