Player Matchup

Cliodhna
Cliodhna
Guaguinagui
Cliodhna
Level 28
God Stats
7W - 3L
1,670 SR
Queue Stats
16W - 9L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
Sleet33
Sylvanus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 17L
1,547 Elo+
Solo
Merlin
Merlin
TheCursedPoet
Merlin
Level 9
God Stats
10W - 4L
1,766 SR
Queue Stats
16W - 8L
1,550 Elo+
Party 2
Neith
Neith
Veguetta777YT
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
oHeken
Sun Wukong
Level 28
God Stats
12W - 11L
1,589 SR
Queue Stats
126W - 130L
1,490 Elo+
Solo
Team Averages
Level 22
1,605 SR
1,529 Elo+

VS

Team Averages
Level 19
1,486 SR
1,477 Elo+
Ra
Ra
HonestAbraham
Ra
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
110W - 112L
1,507 Elo+
Solo
Bastet
Bastet
annoky1
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,466 Elo+
Solo
Guan Yu
Guan Yu
lFerca
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,631 Elo+
Party 1
Sol
Sol
mein_rata
Sol
Level 27
God Stats
2W - 2L
1,645 SR
Queue Stats
65W - 66L
1,496 Elo+
Party 1
Yemoja
Yemoja
xosabaox
Yemoja
Level 8
God Stats
8W - 12L
1,285 SR
Queue Stats
40W - 66L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Guaguinagui
Cliodhna
16
10 / 4 / 5
10,095
594
14,190
11,306
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Sleet33
Sylvanus
14
3 / 0 / 14
9,583
564
6,044
8,315
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 9
8,562
504
7,757
9,525
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
10 / 0 / 8
11,662
686
17,396
11,040
4,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Sun Wukong
oHeken
Sun Wukong
17
5 / 2 / 5
10,555
621
10,416
11,303
5,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 6
7,416
436
7,281
13,057
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
annoky1
Bastet
11
5 / 7 / 2
7,631
449
9,237
14,682
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
lFerca
Guan Yu
10
1 / 4 / 1
6,626
390
3,520
15,158
7,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 5 / 1
7,515
442
3,508
11,101
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
xosabaox
Yemoja
9
1 / 8 / 1
6,622
390
2,314
15,534
10,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
31
Kills
11
11
Deaths
31
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Guaguinagui
Cliodhna
10
4
5
3.13
L
3
7
6
0.86
W
Sylvanus
Sleet33
Sylvanus
3
0
14
10
W
3
5
9
1.5
W
10
0
8
14
L
Bastet
annoky1
Bastet
5
7
2
0.86
L
Guan Yu
lFerca
Guan Yu
1
4
1
0.38
L
1
5
1
0.3
W
Sun Wukong
oHeken
Sun Wukong
5
2
5
3.75
L
Yemoja
xosabaox
Yemoja
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,803
Damage
25,860
51,489
Taken
69,532
25,241
Mitigated
27,352
21,756
Healing
17,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Guaguinagui
Cliodhna
14,190
748
0
3,974
11,306
4,214
0
3,358
7,838
0
66,295
L
7,281
1,298
251
2,909
13,057
3,303
0
4,201
8,478
35,141
0
W
Sylvanus
Sleet33
Sylvanus
6,044
1,082
2,490
4,921
8,315
7,625
410
3,202
5,051
23,900
0
W
7,757
467
79
1,593
9,525
3,058
896
2,103
7,422
40,450
0
W
17,396
5,344
0
4,363
11,040
4,757
4,845
3,481
7,289
0
90,565
L
Bastet
annoky1
Bastet
9,237
2,951
0
3,600
14,682
3,862
0
3,435
11,087
0
30,164
L
Guan Yu
lFerca
Guan Yu
3,520
559
344
5,616
15,158
7,689
440
1,431
13,721
0
25,022
L
3,508
562
0
3,379
11,101
2,101
0
234
10,867
37,228
0
W
Sun Wukong
oHeken
Sun Wukong
10,416
2,895
0
4,336
11,303
5,587
2,493
517
10,786
0
73,210
L
Yemoja
xosabaox
Yemoja
2,314
459
757
947
15,534
10,397
216
3,776
11,578
11,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,457
Gold Earned
35,810
535
Minions Killed
267
0
Camps Cleared
0
1,581,156
Distance Traveled
1,438,376
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,095
594
100
6
0
321,548
0
L
Ra
7,416
436
65
4
0
296,146
7
W
Sylvanus
9,583
564
39
2
0
298,273
2
W
Merlin
8,562
504
90
5
0
301,972
0
W
Neith
11,662
686
166
10
0
323,715
1
L
Bastet
7,631
449
40
2
0
306,659
5
L
Guan Yu
6,626
390
54
3
0
302,217
0
L
Sol
7,515
442
80
5
0
292,008
6
W
Sun Wukong
10,555
621
140
8
0
335,648
0
L
Yemoja
6,622
390
28
2
0
241,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role